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Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

Just want to say that the back sprite doesn't necessarily need to match the front sprite's pose... The back sprites aren't Gen. 5-style and 64x64 isn't enough for most species (or else they will look small)...

About the issue on Turtonator front sprite, I'll try to come up with a 64x64 base (unfinished) which will be based from fishbowlsoul90's sprite (correct me if I'm wrong) that can be used...

Also, anytime this week, I will be asking the mods to temporarily lock this thread until New Year's Day of 2017 so that we will have an organized thread beginning next month/year (that way the sprites can be easier to organize)...

P.S.: haimon_99 and Awkward, may I ask for an extra help from you this coming week? Thanks!
 
I only think Kartana needs to match because it'll be too small otherwise.

I'll add those other sprites to the hub.

I can give extra help.
 
[PokeCommunity.com] DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

This Could be a Nice Mimikyu Busted Form + Need's Shiny Pallete
 
I know the hub says otherwise, but I really think the Type: Null and Silvally backsprites should resized to match one another. Silvally's head looks way too tiny on compared to Null's.

Also, isn't the outline on Ninetales frontsprite's hard a bit too dark?

Edit: Imo the Mimkyu sprite above looks far superior than the one on the hub.
 
Y'all, no. That Mimikyu sprite makes it way too small and the arm looks weird. It looks like some kind of Emerald animation frame, and it's not even facing the enemy. I will do Mimikyu.

I can add those issues to Type: Null and Sivally. Ninetales looks mostly fine to me, outline issues on the tail notwithstanding, but if enough people think that's an issue then that's okay.
 
What did you change about the sprites? They look exactly the same as the one in the hub.
 
Hey, I have a quick one Before the Eternal Worm Devours Connecticut (https://www.youtube.com/watch?v=ustTnrPxmLQ) about the Dewpider/Araquanid line.

After inspecting the two backsprites, I've noticed that side by side, Dewpider's backsprite is waaaay bigger than Araquanid's. That's just not fair; Dewpider is the pre-evolution of Araquanid!

So, personally, I want to add these issues Before the Eternal Worm Devours Co before a moderator freezes this thread.
Dewpider: Make the backsprite a lot smaller.
Araquanid: Find some way to make it look bigger and badder than Dewpider, backspritewise. Give it a Wailord backsprite situation if you have to.

VVV(this is what I mean)VVV
[PokeCommunity.com] DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64
 
ok so i'm making a new araquanid back sprite, i don't know if its good enough
[PokeCommunity.com] DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64
aaand smaller dewpider
[PokeCommunity.com] DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64
 
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That backsprite makes it kind of hard to see even what it is. I totally agree with the issue. Whoever was making Kartana's backsprite said they were going to fix up Araquanid's backsprite too
 
Hello! So here's a base to use for the Turtonator front sprite, I didn't resize the sprite so you must not credit me... This is from fishbowlsoul90's sprite and I only removed the tail and the neck... It must not be resized and the body shouldn't be moved... It doesn't matter if you want to change the head or something, as long as it is of the same size and should touch the top-most pixel... The palette already has 16-colors so you must not add more colors (you can swap it to Sugimori and then shiny colors though)...

Anyway, here's the base:
[PokeCommunity.com] DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64


Also, I would like to ask the mods to temporarily lock this thread from December 25, 2016 (any time within that date) to January 1, 2017 (any time within that date also)... Thanks!
 
he changed the shiny pallete
"I have a fairly good eye for sprites" lol

They look almost exactly the same. Forgive me if I'm human. If you're rude to me again, I'm going to report you to the mods. :)

Kartana + shiny
Front by ?. Back sprite by me.
[PokeCommunity.com] DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

mb need resizing front sprite? because Kartana small Pok?mon.

This is good, but I think this would be much better if the head was wider/squarer. It looks weird when it's super narrow.
 
I just want to share something with regards to proper sizes of the sprites, especially on how back sprites are posed and sized... Here's MrDollSteak's completed sprite compilation for the Gen 6 sprites, I chose these because just like Gen. 7, Gen. 6 games doesn't have sprites but models...

Here they are:
[PokeCommunity.com] DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

[PokeCommunity.com] DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64


Notice how small species' back sprites are posed and how large they are... And also how evolutionary stages' front sprites are sized...
 
Update on Araquanid back sprite
[PokeCommunity.com] DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64
 
Update on Araquanid back sprite
View attachment 80985

This is a LOT better than mine XD
All I'd recommend is have the legs match in some way, cuz that one leg sticking up is bothering me. Try putting them all at that height, but if it takes away too much from the head, maybe not.
Iunno, Araquanid's a toughie.
 
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