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I was planning to get and start Mass Effect 3 today or tomorrow actually lol
All in all, I very much enjoyed the Origin access trial. I'm super excited for the full game. DAIs story really didnt kick off for me until after the first areas as well so I'm hoping it can only go up. But even if it stays at the level of story it is at now, that's ok with me!Well having played so far 8 hours of Andromeda, I can say its not as bad as everyone seems to be saying (?). Its a fun game and the combat is smooth af. The story (so far) I'd say is somewhere inbetween above average and good (do note I'd still have the teirs Great, Amazing, and Fantastic above that). The animations are... well I'm sure most have seen them. Bad isnt the word (The original ME had bad animations) more like... nonexistant. A lot of people just stand stiff while talking to them. But from what Bioware has said it sounds like something theyre willing to work on after release (my favorite answer from companies after release is honestly when they admit they did something bad and fix it. It turns bad/lazy delivery to a bad design decision (and then a fixed one). The cutscenes are a bit laggy but I'm playing at 4k which I've had trouble running with other games. Oh and there are a fair share of cheesy dialog lines but w.e. Still not sure how big the world spaces can be. It doesnt seem huge on the map so far but idk if it can load other parts of the planet, or if I actually havent gotten out of the area I'm in. I wouldnt call the maps small either though so far. All in all I'd give it a solid 8 so far. Hopefully will go up after release. It reminds me kind of the first Mass Effect game, that suffered many of the same problems.
And for those who say ME1 didnt have any of the same problems
Spoiler:![]()
Is there really anyone out there that would stick up for ME1, though? 'S not often you meet a ME1 apologist. Hell, I'd say I'm the closest to one I know, but the only reason that's the case is because I had a grand ol' time with ME1 but kind of pushed myself to play 2 and 3, to say nothing of their actual quality.And for those who say ME1 didnt have any of the same problems
Is there really anyone out there that would stick up for ME1, though? 'S not often you meet a ME1 apologist. Hell, I'd say I'm the closest to one I know, but the only reason that's the case is because I had a grand ol' time with ME1 but kind of pushed myself to play 2 and 3, to say nothing of their actual quality.
Though after playing it somewhat recently, I will say that at the very least squashing giant geth with your vehicle, running where you need to go, then leaving was and always will be a joy.
I think I might be the only person who was okay with Mass Effect 3's original ending. To me it was very fitting to the 70s sci fi theme that they were going for from the beginning. It didn't need to be clear. Ambiguity is perfectly fine in my book. I can see why so many people hated it, though. I was as disappointed as anyone else that my decisions that seemed important in Mass Effect 1 were basically ignored for the duration of the conflict.
Speaking of Mass Effect 1, it's actually my favorite of the series. I was not happy with the introduction of ammo in the second game. The overheat system was what set it apart and gave it a more rpg feel. It seemed like any other shooter moving forward.
I get that. The actual ending choice was very poorly done imo. It pretty much boiled down to exactly the same paragon vs renegade choice. It wasn't that interesting a decision in the end. The thing for me though was that for the most part you really don't make many changes on the plot already. Paragon and renegade are personalities playing out the same story, not moral binaries like other games have.I just wanted meaningful endings. I mean ever _different_ endings would have been fine but for the most part you just chose an explosion color, which after 3 games worth of struggles was a HUGE letdown.
At least they added a bit of closure.
Well, started playing ME3. So far so good.
I am confused though as to why the game brings in Liara becoming the new Shadow Broker as a plot detail. That was a DLC thing for ME2 so it's like....what if you didn't play that bit of DLC and the game just drops that on you? But fortunately that was something I played so it was fine to me.
Well, Mass Effect is a tricky one really. There's not a lot out there that's truly comparable. Borderlands comes to mind with its fusion of shooter and RPG elements, but if you go in with a Borderlands mentality you will likely have a bad time. In some ways it's also like Knights of the Old Republic, a game from the same company, but really only in how the plot is constructed. The dialogue system is improved over KOTOR, too.Someone sell the Mass Effect series to me. I love RPGs, but I've never really looked into Mass Effeect. What makes it stand apart from other high caliber RPGs?
Okay, so maybe my post gave too little credit to the amount of choice in Mass Effect, but really while they can have consequences they very rarely have any meaningful impact on the plot. Perhaps the most egregious example of this isThe choice in the game is there and theres plenty of it. Doing X may cause Y consequence in the same game, or even cause Z to happen two games later. This is where Mass Effect is different even from other games you can carry characters over from, in that it remembers all of the major and even the majority of minor decisions you make.
The best example is a choice you make in ME1 has a rather large impact in your options to complete the third. (It could be explained a lot better with spoilers but then I'd be spoiling the game.)