Hmmm? The dance shouldn't freeze anymore...
Anyway, I've been asked many times about kayuko key, and to put it clear:
I'm still at it, it's a bug. Looking at the script, it SHOULD, but it definitively doesn't.
For BETA 3 (it'll be fixed then) it'll have another flag assigned, and you'll have to talk to kayuko again.
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I haven't doing much lately: creating some maps for rainbowpolis buildings (I have a pattern map for big buildings, with which I can make all the buildings just using different events).
I've planned stuff (like making a tileset for building tops, making a love story between Fossey (the fossey maniac) and shirley (the collector) who live in a certain building in Rainbowpolis, where to meet 3rd elite four next (just if you haven't guessed, Doug and Norbert are elite4).
I must say, rainbowpolis, just making the normal events (people speaking without doing much else) will take time, since I have to coordinate it with the rest of the stuff and it's a whole bunch of unnecessary scripts. (imagine a tall building can have up to 8 rooms, and all the people in the street, and in the shops, etc. If it's already easy to get lost in the city, it'll be even easier too become mad findond someone).
Also, June is approaching and I suck at statistics, so gotta do something about it. => less progress