- 102
- Posts
- 16
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- Seen Jul 19, 2017
One thing I am adding to my game is a difficulty system. One of the things I want it to do is make the experience gain change depending on whether playing an easy (more exp), normal or hard (less exp). Switches 54, 55 and 56 are named respectively. I know that this is something that has to be coded and I think it will be along these lines:
if $game_switches[54]
exp*200
end
if $game_switches[56]
exp*0.5
end
The problem is I can't figure out where to put the code if it is correct. I have attempted to put this is several places in PBExperience but they haven't worked. Oh, the exp*200 is only a temporary number, it was placed there to see if it worked. Does anybody know a solution to my problem/.
if $game_switches[54]
exp*200
end
if $game_switches[56]
exp*0.5
end
The problem is I can't figure out where to put the code if it is correct. I have attempted to put this is several places in PBExperience but they haven't worked. Oh, the exp*200 is only a temporary number, it was placed there to see if it worked. Does anybody know a solution to my problem/.