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Tool: ASM COMPILATOR

  • 249
    Posts
    12
    Years
    • Seen Jun 17, 2024
    Andrea Hacking Tools

    Hello guys :)
    Hello :) i decided to change this thread to post all of my tools ^^

    Showpokepic Limit Editor:
    Spoiler:

    Remove Showpokepic Block to display more showpokepic in the same time :)
    Versione 1.3 RUBY & FIRE RED & EMERALD (USA and ITA)
    Showpokepic Limit Editor 1.3

    Binary Sprite Converter:
    Spoiler:

    Load png o bmp image and convert ti binary file (image & palette), for now only 64x64 and index 16 color:
    Download:
    BINARY SPRITE CONVERTER 1.1

    HOPE YOU LIKE IT :D

    If you have bug REPORTED ABSOLUTELY writing a comment.
     
    Last edited:
    You're very good at ASM, no wonder!
    Yay, so this makes it easier. Since I don't know how to insert
    ASM routines.. -_-
     
    Wow! Nice! Good to see a ASM compiler finally ^^
    Oh and BTW you should update your thread, dont just post the updates on comment. ;)

    This.

    Anyways, great contribution. This is amazing and I will definitely use it to further my studies into the ASM world! Thanks a lot and keep up the great work. I'll be on the lookout for bugs.
     
    Nice, an ASM editor + compiler in once!
    But.. what about commands like OR, LSL, LSR, STMIA, LDMIA, XOR..?
    Aren't they supported? :(

    Edit: Also, I miss CMP and branch instructions..
     
    Hello guys ^^
    Today I worked on the tool and here are the changes I've made:
    [PokeCommunity.com] ASM COMPILATOR

    - Possibility to change the size of the image you want to convert
    (64x64,64x128,64x160,128x64,128x128,128x160)
    - Added a small bar for you to see the progress of the conversion of the image ^^
    Download:
    BINARY SPRITE CONVERTER 1.2

    IMPORTANT: THERE IS ANY MODERATOR CHANGE THE TITLE OF THREAD? IF I CHANGE THAT DOESN'T WORK :C anyway the title should be Andrea Hacking Tools. Thanks :)
     
    Hello guys :D
    Today i release lastest version of this tool :)
    Now the tool support these dimensions:
    16x16,16x32,32x16,32x32,32x64,64x32,64x64,64x128,64x160,128x64,128x128,128x160,240x160
    Download:
    BINARY SPRITE CONVERTER 1.3
     
    I find it hilarious that people are asking for an English version of the ASM Compiler and you're just ignoring them...
     
    I read all the comments. If someone wants the English version I have no problem to post it.
    As soon as I saw that comment I send an English version for user above for MP .-.
     
    Thank you Can't wait to see it in English ^_^

    Also have you thought about adding a small function disassembler?
    From what I know all you really need is Objdump and the right commands...
     
    Genius <3
    Yeah, for example i made a option "Open DMP file" and when you open display image? right? :)
     
    Hello guys :)
    These days I decided to work on a tool that wasn't working for some time, Showpokepic Limit Editor.
    Now the tool supports the rom:
    RUBY (USA, ENG); EMERALD (USA, ITA) and FIRE RED (USA, ITA).
    I also added the possibility to open the rom to 32MB.
    SHOWPOKEPIC LIMIT EDITOR 1.3.0.0
    Later I will work to compatibility with Leaf Green and Sapphire ^^
     
    Hello guys :)
    These days I decided to work on a tool that wasn't working for some time, Showpokepic Limit Editor.
    Now the tool supports the rom:
    RUBY (USA, ENG); EMERALD (USA, ITA) and FIRE RED (USA, ITA).
    I also added the possibility to open the rom to 32MB.
    SHOWPOKEPIC LIMIT EDITOR 1.3.0.0
    Later I will work to compatibility with Leaf Green and Sapphire ^^

    Excuse me but, after applying it, how do I make it work?
     
    showpokepic 0x1 0x0 0x5 <---- first showpokepic
    pause 0x1 <----pause for load second showpoekpic for display correct palette
    showpokepic 0x1 0x15 0x5 <----second showpokepic
    special 0x140 <----display correct palette of mugshot

    Ta daaaaaaa two pokepic ^^
     
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