Ah the thread is up. Been waiting a while. An undo button WOULD be fabulous too. ;D
Wow, I think the world map editor looks really cool, will it eventually support expanded world maps?
I love this project's potential! Do you plan to add LeafGreen and Sapphire support any time soon? It'd also be nice to implement season changes, like for wild Pokemon and tiles.
If this editor have option to add extra town map into ruby. That was the best tool to map editing ever.
They can add asm but why woukd they if you can on your own?
That is asm handled, so YOU'd need to implement that yourself then edit the ini then edit it. The tool doesn't make the game run the way you want it, the gba does. Tools just edit appearance and names and things. They can add asm but why woukd they if you can on your own?
Wait...I don't even understand what he was asking. Did he mean a new key item that functions as the town map? Because the pokenav...does that. -_-;
What if MEH's wild editor could produce a .txt list of wild pokemon not available in any of the wild data? If the list had Weedle, Kakuna, and Beedrill on it then you would know that you forgot to add a member of the Weedle family to your hack (unless you made it a special event 'mon for some reason). I know that's a weird suggestion but I'm trying to think of things A-Map doesn't do. :P
I think what would be a more urgent and needed feature would be the ability to import and export wild pokémon lists so you can easily transfer them from map to map (preferably in a .txt format that the tool would the just encrypt and decrypt)
Like interdpth said, this is in fact planned and shouldn't be too difficult to implement.I think what would be a more urgent and needed feature would be the ability to import and export wild pokémon lists so you can easily transfer them from map to map (preferably in a .txt format that the tool would the just encrypt and decrypt)
i see a part that say time of day, thats for a NDS, it will be yours or the NDS of dialga??
I think he meant DNS, a Day and Night system, because there's one made by Primal Dialga.It's actually an implementation of some Day and Night Wild Battle routine for the gba. The NDS uses a totally different architecture in almost every part of the rom and it would be of no use to construct an editor for both versions, you could create 2 single applications as well. (And there are implementations for the wild battle data in NDS games anyways)
The screen looks very promising, I like where this is going!
~SBird
i see a part that say time of day, thats for a NDS, it will be yours or the NDS of dialga??
Currently I'm planning on two options: You can either stick with PrimalDialga's Day/Night system or one of the many others that are compatible, or you can use one that will be made by diegoisawesome which will most likely be integrated into MEH. The plan though is to allow for there to be a set of possible wild pokemon for each time of day, making Day and Night systems more useful and realistic to have in hacks. However, once you start using the different pokemon in the daytime and at night it will become incompatible with A-Map. Luckily though it's fully functional as a wild pokemon editor at this point.
Once this completely works, I have little doubt that people won't even download A-Map any more.:P My tool breaks compatibility with YAPE if you expand evolutions, so it is the same thing. Out with the old, in with the new.:D God, I can't wait for this to fully work! A-Map under wine is so slow.
Just out of curiosity, how will you be handling repointing? Will it all be automated? And for repointed maps, will you clear the old ones?
Currently I'm planning on two options: You can either stick with PrimalDialga's Day/Night system or one of the many others that are compatible said:Well it will be great, but make sure that the trade works, please.