- 1,446
- Posts
- 9
- Years
- Age 25
- Everywhere at the same time
- Seen Sep 27, 2017
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Community Mafia
In a world void of color and creativity, the citizens of Blandville and Boringtown were at peace. The two groups of Crayolans never experienced emotions. They lived their lives in monotonous routine. Day after day they repeated their jobs, never growing tired or feeling energetic. The entire land was black and white. That is, until the citizens of Boringtown discovered color.
The citizens of Blandville grew jealous of Boringtown, and started to attempt to steal the secrets behind color. War ensued and many Crayolan lives were taken. Brothers fought brothers. Fathers fought sons. Sisters and Mothers made passive aggressive comments to each other. The world was in chaos!
Eventually both sides discovered the waxy color-filled substance below the earth and soon found ways of using something called creativity to create anything they could imagine! The once peaceful land, made of only black and white, was now divided into color.
The only problem: With all the new colors, you could no longer tell who was friend, and who was foe.
Mechanics
This game will function as a completely normal mafia game, but with one twist. The roles are made by the players who sign up. After everyone is signed up, the roles will be looked over and then randomly distributed to the players. This means you will not receive the role you create, so be careful how powerful you make it!
There are a few limits when making a role, however.
1] No OP massive killing roles
2] No invincibility
3] No super complicated abilities; Complicated is fine, but if your role needs more than three or four sentences to explain you might need to simplify it.
These are not very specific, however I trust that most of you know what would logically be the limits for making a role. I do, however, still hold the right to change role abilities before the game starts.
You may reserve a spot by posting in the thread, but I'll need your form filled out asap.
If you really want to play, but can't think of a new role, put a "?" under the role name and leave the rest of the role section blank.
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Violent Violet
Designed by: Nimsy
Active Ability(s)- Can kill someone every night
Passive Ability(s)- if they guess their kill's alignment correctly, they will cannibalize the target and switch to that alignment.
Win condition- wins with current alignment.
Designed by: Nimsy
Active Ability(s)- Can kill someone every night
Passive Ability(s)- if they guess their kill's alignment correctly, they will cannibalize the target and switch to that alignment.
Win condition- wins with current alignment.
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Person
Designed by: Desinishon
Active Ability: Visits a person at night, he/she can reverse their NA. (Like if someone NA is to kill someone it will become protect for that night, similarly Protect become kill, investigator can't visit, recruiter change to same alignment whoever they visit etc etc)
Passive ability: One time during game he can reverse Mafia kill if visited the same person as mafia.
Win Condition: Choose between town and mafia at N2. If don't want to align with any faction he/she can choose to survive till end.
Designed by: Desinishon
Active Ability: Visits a person at night, he/she can reverse their NA. (Like if someone NA is to kill someone it will become protect for that night, similarly Protect become kill, investigator can't visit, recruiter change to same alignment whoever they visit etc etc)
Passive ability: One time during game he can reverse Mafia kill if visited the same person as mafia.
Win Condition: Choose between town and mafia at N2. If don't want to align with any faction he/she can choose to survive till end.
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The Color Guard
Made by: Bardothren
Description: Obsessed with doing his duty, the Color Guard will stop at nothing to lay down his life for the greater good.
Active Ability(s): Visits a player once per night. All actions against that player are directed onto the Color Guard. If killed, the Color Guard will wound/kill their attacker.
Win condition: They win if they fall in the line of duty defending an inno, and lose if they remain alive at the end of the game or die for someone mafia/third party.
Made by: Bardothren
Description: Obsessed with doing his duty, the Color Guard will stop at nothing to lay down his life for the greater good.
Active Ability(s): Visits a player once per night. All actions against that player are directed onto the Color Guard. If killed, the Color Guard will wound/kill their attacker.
Win condition: They win if they fall in the line of duty defending an inno, and lose if they remain alive at the end of the game or die for someone mafia/third party.
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The Thermal Engineer
Username: jdthebud
Description: The Thermal Engineer is obsessed with making Heat Guns, which can be used during the day to melt another player. He is glad to give out his previous creations, but only if visited at night. However, because he threw all his old guns in a pile, there is a possibility that those guns may backfire. He also outfitted each gun with a biometric thumbprint, causing players other than himself to be revealed when they are used.
Passive Ability(s):
At night, if visited by no one, he will make a new, working Heat Gun and arm himself with it.
