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Last One to Post Wins! v2

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I've listened to podcasts doing other things, but I often feel like I just can't focus on them anymore. Like if I'm listening to someone while doing anything else I sorta just stop paying attention to what they're saying. I'm so used to occupying myself with other things in order to ignore people I've wanted to ignore, so it's kinda tough to not do that at this point.
 
That's fair! I like to listen to them while I'm doing art now, or going on a long drive, or while resting my eyes and trying not to actually nap in the afternoon sometimes. I only keep up with two consistently anyway so it's not too tough.
 
i seem to be in the minority here, but i almost always prefer pure silence when i'm doing something. i don't know why... i'm a big fan of music after all.
 
I do too normally, but sometimes I gotta hear sounds to calm down. My anxiety is very weird. I also like to time myself out a bit when I'm doing something like needle felting because if I'm not aware of time passing I might hurt myself working too long!
 
dang that's me with posting around Forum Games lol. i'll go into an auto-pilot state and after an hour i'll check my post count and see that i've racked up another hundred :O

i love ambient background sounds tho, those are the bomb.
 
I used to fall asleep to whatever ambience I could find that wasn't 10 hours long (seriously, I'm not gonna sleep for 10 hours the whole time and I don't want it frightening me when I wake up) but nowadays I'll just sleep in silence.

Ambience usually just comes from whatever game I'm playing, and it's really nice to have. Either it's really pleasant, or very spooky, depending on the game, and I enjoy that a lot. Adds to the experience a lot.
 
i legit tried to sleep with those 10 hour rain sounds a couple times, but it annoyed me when waking up more than anything lol. i've never been a fan of in game ambience, since it's too artificial for me, but i'm glad it works for you!
 
Yeah, I've definitely had game ambience feel too artificial for me, Phasmophobia is a recent example I can think of where whenever you're inside a building it sounds drastically different and will instantly switch when you take your first step in so it kinda breaks the immersion. In most games though, it's really cool to have.
 
you'd think that with a horror game like that, they'd focus more on getting the sound to be as accurate as possible right? (i think i read a study that sound was the most important aspect to horror?)
 
Yeah, for sure. The game has proximity voice chat so you can only hear people close to you and you can use walkie-talkies which is a cool thing with immersion, if you're being hunted the walkie-talkies actually cut out with static and it gives you that feeling of urgency, but the sounds in general just aren't the greatest and have confused me more than making me afraid. There's a sound for going up stairs that I legitimately thought was a friend's stomach rumbling.
 
lmao oh dear proximity voice chat in a horror game sounds terrifying to me. i'll pass on this game thank you very much :p even if the sounds do seem broken lol
 
It's a really neat touch for a horror game to have, and did kinda make me worried when I played it. Most of the time you just use the walkie-talkies anyways, and staying in a group is encouraged. It's really more of a detective game than a horror game, since the goal is always to try different things and identify the type of ghost and get out alive. I usually just end up telling friends it's a detective game that can get scary sometimes. The sounds being broken just give me a laugh now, though the people I play with seem pretty insistent on getting me to play scarier games...
 
well shoot apparently i misunderstood the time and i guess i still have around 45 mins or so to knock out a couple posts before i need to go! winning in this thread first~
 
top of the morning to ya Squirtlenator! i'm getting drowsy over here since it's midnight but i figured i'd knock out a couple more posts before i hit the hay~ hbu?
 
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