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Map Rating/Review Thread

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This is going to be the starting town and Route 1 for my hack. It is my first ever route so please rate both maps and comment.
Spoiler:

Hmm...
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So please comment on them and rate :)

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New Map
Map Name: None yet. Starter Town.
ROM: Fire Red BPRE
Credits: Tiles - Nintendo

Mapshot:
Spoiler:
 
Okay

I have made up my own map rating system.
And im about to use it on sasquatchd00d.

Spoiler:
 
I have another new map.

Map Name: Route 1
ROM: Fire Red BPRE
Credits: Tiles - Nintendo

Mapshot:
Spoiler:
I shall use my own kind of form as well.

Spoiler:


My rating system is out of 20.
 
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Map

@sasquatchd00d

Spoiler:
Spoiler:



From now in, im going to be tight on map rating.
 
Map Game: Fire Red (Crimson)
Map Time: On and off Between 4:18 PM & 10:07 PM Eastern
Comments: Defiantly somewhere in Early Crimson
Map Shot:
[PokeCommunity.com] Map Rating/Review Thread

My map got overlooked since it was towards the end of the last page =p
 
@ Disturbed.

From now in, im going to be tight on map rating



Spoiler:
Spoiler:
 
Spoiler:
Uh, exactly who's map are you rating?
 
Map Game: Fire Red (Crimson)
Map Time: On and off Between 4:18 PM & 10:07 PM Eastern
Comments: Defiantly somewhere in Early Crimson
Map Shot:
Spoiler:

Natural Sense: 4/5 Good
Use of Tiles: 4/5 Good
Tile Errors: 4/5 Good
Map Shape: 5/5 Great
Playability: 5/5 Great
Map Rating: 88/100 B+

Comments: I quite like this map. The shape is very nice and I like the two routes in one map you have going on. There are a few tree shading errors in the mid-level left of the map. The path shapes are done well; they aren't too straight and they don't stay the same width. The grass could be placed a little better because where it's placed right now, the player could avoid most of it and only have to walk through a few tiles of it. Overall, nice job.

Uh, exactly who's map are you rating?
His title said "@Dísturbed".
 
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map name:Mantine way
im hacking: firered
comments:i just want to see how i can improve it, any info i will take and then fix it.

map:
Spoiler:
 
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@Lucario 9

Tree Placement: 9/10 Super
They are good. But it makes the path look to narrow.
Vegetration: 6/10 Ok
I see no bushes. the flowers are PWNSOME tho.
Pathways: 8/10 Awsome
They are nicly implemented, and not streight.
Map Shape: 8/10 Awsome
Again, this was hard. I would enjoy playing through this.
Overall: 91% out of 100% Flawless
The 6% was Deducted coz of the bushes. Everything else is FLAWLESS or PWNSOME.
 
map name:Mantine way
im hacking: firered
comments:i just want to see how i can improve it, any info i will take and then fix it.

map:
Spoiler:
Here comes the rating.

Spoiler:
 
Well, once has to be the first time...

Map Name: Docksville

Map Game: Pokémon DeepBlue (Emerald)

Comments: This is the second town you visit in my hack. It has Pokémon grass, because the connection between this town and the starter town is a sea route, and you are ferried across that route, so there has to be some place where you can find wild Pokémon. The connection with the 1st town (Route 301) is to the north, and south is Route 302.

Mapshot:
Spoiler:
 
Well, once has to be the first time...

Map Name: Docksville

Map Game: Pokémon DeepBlue (Emerald)

Comments: This is the second town you visit in my hack. It has Pokémon grass, because the connection between this town and the starter town is a sea route, and you are ferried across that route, so there has to be some place where you can find wild Pokémon. The connection with the 1st town (Route 301) is to the north, and south is Route 302.

Mapshot:
Spoiler:

Natural Sense: 3/5 Average
Use of Tiles: 3/5 Average
Tile Errors: 3/5 Average
Map Shape: 3/5 Average
Playability: 4/5 Good
Map Rating: 64/100 F

Comments: To start off, your map is very empty. You have flowers placed in groups, when they really should be spread out more. If the town is going to be this big, there should be more buildings, because right now they are bunched in the top. If you're going to have a ferry service, shouldn't there be a dock? The grass is too easily avoidable, if you're not going to make the player go through it, there is no point in having it. They won't go in it, because players are lazy and will avoid most wild battles if they can. The little rocks need some block editing because they don't match the color of the sea tiles you are using. The path looks odd, it probably shouldn't be that wide all the way through. The tree placement is good, none of it is too straightly placed. There are some tile errors I spotted in the trees though.

I see great potential in your maps as long as you keep mapping.
 
Improved map:
Spoiler:

BTW: The ferry-service isn't actually a ferry, it's a Lapras :P
 
Map

Map name: Route 1
Map of: Fire Red / Pokemon Obsidian
My Comments:
Any Tile errors, Please onform me.
There are no crass because you dont have a pokemon
yet.

[PokeCommunity.com] Map Rating/Review Thread
 
Map name: Route 1
Map of: Fire Red / Pokemon Obsidian
My Comments:
Any Tile errors, Please onform me.
There are no crass because you dont have a pokemon
yet.

[PokeCommunity.com] Map Rating/Review Thread

I found some tile errors on your map.
Here:
[PokeCommunity.com] Map Rating/Review Thread
 
Map Name: Trillium Town
ROM: Fire Red BPRE
Hack: Pokémon Enigma
Credits: Tiles - Nintendo

Mapshot:
Spoiler:


This is just a slight alteration to a map I posted before. I'm not sure if there are too many flowers, tell me what you think.
 
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