If visited at night, he will give one visitor an old Heat Gun that has a 50% chance of backfiring and melting the user.
If killed at night, one visitor will receive a new Heat Gun.
Heat Guns the Thermal Engineer makes for himself will never reveal his identity. All Heat Guns that are given to visitors will always reveal the shooter.
Username: jdthebud
Description: The Thermal Engineer is obsessed with making Heat Guns, which can be used during the day to melt another player. He is glad to give out his previous creations, but only if visited at night. However, because he threw all his old guns in a pile, there is a possibility that those guns may backfire. He also outfitted each gun with a biometric thumbprint, causing players other than himself to be revealed when they are used.
Passive Ability(s):
At night, if visited by no one, he will make a new, working Heat Gun and arm himself with it.
If visited at night, he will give one visitor an old Heat Gun that has a 50% chance of backfiring and melting the user.
If killed at night, one visitor will receive a new Heat Gun.
Heat Guns the Thermal Engineer makes for himself will never reveal his identity. All Heat Guns that are given to visitors will always reveal the shooter.
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Grave Digger
Username: Zehn
Active Ability(s)- once per night, graver digger will have the ability to dig a grave. The next person to die will be buried in the grave, and the grave digger has a 75% chance of taking an item of the dead body.
Passive Ability(s)- Cannot be targeted by night actions other than the detective. If a night action is attempted the will be silenced untill they escape the grave yard (1 day phase)
Win condition- 10 graves filled or alive when a faction wins (if third party)
Prefered alligmnet- third party or Mafia
Username: Zehn
Active Ability(s)- once per night, graver digger will have the ability to dig a grave. The next person to die will be buried in the grave, and the grave digger has a 75% chance of taking an item of the dead body.
Passive Ability(s)- Cannot be targeted by night actions other than the detective. If a night action is attempted the will be silenced untill they escape the grave yard (1 day phase)
Win condition- 10 graves filled or alive when a faction wins (if third party)
Prefered alligmnet- third party or Mafia
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Mellow Fellow
Username: Etherion
Ability: As long as he is alive, every night action that he is targeted with will target to a random player instead. Seeing that he cant be killed at night, the only way is to eliminate him is to melt (lynch) him, wound him, shoot him with a gun OR any day time killings.
Win Con: He wins IF ONLY, he is the last man standing
Username: Etherion
Ability: As long as he is alive, every night action that he is targeted with will target to a random player instead. Seeing that he cant be killed at night, the only way is to eliminate him is to melt (lynch) him, wound him, shoot him with a gun OR any day time killings.
Win Con: He wins IF ONLY, he is the last man standing
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The Crayola CopyCat
Username: CatmanDaTrainer
Role Name: The Crayola CopyCat
Ability - Every night, The Crayola CopyCat can gain the ability of the last person who died. The old ability is replaced with the new one. Once the CopyCat dies, he can give the last ability he stole to one of his team members. The gained ability cannot be stolen, and the player who tries to steal it will get the message: "No One Copies the Master of Copying, you Copier!"
Username: CatmanDaTrainer
Role Name: The Crayola CopyCat
Ability - Every night, The Crayola CopyCat can gain the ability of the last person who died. The old ability is replaced with the new one. Once the CopyCat dies, he can give the last ability he stole to one of his team members. The gained ability cannot be stolen, and the player who tries to steal it will get the message: "No One Copies the Master of Copying, you Copier!"
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The MLG Nosc0per
Username: Foxrally
passive Ability(s): Every night the MLG nosc0per feasts on doritos and mountain dew, increasing his stack of MLG by 1. Every 3 stacks of MLG (i.e. every 3 nights) grant him one rifle, up to a maximum three rifles. He starts off with one sniper rifle at the start of the game. However, he cannot use the rifles until his shirt is torn. (which is explained below)
Active Abilities: The MLG nosc0per always wears a bulletproof Call of Booty™ shirt, meaning the first time he is attacked, he will survive. When this happens, the shirt tears apart and the massive arsenal of guns (as well as his rippling muscles) are exposed, causing his role to be revealed to the public, but also giving him the ability to Nosc0pe (i.e. kill) someone on the day he is revealed depending on however many guns he has amassed with his MLG stacks over the course of the game. After that, he will throw away his guns and realize how bad of a game Call of Booty™ is, becoming a regular town member.
