Alucard1989pl
Brave Lucas
- 11
- Posts
- 4
- Years
- Seen Jun 11, 2021
Yes, I mean this. I Tried one from Fire Red, but this messing up Emerald rom in Summary Screen.
It's an issue or it should look like this?.Spoiler:
I think, the name for Menu is a bit longer than should.Spoiler:
How strange, as you can see in the image below the function name is shown correctly. First insert the Ev-Iv Display Mod,
then apply the Ev-Iv Mod Display Into Menu, do this and see if the problem is resolved or if it continues.
Spoiler:![]()
I installed these patches in this order and showed me this option, as you can see in the screenshot.
I don't understand why that would be necessary, modexe works just fine on my emerald rom, without having to expand anything. Did you select load gba or load ini?
My 16MB emerald shows 82 options without having to expand anything.
I don't understand why that would be necessary, modexe works just fine on my emerald rom, without having to expand anything. Did you select load gba or load ini?
My 16MB emerald shows 82 options without having to expand anything.
If it's highlighted in yellow it won't work
is there a way to add "make starters have all max ivs" ?
Now the poison leaves 1HP but the message is in potuguese; there's a way to change it in english?
Great work!!
Sorry for the inconvenience, this will be adjusted in the next update.
Open your rom on HxD, go to offset 1FFFFCD, and paste(CTRL + B) this there:
FD 02 00 E7 E9 E6 EA DD EA D9 D8 00 E8 DC D9 00 E4 E3 DD E7 E3
E2 DD E2 DB AD FE CE DC D9 00 E4 E3 DD E7 E3 E2 00 DA D5 D8
D9 D8 00 D5 EB D5 ED AB FB
CTRL+ S to save the changes, then open your rom and check out the result.
The BW2 sistem for repels only work with simple repels. There's a way to make it works with the others 2?
It should work with all 3 Repels. Anyway, I'll try to insert a better BW Repel system than the
existing one in modexe, just like the existing repel system in Hacked Dizzy's Engine.