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- ON, Canada
- Seen Dec 27, 2010
I suggest unLZ.GBA because there you can save as the picture and edit it. ;)
Apion said:I suggest unLZ.GBA because there you can save as the picture and edit it. ;)
SKYNET said:is there a hacking quide
because i been trying to hack roms for a while
and i havent een able to do anything.
please PM me if you know where i can get a guide
or something like a guide.
You have to make sure that the map you dive to is the same size as the one you dived from.mxkpkmnextu?? said:Hail
Is where I enter and exit because when I dive to that map the character obviously isn't going to appear in the right places unless I make the necessary adjustments, and that's what I want t know how to do...
[[[]]]
Stay Sick \m/
In a Hex-Editor, keep looking for [4F][SpriteIndex][Pointer to data].Scizortrainer said:Where can i find the "applymovement" command os the script?
Because it was replaced with ScriptED, which does the same.camperdave said:Noob question:
I am interested in starting to edit the scripts. Why does my (full) instalation of EliteMap not include the referenced "Diamond Cutter"?
See the direct link in the Tools Showcase.Pikachu_King said:my question: could ANYONE give me a download for ALL the sub-programs of elite map (bewildered, rubikon, diamond cutter, etc.) because I really dont wanna have to go back, find all the old elite maps, install them, then re-install 3.7 over them.
Hex-Editor. (Or Cyclone and unLZ-GBA.)Steelmaster said:what program you need for the hoenn map on the pokenav the editten
See my reply to your first question.camperdave said:What did Diamond Cutter actually do?
DO I need it? Or could I just fudge it..
You can do that with a Hex-Editor + Table file or N-E-A (Get it in the Tools Showcase.)mew183 said:Can someone suggest a program to use so i can change the names of pocket monsters?
You have to check the "Export Pallete" box when you save your Sprite to the ROM.Kenaka said:Okay, I have this sprite, and I want to put it into my hack, easy right? Only one thing wrong, theres no correct palette for it . . .
Is there a way to take the colors from my image, write them in Hex format, input the Hex, and then import the picture into my hack?
I've read the other tutorials, but they all require you to import your image into the game 1st, but when I import, the colors are WAY off . . .
...
Yes, but when imported into unLZ, the colors change to amtch the current palette . . .
1. Threads are under Moderation. If your thread does not show up, it was not approved.Har D Har said:2 things
1:Why is it when i try to make a thread on the hacking teams board nothing happens?
2: How do you post sceenshots?
If those 2 programs didn't work for you, then the only program that is left is a Hex-Editor.
You can easily find the data of the Pokémon you want to edit if you search for it's species. (Like "BALL" for Voltorb.)
The species will be followed by the rest of the data. (Including pointers to the description texts.)
Scizz said:Most likely they are what you already thought, Dummy sections.
I can't seem to find these sections in Advance-Map in Map Bank 0 (Which is where the Towns and Routes are stored), so it could be possible that it is an error in EliteMap.
Mind giving the exact Bank and Map numbers?
HailNusegi said:how can i place a new script (a people script) in my hack?
HailNusegi said:Can somomeone tell me where could i find a tileset for Advance Map which contains a lighthouse??????
Thought i'd ask it again, since I didn't get any answers.Mr. Missing said:Help! When I try to change falkner's pokemon in gold, he gets 6 pokemon, starting with a lvl 0 slowbro that messes up the game. I changed everything, including moveset. I didn't try to add attacks where there was a 00, I just gave wooper(pidgey) tackle and watergun, and gave qwilfish(pidgeoto) tackle, watergun, and another attack I forget. I also changed FALKNER{50} to FINN{50}{00}{00}{00}. What have I done wrong?