Username: Foxrally
passive Ability(s): Every night the MLG nosc0per feasts on doritos and mountain dew, increasing his stack of MLG by 1. Every 3 stacks of MLG (i.e. every 3 nights) grant him one rifle, up to a maximum three rifles. He starts off with one sniper rifle at the start of the game. However, he cannot use the rifles until his shirt is torn. (which is explained below)
Active Abilities: The MLG nosc0per always wears a bulletproof Call of Booty™ shirt, meaning the first time he is attacked, he will survive. When this happens, the shirt tears apart and the massive arsenal of guns (as well as his rippling muscles) are exposed, causing his role to be revealed to the public, but also giving him the ability to Nosc0pe (i.e. kill) someone on the day he is revealed depending on however many guns he has amassed with his MLG stacks over the course of the game. After that, he will throw away his guns and realize how bad of a game Call of Booty™ is, becoming a regular town member.
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Bob
Username: gimmepie (the Great Master of the UG is also okay)
Active Ability(s): Depends
Passive Ability(s): Gains the abilities of a random role in the game each night but not their alignment.
Username: gimmepie (the Great Master of the UG is also okay)
Active Ability(s): Depends
Passive Ability(s): Gains the abilities of a random role in the game each night but not their alignment.
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The Color Blender
Username:Absol used bite!
Active Ability(s)-Once every other night, the Color Blender has the ability to swap Two people's roles around without changing their alliance
Passive Ability(s)-None
Win condition- Wins after every player left alive has been blended
Username:Absol used bite!
Active Ability(s)-Once every other night, the Color Blender has the ability to swap Two people's roles around without changing their alliance
Passive Ability(s)-None
Win condition- Wins after every player left alive has been blended
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Rowlet
Made by: Fletch
Doesn't do anything special.
Made by: Fletch
Doesn't do anything special.
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The recluse
Username: Kaneki!!!
Active ability: can either roleblock or investigate someone on his PC MASTER RACE BETTER THAN CONSOLE!!
Username: Kaneki!!!
Active ability: can either roleblock or investigate someone on his PC MASTER RACE BETTER THAN CONSOLE!!
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Hulk
Username: Mana
Active Ability(s): If voted against during the day, the Hulk can smash one person at night, killing them. Otherwise nothing.
Passive Ability(s): If the town tries to melt him, he will smash the last person who voted for him before meeting his own demise.
Username: Mana
Active Ability(s): If voted against during the day, the Hulk can smash one person at night, killing them. Otherwise nothing.
Passive Ability(s): If the town tries to melt him, he will smash the last person who voted for him before meeting his own demise.
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The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass
Username: TheCapsFan
Passive Ability(s): Every night, The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass has a 25% chance of being Bulletproof.
Active Ability(s): Every night, can PM the host a player they want to kill. If this player is Mafia, the shot has a 100% hit rate. If this player is Town, the shot has a 25% hit rate. If this player is a third party or independent, the shot has a 50% hit rate.
Username: TheCapsFan
Passive Ability(s): Every night, The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass has a 25% chance of being Bulletproof.
Active Ability(s): Every night, can PM the host a player they want to kill. If this player is Mafia, the shot has a 100% hit rate. If this player is Town, the shot has a 25% hit rate. If this player is a third party or independent, the shot has a 50% hit rate.
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Blandtown Bomber
Username: Davepetasprite^2
Active Ability: They don't have an active ability coz they think it's too flashy and shit
Passive Ability: When visited by anyone, they implode (aka explode without harming anyone), which kills them instantly.
Username: Davepetasprite^2
Active Ability: They don't have an active ability coz they think it's too flashy and shit
Passive Ability: When visited by anyone, they implode (aka explode without harming anyone), which kills them instantly.
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executioner
Username: Michelaar
Active Ability(s)- The executionor can kill someone once. he does this during the day so everyone can see who the executionor is.
Username: Michelaar
Active Ability(s)- The executionor can kill someone once. he does this during the day so everyone can see who the executionor is.
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Color Interviewer
Username: PikachuAndEevee
Active Ability(s)- You may visit whoever you want each night. Whoever you visit, you will know their role. If you visit a Mafia aligned player, you will die.
Username: PikachuAndEevee
Active Ability(s)- You may visit whoever you want each night. Whoever you visit, you will know their role. If you visit a Mafia aligned player, you will die.
