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44tim44:
Each Pokemon species in "PBS/pokemon.txt" has three parameters for setting the position of each Pokemon sprite. They are detailed here:
BattlerPlayerY - Specifies the relative position of the back of the sprite on the battle screen. A higher number means the back sprite is placed lower on the screen.
BattlerEnemyY - Specifies the relative position of the front side sprite on the battle screen. A higher number means the front side sprite is placed lower on the screen.
BattlerAltitude - Specifies how far from the ground the front sprite is placed, that is, this value will be higher than 0 if the sprite has the appearance of being suspended in the air. A higher number means the front sprite is placed further from the ground.
AtlantianTokRa:
Check if you see "onWildPokemonCreate" in the script section PokemonField. If you don't, then you must upgrade your Pokemon Essentials version. If you do, I'm afraid I can't help you further.
Each Pokemon species in "PBS/pokemon.txt" has three parameters for setting the position of each Pokemon sprite. They are detailed here:
BattlerPlayerY - Specifies the relative position of the back of the sprite on the battle screen. A higher number means the back sprite is placed lower on the screen.
BattlerEnemyY - Specifies the relative position of the front side sprite on the battle screen. A higher number means the front side sprite is placed lower on the screen.
BattlerAltitude - Specifies how far from the ground the front sprite is placed, that is, this value will be higher than 0 if the sprite has the appearance of being suspended in the air. A higher number means the front sprite is placed further from the ground.
AtlantianTokRa:
Check if you see "onWildPokemonCreate" in the script section PokemonField. If you don't, then you must upgrade your Pokemon Essentials version. If you do, I'm afraid I can't help you further.