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- Age 29
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- Seen Feb 29, 2016
I wanted to combine two rombases together, but they both are on tileset 0.I think so, but then the palettes would be messed up.
Unless I don't understand what you are referring to.
I wanted to combine two rombases together, but they both are on tileset 0.I think so, but then the palettes would be messed up.
Unless I don't understand what you are referring to.
Hmm, just a few quick questions:
1.Is there a Silver backsprite anywhere? I know that Nintendo never made one, but did anyone else?
2. Does anyone have the Ice Cave tileset picture in Crystal?
Thanks!
Crystal's Ice Path tileset is a significant improvement visually compared to the one in Gold and Silver.hmm... I can rip that out for ya if you like but why the crystal one?
Crystal's Ice Path tileset is a significant improvement visually compared to the one in Gold and Silver.
There are some tutorials on this in the docs and tuts section.Hi, everyone again.
I was making my game and I noticed something... How can I change the world map? I mean, to put my tileset andn build it on NTME and then insert it to unLZ... the base is Fire Red, so there are 4 maps and I've done all of my maps by my self in a .PNG file.
I'm having a problem when I run certain programs. With some of the programs I downloaded to help me make my game, I get an error when I run it sating that COMDLG32.OCX can't be found because it's either invalided or it doesn't exist. i get that error with the following programs:
- AdvanceMart
- AdvanceText
- Cyclone
- Icon Edit
- Intro Edit
- Pokemon Amplifier
- PokeTronic
- StartMapChoserAdvance
What is this "COMDLG32.OCX" and what can I do to make go away so I can run the programs?
Simple go to google, and type COMDLG32.OCX. Download it, and place it in the programs folder(each copy in a different program)
Better try first just putting it at C:\Windows\System32\. If I remember correctly, Windows applications should check both their own directory and that directory when they look for DLL files. ;)
COMDLG32.OCX is already found in C: /Windows/System32. I tried like what you said a while back ago, and didn't work. Some programs need it to be found in the same folder, as it is. ;)
I need help on changing the sprites of the 25 "empty slot" Pokémon in a Pokémon Emerald ROM. I was changing one of the Pokémon's "question mark" sprite into the sprite of a Ralts using Pokémon Editor Pro by directly copying the sprite offsets listed for Ralts into the "empty slot" Pokémon's sprite offset boxes. However, when viewed in-game, the "empty slot" Pokémon still appears as a question mark, but coloured differently than before. Are there any tips on what I can do to correctly change an "empty slot" Pokémon's sprite? Thanks.
Sprite offset: D2DBC4
Back sprite: D2DE1C
Norm. Pallette: D2DDF4
Shiny Palette: D2E058
Icon Offset: D2EB60
Icon Palette: Pal 2
They are the same for both Ralts and the "empty slot", but the sprites are still different. In fact, changing the "empty slot"'s sprite offset to ANYTHING still produces the question marks.
What is the problem if I want to open a ROM that I am hacking in overworld editor RE and is says: Error loading INI settings for this game
???