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The Twin
Username: Elektra Heart
Active Ability(s): None unless the Twin inherits.
Passive Ability(s):
At the beginning of the game, the twin is assigned to one person. Their "twin." The twin knows this person's name but not their role or alignment.
The Twin begins with no abilities. If their assigned twin dies, the Twin's power will activate. They will immediately inherit their role. This goes for all alignments, although the Twin will not change their alignment, remaining town despite their new role.
If the Twin dies before their assigned person, they will die as well.
Username: Elektra Heart
Active Ability(s): None unless the Twin inherits.
Passive Ability(s):
At the beginning of the game, the twin is assigned to one person. Their "twin." The twin knows this person's name but not their role or alignment.
The Twin begins with no abilities. If their assigned twin dies, the Twin's power will activate. They will immediately inherit their role. This goes for all alignments, although the Twin will not change their alignment, remaining town despite their new role.
If the Twin dies before their assigned person, they will die as well.
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The Wax Seal
Username: Collector Elwood
Active Ability(s): May select another player during the night and [COVER] their hands and mouth with wax, silencing them the following day phase and having a 50% to negate their night action.
Passive Ability(s): Anyone who visits this role will be similarly "covered in wax" and be unable to speak the following day phase; receiving a message as if they were actively silenced by this role.
If targeted with a lethal action or lynched, the holder of this role will survive and be notified that they have "begun melting," and will instead die at the end of the next day phase.
The night after their death will become an open forum "party phase" due to the role's blood having covered the floor in a groovy assortment of stylish colors. However, a non-mafia aligned player will be selected at random and have their Night Action totally negated.
Username: Collector Elwood
Active Ability(s): May select another player during the night and [COVER] their hands and mouth with wax, silencing them the following day phase and having a 50% to negate their night action.
Passive Ability(s): Anyone who visits this role will be similarly "covered in wax" and be unable to speak the following day phase; receiving a message as if they were actively silenced by this role.
If targeted with a lethal action or lynched, the holder of this role will survive and be notified that they have "begun melting," and will instead die at the end of the next day phase.
The night after their death will become an open forum "party phase" due to the role's blood having covered the floor in a groovy assortment of stylish colors. However, a non-mafia aligned player will be selected at random and have their Night Action totally negated.
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The Grey Bidoof
Username: GreyBidoof
Active Ability(s)- Starts out with a single-use vest.
Passive Ability(s)- Immune to color/alignment changes, because it's grey.
Username: GreyBidoof
Active Ability(s)- Starts out with a single-use vest.
Passive Ability(s)- Immune to color/alignment changes, because it's grey.
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Syn the Riddler
Unable to win,
but he has lots of fun.
Speaks only in riddles,
Get over it, son.
but he has lots of fun.
Speaks only in riddles,
Get over it, son.
Rules
1] Death-posts are not to be posted yourself. PM me your death-post and I will post it in the thread. This may have some plot stuff attached so pay attention to these posts! Posting after your death will penalize your teammates so don't do it!
2] Don't post at night. Doing so will result in you mysteriously disappearing without a trace.
3] Vote to kill someone by posting [MELT] USERNAME in bold or anything with a similar format. But come on, saying melt is more fun than saying lynch!
4] Missing your vote or action two phases in a row will result in your death. An exception may be made if you contact me ahead of time.
5] You may NOT copy/paste ANY pm's sent by me unless I give you express permission to do so. Side-effects include, but are not limited to, dry eyes, itchiness, death, stuffy or runny nose, or hallucinations.
6] Don't complain about balance. I'll always blame you for making the roles. :)
7] Have fun. Failure to do so may result in excessive saltiness and unnecessary intervention and/or pranks by the gm. You have been warned.
Elektra Heart as ???
Nimsy as ???
Desinishon as ???
Bardothren as ???
jdthebud as ???
Zehn as ???
Etherion as ???
CatmanDaTrainer as ???
Foxrally as ???
The Great Pie Master of the UG as ???
Absol used bite! as ???
Kaneki!!!as ???
Fletch the Rowlet as ???
Mana as ???
TheCapsFanas ???
Davepetasprite^2 as ???
Michelaar as ???
PikachuAndEevee as ???
Collector Elwood as ???
GreyBidoof as ???
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