It's time for my point of view on this.
Yes, even though theres always been bad hacks, even some of the "Bad" hacks had some good ideas in them, and if executed better, could turn into a better hack.
Nowdays, I'm seeing too much of the same thing over and over again. With ROM hacking, you want to be as original as you can, and realize that if you try hard enough, you could put what you want into the game. You just have to try.
I'm barely seeing anyone try these days, most of these are "G/S" remakes by some newbies who are desperate to become the next Zel, and you all know who you are, with the only excuse is "OMG THERES GONNA BE NEW TRAINERS AND TWO HYBRIDS AND A NEW TREE IN CHERRYGROVE CITY. It's okay to be motivated by someone, but making the same damn thing is not original.
Others are just kids making hacks that are barely 1% done and posting incomplete screen shots, and saying this and that will be in their hack by people who have no idea what the hell they're doing. The thing is, when they promise something, they usually have no idea how to input it into the game. It's easy to say "Hey I'm going to add a day/night system to Fire Red", but very difficult to actually DO it. And when these "features" are not in the beta, they get all pissed off and say "ITS JUST A BETA". In beta's, you are supposed to give a very small sample of what the final product could be like. "I'll do it later" is just a lazy excuse and it'll probably never get done. The thing with talking about features, anyone can say it, but to really prove you are actually doing something, is to SHOWpeople. Also Newbies who get pissed off when you help them and they keep doing a crappy job when in their view they're doing a great job, are downright pathetic. IF you are new, you should expect to screw up and not be a "pro" the moment you touch Advance map.
I never talked about any of my projects unless they were at least 10% done, because I've worked on other projects (even a Pokemon hack idea I had involving time travel and Rijon), that never made it that far. Usually if it's at at least 10%, it's most likely going to get done. Just because you're working on a hack for one hour doesn't mean you need to post about it.
Now I can understand "practice hacks" because I've done several myself, but thinking the first thing you do is going to get you popular is NOT good at all. If the only reason you're making a hack is to make yourself more popular and trying to become "The next best ROM hacker", I want you to delete all your hacking tools and your "Great" hack and never attempt to hack again. I never had that intention in Brown, that it would make me popular and viewed as a great pokemon hacker, I just thought that some people might find it cool and fun and it would eventually fade away, but it didn't. This is why I make hacks: for people to have fun playing them, and enjoying them, not to become more popular. Recently another G/S re-maker who has no idea what the **** he's doing is trying to become the "Next Zel", and I'm all sure you know who he is. I'm pretty damn sure the only reason he's making this hack is to become viewed as a great pokemon hacker, and I think that's downright pathetic.
As for different language hacks, people should really give them a try, although I agree with Zel that sometimes the person doesn't know whats going on, still people should try it out, and maybe the poster should attempt to translate it. For Prism I could of done it in another language (since English isn't my first language), but I decided to do it in English because most Pokemon hackers speak English (from what I know). When Prism's done I'm going to get translators to translate it into other languages for other people to enjoy.
==This might make you mad==
Another thing that really bugs me is Pokecommunity is WAY too accepting of crappy hacks. Seriously, I've seen crappy hacks with 2 pages worth of "looks great, this is going to be cool etc.", and it shocks me that I'm the only one who thinks this hack is bad! I can understand beginner hacks, but jesus christ, if you keep saying that making a crappy hack (in their view is a great hack) is GOOD, then they won't even bother to improve! Seriously, this pisses me off more than anything on this site, and I'm simply tired of it.
If you think a hack sucks, I want you to give constructive criticism, and let them know your views on making a good Pokemon hack. Don't be afraid if the author gets pissed off, because if they can't handle good criticism, then they shouldn't be posting their work in the first place. Don't just say "this is good bla bla". If your hacks sucks and I want to comment about it, I'll say it sucks and give a damn good reason why and ideas on how to improve.
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Pokemon Brown was popular because it was the first of it's kind - a game featuring a whole new region, and basically a whole new game. It's a simple premise, but back then most hacks were just simple crap like "turning all the houses into caves" or "new starters with a different hero sprite". It's kind of shocking, but from what I believe Pokemon Brown was the first "Brand new region/game" hack there was. However, I decided to go in a different direction and make my OWN world with my OWN ideas, where I had basically no influences to go by. And it became popular. Why? Because I tried doing something different. I took a chance, and it worked. I'm not saying using the "new world" style in a hack is bad, because it's very vague and you can literally do anything you want to your world, and I encourage all hackers to do it.
Also, newbies are ****faced if they don't have a program to help them edit even the simplest things. Pokemon Red has very few and simple tools, such as a starter changer, so I modified program of Gold map named "Red Map", which was made by me just so I could edit all the maps in the game. The stuff I couldn't put into red map or a program I learned how the game's memory structure and worked from there. So most of the stuff you're seeing in Brown except for maps was flat out done with hex, and it wasn't easy at all.
Now I'm trying to do a much better job with Prism with trying out SEVERAL new things that has never been in a Pokemon game before, not to brag, but the stuff in beta was only a small fraction of the new features, and all I have to go by is my Hex Editor, a few documents (especially the script document), Gold map (which I helped make), and my imagination.
So if you want to make a good hack and be popular by that, do something DIFFERENT and try to think of stuff you could put in a pokemon game. Don't just stop at "Oh it can't be done" (because I said that in 2006 with the clothes changing, and wow it got in!), try to figure out a way to execute it, do experiments (which could even give you a new idea), and just keep trying. Hell, I thought of two new ideas for Prism three hours ago by just brainstorming. They might get in, they might not, but I'll try to get them in, and if they do, then it'll be awesome.
Also Pokecommunity isn't the worst Pokemon hacking site. I went to a ****ty Italian Pokemon hacking site and posted Prism, and all they said "why isn't this a GBA hack?", and didn't even attempt to play it. **** them