Some time ago, there was a thread in these forums questioning if GameFreak should cater to competitive players. One of the points made on that thread was how the competitive aspect of the Pokémon games seems to conflict with the series' concept of befriending Pokémon and having them achieve their best in battle through that friendship.
The problem is that friendship has very little effect on competitive battles. Most of the time, preparing for competitive play implies replacing the Pokémon used during the main adventure (or any other Pokémon the player may actually be fond of), either with ones bred specifically for a team role or with ones of a different species altogether. Sometimes, even Pokémon that were bred and trained with competitive play in mind are replaced by others later on.
There were other discussions on that thread, but I only made a brief post addressing this conflict there. My stance was that the mechanics relevant to competitive play (IVs, EVs, Natures, etc.) should coexist with the concept of having our Pokémon grow strong though friendship, and be more connected than they currently are.
I'm making this thread to focus on that point. What do you think about the nature of competitive play and the series' friendship concept? Should they remain as they are or be unified in some way? Share and discuss any ideas for changes you would make to the games' mechanics based on this subject.
The problem is that friendship has very little effect on competitive battles. Most of the time, preparing for competitive play implies replacing the Pokémon used during the main adventure (or any other Pokémon the player may actually be fond of), either with ones bred specifically for a team role or with ones of a different species altogether. Sometimes, even Pokémon that were bred and trained with competitive play in mind are replaced by others later on.
There were other discussions on that thread, but I only made a brief post addressing this conflict there. My stance was that the mechanics relevant to competitive play (IVs, EVs, Natures, etc.) should coexist with the concept of having our Pokémon grow strong though friendship, and be more connected than they currently are.
I'm making this thread to focus on that point. What do you think about the nature of competitive play and the series' friendship concept? Should they remain as they are or be unified in some way? Share and discuss any ideas for changes you would make to the games' mechanics based on this subject.