droomph
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- Seen Feb 2, 2017
What aspect of modern games bothers you? It can be anything from details to social impacts of the games.
You know I don't get this "too short" complain.Most games being so short I can beat them in under a week nowadays kind of gets on my nerves tbh especially given how expensive they can be as well to where I end up buying 180 bucks worth of games only to beat most if not all of them before the weekend rolls in.
I don't know if I agree with the "the shorter, the better" sentiment, but I do think that there is a big problem with short games with little replay value, or long/open games with repetitive design and the consumer's dollar. For instance, it's common for games that are new on consoles to be $60/$50...but is that always what they're worth?You know I don't get this "too short" complain.
So get this...
I bought Skyrim for 50 euros, a 300+ hours game. I also bought Metal Gear Rising at the same price, but it's a 5 hours game. Guess which one was worth the money?
The 5 hour game. Why? Because actually having good gameplay and design plus with the replay value (THIS is important) I played that game way more than crappy Skyrim.
Replay value is what you should be looking for. Metal Gear Rising has it, Skyrim does not. Most of the games that are considered the best are also short. If anything, the shorter the game, the better, especially if it has replay value.
Which is actually my answer for this topic. I'll echo the DRM and DLC complains, but the lack of replay value is also big.
Most AAA games don't have it, and are plagued by glitches and bad design. Can I just say AAA games for my answer actually?
Most games being so short I can beat them in under a week nowadays kind of gets on my nerves tbh especially given how expensive they can be as well to where I end up buying 180 bucks worth of games only to beat most if not all of them before the weekend rolls in.
Or much better: quick time events where it doesn't even matter if you screw up. (if anyone has seen Microsoft at E3 showing off Ryse)Bad menus and, worse, quick time events.
...How is that understandable, exactly?@Brendino really? That sucks but it's understandable for EA titles like FIFA which are the same thing rehashed each year.