JX Valentine
Your aquatic overlord
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- Harassing Bill
- Seen Aug 19, 2020
Side note (because I totally didn't just skim the rest of the thread, and I don't particularly feel like spending too much energy in a debate right now):
Actually, he did. (Electric Tales of Pikachu canon, at least.) He just didn't like battling but eventually fell in love with the mysteries of the Pokémon he was training, so he gave up his journey to become a researcher.
This is actually relevant to what I'm about to say otherwise. Pardon me if I've missed the point here.
I'm actually more inclined to agree with Silawen otherwise because, personally, I think that a lot of people have a difficult time understanding that the Pokémon world has a vastly different culture compared to the real world. Because of the above, I think that to them, a journey is just a rite of passage, sort of like Native American spiritual quests. You do it to figure out who you are and what you eventually want to do with your life by traveling around and experiencing much of the world as possible. This also explains why going through the educational system at this point seems to be voluntary -- because it's a way to encourage people to actually go get their license and learn via experience, not via books.
In other words, yes to the second part of the plot because, really, that might just be the entire point to a journey (for trainers, coordinators, watchers, and everyone else) in the first place. If you think about it, training, coordinating, et cetera isn't actually a practical occupation, and it seems rather weird to devote years of your life to a sport if you're not actually getting a steady paycheck out of it. So, I really do think it's only a stepping stone for most people to something more productive. (As for relevance to research... well, yeah. For a Pokémon researcher, I'd imagine that you sort of do need to take a look at the natural world to really get a handle for what it's about and to decide for yourself what kind of research you want to get into. It's, again, a spiritual journey and a way to teach kids how to handle Pokémon via experience. *motions to Bill as a great example of this*)
Yes, it's also voluntary. No one has to go on a journey of any kind, but it seems like it's encouraged to do so because of the idea that experience is a better teacher than a set of books. You could have your character start off in an academy, but that goes into the other argument that I agree with (that you don't seem to consider when you say only Silawen wasn't completely okay with the idea): Neo Pikachu's.
For the first part of your first post, I'll just have to second what Neo Pikachu said about how trite academy plots or trainers-who-started-from-an-academy plots tend to be. (Same thing with trainer-is-in-their-teens-but-is-just-now-getting-out-there-because-the-parental-units-wouldn't-let-them plots. This tends to be the reason behind why a good chunk of older new trainers started out when they were older instead of at the canonical ten.) If you're going to do it, you've really got to put in a lot of effort to make it make sense and make the plot feel fresh and new. Silawen actually hit on a pretty valid point: Pokémon is a huge part of that culture, so the basics are probably taught to you by the end of elementary school. Sure, there's such a thing as academies in canon (Pokémon Tech, for example), but it seems like the usual method of learning about Pokémon is just setting out on a trainer's journey and learning via experience.
Whatever you do, good luck with it, but you'll really have to sit down and think about it either way.
And don't worry about drama. Oddly enough, this isn't actually a flamewar.
Also, to the rest of you...
If this is part of your argument, you automatically lose in my book. I don't know what it is with you vets recently -- and there are a number of you who are doing this -- but when someone comes along and tries to defend their opinion, telling them to GTFO makes you look like a groupie. Let them talk because contrary to your beliefs, they might not be the only ones who have the same opinion. Alternatively, if you want them to stop talking, convince them that your point is more intelligent.
I can't imagine Bill ever going on a trainer journey, and a lot of my characters are similar to him.
Actually, he did. (Electric Tales of Pikachu canon, at least.) He just didn't like battling but eventually fell in love with the mysteries of the Pokémon he was training, so he gave up his journey to become a researcher.
This is actually relevant to what I'm about to say otherwise. Pardon me if I've missed the point here.
I'm actually more inclined to agree with Silawen otherwise because, personally, I think that a lot of people have a difficult time understanding that the Pokémon world has a vastly different culture compared to the real world. Because of the above, I think that to them, a journey is just a rite of passage, sort of like Native American spiritual quests. You do it to figure out who you are and what you eventually want to do with your life by traveling around and experiencing much of the world as possible. This also explains why going through the educational system at this point seems to be voluntary -- because it's a way to encourage people to actually go get their license and learn via experience, not via books.
In other words, yes to the second part of the plot because, really, that might just be the entire point to a journey (for trainers, coordinators, watchers, and everyone else) in the first place. If you think about it, training, coordinating, et cetera isn't actually a practical occupation, and it seems rather weird to devote years of your life to a sport if you're not actually getting a steady paycheck out of it. So, I really do think it's only a stepping stone for most people to something more productive. (As for relevance to research... well, yeah. For a Pokémon researcher, I'd imagine that you sort of do need to take a look at the natural world to really get a handle for what it's about and to decide for yourself what kind of research you want to get into. It's, again, a spiritual journey and a way to teach kids how to handle Pokémon via experience. *motions to Bill as a great example of this*)
Yes, it's also voluntary. No one has to go on a journey of any kind, but it seems like it's encouraged to do so because of the idea that experience is a better teacher than a set of books. You could have your character start off in an academy, but that goes into the other argument that I agree with (that you don't seem to consider when you say only Silawen wasn't completely okay with the idea): Neo Pikachu's.
For the first part of your first post, I'll just have to second what Neo Pikachu said about how trite academy plots or trainers-who-started-from-an-academy plots tend to be. (Same thing with trainer-is-in-their-teens-but-is-just-now-getting-out-there-because-the-parental-units-wouldn't-let-them plots. This tends to be the reason behind why a good chunk of older new trainers started out when they were older instead of at the canonical ten.) If you're going to do it, you've really got to put in a lot of effort to make it make sense and make the plot feel fresh and new. Silawen actually hit on a pretty valid point: Pokémon is a huge part of that culture, so the basics are probably taught to you by the end of elementary school. Sure, there's such a thing as academies in canon (Pokémon Tech, for example), but it seems like the usual method of learning about Pokémon is just setting out on a trainer's journey and learning via experience.
Whatever you do, good luck with it, but you'll really have to sit down and think about it either way.
And don't worry about drama. Oddly enough, this isn't actually a flamewar.
Also, to the rest of you...
For heaven's sake, Silawen, give it a rest.
If this is part of your argument, you automatically lose in my book. I don't know what it is with you vets recently -- and there are a number of you who are doing this -- but when someone comes along and tries to defend their opinion, telling them to GTFO makes you look like a groupie. Let them talk because contrary to your beliefs, they might not be the only ones who have the same opinion. Alternatively, if you want them to stop talking, convince them that your point is more intelligent.
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