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Least favorite cave?

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    Caves - They are an obstacle all Pokemon trainers must overcome on the journeys, but caves can be downright annoying! Wild Pokemon encounters so frequent, Trainers barging in on you, forgetting Repels and HM Slaves, yes caves are so annoying!

    What is your least favorite cave in the Pokemon games and why?

    My most hated caves would have to be:

    Mt. Coronet (Sinnoh) - So many wild Pokemon and this cave seems like a maze and it takes forever to get out when you need to go somewhere like, Snowpoint City.

    Twist Mountain (Unova) - Woobats, Boldores and Gurdurrs always interrupt me when I traverse this confusing cave. I have only encountered one Cryogonal there and I have never seen any since, plus I don't play during winter. Trainers usually have to explore here twice just to get to the Substitute TM and a Metal Coat during winter, Substitute is still a TM I would never use.

    Chargestone Cave (Unova) - This cave is like a Boldore overload! Also, Team Plasma are battled here on the first run which makes it slightly more difficult. At least Professor Juniper gives you a Lucky Egg and you also get to catch Ferroseed, Joltik and Tynamo there.

    Dark Cave (Johto) - DAMN YOU WOBBUFFETS!

    Granite Cave (Hoenn) - Always requires Flash and finding Steven was so hard with all those wild Pokemon.

    Ice Path (Johto) - I hate sliding on ice cos it's so difficult to know the direction.

    All Victory Roads - Wild Pokemon overload, so many tough Trainers. At least you can battle Cheren in Unova's Victory Road for extra experience, same with Wally in Hoenn.
     
    In Kanto: Rock Tunnel (needing Flash to get through was annoying)

    In Johto: Dark Cave and Ice Cave (the former needs Flash and the latter had very hard ice puzzles)

    In Hoenn: not sure

    In Sinnoh: Mt. Coronet (it's a maze in there!)

    In Unova: Mistralton Cave (annoying because it needed Flash, and even more annoying that it's the only place where Axew can be found)
     
    That cave under the cycling road in Sinnoh, hands down. I got lost there once because I tried it out without the likes of Flash. Not the best decision in hindsight but it took ages to get out. =( Plus no bike when you have to team up with that person there too! Ugggh. Not a fun challenge, that.

    I liked places like Dark Cave (the music!), any place with Ice puzzles because for some reason I like those and some of the victory roads; just like navigating those for some reason.
     
    Rock Tunnel in Kanto, having to use Flash is one thing unless you can get through by memorizing the path . . . But also being flooded by Zubats and the length of the cave is just ridiculous.
     
    Well definitely Twist Mountain and every Victory Road except the Unova one. Probably the cave you meet the girl who got lost in the maze like cave in Sinnoh and the Rock Tunnel and Cerulean Cave in HG/SS. They're not very difficult to get through but there's so many paths that it takes forever to explore the entire cave thoroughly.
     
    Not even one person mentioned the cave I have hated the most out of every pokemon game.
    Mt. Moon.
    The zubats man, the ZUBATS!
    Oh and Mt.Coronet, I hated the spam of pokemon I would get, every step.
     
    The first thing that came to mind was Diglett's Cave in Kanto. Not really sure why, as it's pretty unobjectionable and doesn't even contain Zubats. But it's that complete monotony that separates it from all the other caves, to be honest. And it's ridiculously short. Say what you will about Rock Tunnel and Dark Cave, but you can get some pretty interesting critters in each of those. Digglet's Cave? Well, it's paradise if you like 2 Pokemon... not much else if you don't.
     
    I don't like any caves, except maybe GSC/HGSS Union Cave, cause most of it was optional and the path you had to go through to get to Azelea wasn't really long.

    I think my most hated one is probably the Gen3 Victory Road.

    BTW, why do the people in the Pokemon world connect their cities with sinister caves? How are those who're not trainers supposed to go from one city to another?
     
    RBY Victory Road takes the cake here. Chargestone is second, only cause if you have a Fire or Ground type, you'll be okay. But in Yellow, I've been stuck in Victory Road for God knows how long. It's just ass.
     
    Unova's Victory Road does me in every time. I either get super lost, or I die. Not black out, but completely destroyed by the multitude of Pokemon in there and how surprisingly strong the trainers are.

    Chargestone, but ONLY when it's the first visit involving Team Plasma, after that, I love most of the Pokemon in there, so I usually have fun exploring.

    Shoal Cave in Hoenn is pretty annoying, too. So is Cave of Origin. Both are just super annoying to me. One is too dark, the other too populated and unpredictable (to me).

    Finally, Rock Tunnel in Kanto. HAVING to go get Flash and go through so MANY trainers is just a hassle.
     
    Mt. Moon in R/B/G/Y/Fr/Lg. It's just boring after the amount of times I've gone through it.
     
    pokemon fire red rock tunnel was definatly my worst as it was my first game and i didnt know how to get flash i had just a charmeleon in i was stuck in there for 3 hours lost with no escape ropes good thing i had patience and i got a charizard half way through or that would have been a nightmare
     
    Rock tunnel -_-

    that is all.
    I didn't find Chargestone cave very hard at all and I know mount. moon like the back of my hand by now.
     
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