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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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how do i change the professor sprite in pokemon ruby like its is changed in narajia,or pokemon crono
 
i did but they dont show how
 
Er...

The pallate is used in a weather setting (I believe it's called "mist from top right corner or something along those lines), and I wish to do a 15 colour rotation of it, at a speed of two rotations per second. It's actually going to be used to imitate Golden Sun's Mind Read psynergy, which looks like this (I couldn't find a better video). The weather has an alpha (I'm not certain of the percentage but it looks like 50%) and thus, the colours would influence the tiles around it.

If you need me to insert an offset for the pallate you could always leave a buffer of sorts in the code for me to fill that in.

Is there anything else you need specified?
 
I inserted some tile the a-map way. they look fine in a-map, but on vba they are all messed up... they also have animation that aren't in a-map. how do I fix this?
 
would ANYONE know the table offset for pokecries in FireRed or Leafgreen?!?!?!
It's kinda crucial for sinnoh pokemon and all
 
you mean do something like this: trainer battle.midi
well that's don't work....

No, he means listen to the track, buy a music writing program with some good midi sounds and create the MIDI on your own. I use Sibileus, it's a great program, but the MIDI isn't as good as I'd hoped.
 
well I have an mp3 file that I want to put in my game,however I can't find a progrm that will convert it to MIDI,someone can suggest me a usefull program?

Converting a .wav file to a MIDI is hard enough. Converting a MP3 file is ever harder. Avoid such conversions anyway, as they're not worth the effort. You will experience enough problem to make your .mid file play the right way in the game. Just get the MIDI version of the song.


would ANYONE know the table offset for pokecries in FireRed or Leafgreen?!?!?!
It's kinda crucial for sinnoh pokemon and all

It's kinda crucial that you learn to find things yourself, sometimes. The table offset for FireRed US v1.0 is 0x48C914.
 
erm, i'm back, firstly, dunno how many people remember me, wasn't here very long before, but i have a question:
how do I expand a rom?
 
really? i didnt know that. xD

i guess XSE is even more awesome than i thought.
 
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