Quake 2. Yes. I'm going there. I wish i could have liked Quake 2 much more but alas I have to say my points and... ahh fcuk it! Obviously I'll never talk bad about that, and I have plenty to say about Doom 2016 soon once i do my write-up review of the game ;)
On topic:
Aliens Colonial Marines! Hell yes ladies and dicks. I'm going there. Now, for the most part, a lot of people will pretty much say, and agree with the general public consensus that ACM is pretty much a bad game. From its troubled development history with Gearbox to eventually being developed by other 3rd party studious and with almost little of Gearbox's own resources, ACM came out being a rather poor game despite extremely positive reception from its promotional material. But okay, enough about that..
The thing with ACM is that for whatever complaints and criticisms the general public may have head years ago when this game came out, they are still quite justified. The finished product is far worse than the game shown in the promotional material. The game also doesn't feel like the "Aliens" game that the playerbase and even the fans of the Aliens franchise wanted it to be. The game is basically your typical cookie-cutter Call of Dudes clone but with the Aliens skin and the occasional moments of brilliance from Gearbox's part. Also, performance wise, the game is okay. Ally NPCs for the most part are kinda cancerous with certain NPCs acting brain dead at times, but since i played the PC version along with a friend of mine, we were lucky to not have the brain dead ally AI, though there were still some occasional instances.
For the most part, ACM can be a likeable game despite it being rather cookie cutter. Some of the levels in the game fit very well with the whole "Aliens" lore and theme, and the level designs and graphics for the most part are quite good. The weapon customization and character progression systems in the game are extremely spot on, which is easily one of the game's strongest points aside from the music, certain levels, and even the online multiplayer.
I really do want to like this game more.. heck much more. But the more i played it, especially when alone, the more i got to see its glaring flaws. The campaign for the most part, is pretty solid when played on Co-Op, but on single player the game really has problems with its game flow. it was as if Gearbox forgot to consider how playing the game on single player is like. Also, the generic cookie cutter sameyness kicks when when you realize that the Aliens do not really offer much strategy aside from the typical cliches, and that the main enemies of the game, the bulk of the opposition,
. Not to mention, despite some of the rather occasional signs of brilliance that the game could have had in certain levels, those moments are too few and far between. The game is pretty much your typical overly linear campaign Military themed Shooter experience when there have existed games such as Aliens vs Predator (The Human/Marine campaign in the games), heck even something as old as ALIEN TRILOGY were out and they had decent in-game campaigns.
Its such a shame that ACM could have been a far better game when more discipline, resources, and talent were given to the game. Of course we may never have had Borderlands 2 but still.. Gearbox please.