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Code: Complete FireRed Upgrade

I have the decompiled source code of FireRed (and made some modifications so that the final ROM had many offsets changed). How can I integrate CFRU to the non-vanilla source code? I'm afraid if I attempt to apply CFRU to the rebuilt ROM the data will be corrupted.
 
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Go to src/Config.H and change the max level amount to your desire (The limit is 254 level).Do the same to the asm file.Then use
Code:
Python Scripts//clean.py
then
Code:
Python Scripts//make.py
in cmd

This works for just a single level doesn't it? How can I make a dynamic lvl cap?

Also i'm having problems with pop up abilities like sturdy and intimidate
 
When I used this for a personal hack on my dsi, the character's sprite moved really slow, but everything else worked fine. Is here a fix?
 
Hi all, I've been wanting to make a FR doubles hack with this engine, but binary hacking uhhhhhhh sucks.

Is there a way to implement CFRU into the decomp? If not, is there another engine I could use, or at least in the works?

Thanks!
 
Hi all, I've been wanting to make a FR doubles hack with this engine, but binary hacking uhhhhhhh sucks.

Is there a way to implement CFRU into the decomp? If not, is there another engine I could use, or at least in the works?

Thanks!

Nope, most things being worked on in decomp is for emerald, and things that are being worked on for fire red are usually small
 
Hi all, So I recently added the Complete fire red upgrade to my 90% complete hack and it all worked perfectly......except for all my new rival battles? before applying the upgrade the scripts work fine but when i apply it, for some reason it stops working? any ideas why? Ive attached imagines of the script in Advanced map and Ive put the script down below.

Spoiler:


(I think it is the scripts that have "var number" in but not certain)

thanks for any help
 

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Does anyone know how to customize Gen 3 tools (G3T) so that it can see the expanded pokemon and moves from the DPE? I know it's in the customization folder but I don't know what to change?

Thank you
 
I am trying to install this, and I am having some issues. With the link you put down for directions to download this, I am stuck on Step 8b. It is saying that it cannot find a source rom "BPRE0.gba" even though it is in the folder. Is this a common issue?
 
this is probably a dumb question, but how do i add the fairy type to pokemon? i noticed clefairy is still normal type
 
Are you ever going to add the effects for gen 8 moves and things like avalanche and revenge. Im trying to add fishious rend and bolt beak but they dont seem to have effects. If you can tell me how to add the correct code myself ill take it. Thanks in advance.
 

Skeli

thanks for the patch, but i wonder is there will separate Day Night patch without all other features ? Just for ppl who wanna use "light up window" feature that easy to configure (already tested 99% ow windows light up) for vanilla FR 1.0. Because most of features of patch mostly can find in other places, but completed DN Wizard with working background and light-up window feature i don't find anywhere.
 
Here's another comment asking about EXP. Share. How is it supposed to work? I acquired it from the aide; the item does nothing however, no matter if I use it, give it to a 'mon in the party or the leveler (experience gainer).
 
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