Dammit, I can't do this!
I followed the tutorial by PokeMew step by step, modifying the config.h thingy and setting the player and opponent vars to the same as the default one (I'm too lazy, I'm just gonna rename the Gold Theeth "Key Stone" and whatever). Then I opened the cmd and typed make. It said that "the file couldn't be found", so I thought "Isn't that strange? Well, whatever, let's move on", so I type insert.py, and none of the offsets appeared. I tried to hack it anyways, but none of the editor could work! (I tried G3HS, G3T and D&D) It said that the .ini was corrupted.
I tried to reassemble the patch, removing the "//" from the check keystone line in the config.h thing, as said by Touched himself, if I remember correctly. Same thing. It's just not working!
So, how can I make it work? Do I have to put the BPRE0.gba thing in the build folder or something? Do I have to type 'make DEFS="-DDISABLE_KEYSTONE_CHECK"'? If so, wouldn't it make Mega Evolution always available without any kind of items? I mean, that's just to know, because I don't really care about it, I can just make Mega Stones / Wish Moves only available after a certain moment... hope you understand what I just said xD
So, can you help me? Maybe Touched is just bullying me? Please help! :'c