CME; Depends. Some things look better without borders and some look better with. Just depends on how well the border itself was executed. In the case of your banner, I can see a border of some sort, so I don't know what everyone else is going on about. It's not a particularly obvious one, it's just a tad bit darker than the rest of the banner's background. It's a tad bit empty at the top, and you seem to prefer adding most of the brushing at the very bottom of the render. You could try somewhere else for a change of pace, like maybe behind his neck as well. (That would bring more focus up to the renders face, but not only that, but the text as well.) Speaking of text, that's very nicely placed text. You're really good at text. xD
The render and brightlights around it seem a tad over-sharpened for the blurry gray stuff on the left though. It's kind of like ow + blurry = wut. xDD Overall though, it's a great piece. ^^
I need to find a good nickname for you. :< Everyone else uses CME. xD Well, I'll think on it, I hope you don't mind my weird obsession with nicknames~
Some things look better without text too, by the way. xD
[Inside]; But that's not the case in this banner. Regardless, since you told me to ignore the fact that there's no text, I'll ignore it. Well, no border works well in this banner. But it's a tad bit empty, especially on the right. And it would've been better to get rid of the white on Gir's face and just have left the foreground to his lower half, since the focus is supposed to be on his face. *apparently.*
Ignoring the major things that I dislike, (emptiness) I rather like this banner. ^^ I also agree with what CME said about the background vs. the foreground.
evilcheese; Nice attempt. Though, I think you need a little hint that I use a lot myself. When it comes to drawings with huge thick lines, like Spongebob, you don't want a whole bunch of little details in the back. For a Spongebob banner, it'd probably be best to go for a vector-ish style, but that's just me. In the end, it's a good attempt, and at the very least, we've fleshed out the focus. This one looks kind of odd without a border, but I don't think it would look much better with a border either... Well. Whatever. In the end, I think what you need to pay attention to most is;
1. Text. It shouldn't look as though you've painfully tried to make it readable against a background that was originally impossible to read the text against.
2. Backgrounds. Busy isn't always better. Sometimes you want to go simplistic, otherwise it's like jumping ship.
Relyt; Ouch. Stroke on text. Major ouch. D: If you add a stroke to text, you don't want the stroke to be like, twice the size of the font itself. That makes it look like the text is sandwiched in it's own effects, and that's never a good thing.
That said, I agree with whoever said that you need a focus/your wolf is too blended in. The scanlines in the back are a nice touch, but because of the difference in color, the... thing on the wolf takes more focus than anything else. (Also due to the fact that it's in the very middle of the banner.)
The border isn't very well executed either, but eh. It fits with the CSS.
BreD; Ahhh, the render is... rather... blah. It's not very good quality. Your background is smooth, but the render is choppy, and that's not good. xD;
Regardless, I prefer your old one over this one, because the old one was just... better. xD Graphics wise, flow, text, and colors were just better, in my opinion. Your renders all seem to be a bit over sharpened though. <_<;;
There, I think I rated one from everyone who posted on this page... If I missed someone
on this page, do inform me~
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I took into account what you guys said about my Tsuna banner, so how's this look;
All I did was 1. Erased most of the texture on his face, 2. Erased some of the scanlines on his face, 3. Erased some of the texture over the text, 4. Fixed the border to make it transist from dark brown to red.
Better than before? :D