BonzaiRob
3dPE Benevolent Dictator
- 42
- Posts
- 19
- Years
- Seen Sep 27, 2024
Definitely possible to add in custom pokémon and sprites. We're making this with fangames in mind :D
As for customising the battle engine itself...you'd probably need to know java. We'll probably give clients/users the choice between generation mechanics (like RBY, GSC, RSEFRLG and DP) but it depends on how difficult that is. New moves will definitely be included, new abilities probably will. Abilities are harder, because tehy usually effect the battle mechanics themselves.
One thing we had thought of was AI - there will be about 4 or 5 different levels of it. wild pokémon, inexperienced trainers, experienced trainers, E4 member, champion... something like that. The first few will be essentially random with one or two rules, then e4 members will know all type weaknesses and use items, and champion will be pretty tough.
As for customising the battle engine itself...you'd probably need to know java. We'll probably give clients/users the choice between generation mechanics (like RBY, GSC, RSEFRLG and DP) but it depends on how difficult that is. New moves will definitely be included, new abilities probably will. Abilities are harder, because tehy usually effect the battle mechanics themselves.
One thing we had thought of was AI - there will be about 4 or 5 different levels of it. wild pokémon, inexperienced trainers, experienced trainers, E4 member, champion... something like that. The first few will be essentially random with one or two rules, then e4 members will know all type weaknesses and use items, and champion will be pretty tough.