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- Seen Jun 15, 2015
Okay, so someone was wondering if Abilities were allowed in my Move Effects showcase, and I already had plans to do this one, so I figured I'd just start it now.
Basically, this is for any sort of interesting and new abilities ideas you had.
This is open discussion and the ideas are free to use. If you post it, DONT COMPLAIN IF IT IS USED.
Also, because of the nature of the topic, NEW RULE: Please explain what kind of Pokemon would have this ability/why. Is it a hidden ability? Is it signature, for one Pokemon only? Elaborate.
My first contribution, Essentials code and all, is "Cold Read". Basically this was meant to be a Frisk equivalent for natures, that, because we agreed that was sort of useless, was expanded to natures AND ABILITIES.
We placed that right after Frisk. Basically, on entry, it lets you know what their nature and their ability is, giving you a good idea on how exactly it's run. It's designed mostly as a Pokemon hunting trick, allowing you to get the legendaries/Dittos you were aiming for.
Who gets this? Actually, the best answer we came up with was Butterfree. He's great with status sets, and therefore a valuable Pokemon catcher. Plus it learns Psychic moves, making it not entirely farfetched. We've also considered adding in one or two Psychic Pokemon that can have this ability as well.
The (deliberately vague) effect description: Cold Read,"This Pokemon gets an idea what the opponent is like."
Basically, this is for any sort of interesting and new abilities ideas you had.
This is open discussion and the ideas are free to use. If you post it, DONT COMPLAIN IF IT IS USED.
Also, because of the nature of the topic, NEW RULE: Please explain what kind of Pokemon would have this ability/why. Is it a hidden ability? Is it signature, for one Pokemon only? Elaborate.
My first contribution, Essentials code and all, is "Cold Read". Basically this was meant to be a Frisk equivalent for natures, that, because we agreed that was sort of useless, was expanded to natures AND ABILITIES.
Code:
# Cold Read
if self.hasWorkingAbility(:COLDREAD) && @battle.pbOwnedByPlayer?(@index) && onactive
PBDebug.log("[#{pbThis}: has Cold Read]")
frisked=[]
frisked.push(pbOpposing1) if !pbOpposing1.isFainted?
frisked.push(pbOpposing2) if !pbOpposing2.isFainted?
if frisked.length>0
friskedpoke=frisked[@battle.pbRandom(frisked.length)]
nature=friskedpoke.nature
ability=friskedpoke.ability
naturename=PBNatures.getName(nature)
abilityname=PBAbilities.getName(ability)
@battle.pbDisplayEffect(self)
if EFFECTMESSAGES
@battle.pbDisplay(_INTL("{1} found {2} to be {3} with {4}!",pbThis,friskedpoke.pbThis,naturename,abilityname))
else
@battle.pbDisplay(_INTL("{1} discovered the foe's {2} and {3}!",pbThis,naturename,abilityname))
end
end
end
We placed that right after Frisk. Basically, on entry, it lets you know what their nature and their ability is, giving you a good idea on how exactly it's run. It's designed mostly as a Pokemon hunting trick, allowing you to get the legendaries/Dittos you were aiming for.
Who gets this? Actually, the best answer we came up with was Butterfree. He's great with status sets, and therefore a valuable Pokemon catcher. Plus it learns Psychic moves, making it not entirely farfetched. We've also considered adding in one or two Psychic Pokemon that can have this ability as well.
The (deliberately vague) effect description: Cold Read,"This Pokemon gets an idea what the opponent is like."