Killua
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I just play Tracer and Widowmaker.
EVERY TIME.
(mostly because I like killing supports #pickclassesforlife)
EVERY TIME.
(mostly because I like killing supports #pickclassesforlife)
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Defense Matrix
Cooldown decreased from 10 seconds to 1 second
A new resource meter has been added. This meter will deplete while Defense Matrix is active and then recharge when it's not in use.
Defense Matrix takes 10 seconds to reach full charge from empty
At a full charge, Defense Matrix will last for 4 seconds
Defense Matrix will now remain active as long as its assigned hotkey is held
Defense Matrix has been reclassified as an alternate fire and is now bound to RMB (by default)
An option to "Toggle Defense Matrix" has been added under Options > Controls > D.Va
Self-Destruct
Ultimate cost decreased by 15%
Explosion delay reduced from 4 seconds to 3 seconds
Explosion no longer damages D.Va (the player who activates it)
Peacekeeper
Now maintains full damage at longer distances, but will deal less damage at extreme ranges
Spoiler:Base shields increased by 50 (now 50 Health/150 Shield)
Primary fire weapon damage decreased from 45 to 40
Alternate fire weapon damage increased from 35 to 40
Orb of Discord and Orb of Harmony
Projectile speed has been increased from 30 to 120
Transcendence
Movement speed is now doubled upon activation
Healing amount increased from 200 to 300 health per second
Heavy Pulse Rifle
Tactical Visor
- Spread recovery will begin after a short delay (rather than instantly)
- Ultimate cost increased by 10%
I think Ana is a ton of fun. Being able to heal and damage people with a sniper rifle is a really cool mechanic I think, similiar to the Crusader's Crossbow from TF2 which was another weapon I thought was really great and fun to use. Shutting down big threats with her sleep dart is very satisfying and I like that it has a small hitbox with long range giving it a higher skill ceiling. Her biotic grenade is fun to use and like sleep dart has a small hitbox (I've at least found it hard to hit people without landing it right next to them) and a long range. I also like the fact that her biotic grenades provide a counter to heavy healing comps and characters such as roadhog and soldier 76. I can imagine how satisfying it would be to biotic grenade a soldier 76 who's always hiding in his biotic field. Her ultimate is also a really cool ability and shakes up the meta, brings in new combos and is fun to use/play against so overall it's really good.So now that Ana is released to the public, how are people finding her? I am quite enjoying her kit and paired with someone such as Zenyatta it's a great combo.
I think the reason this was done, unfortunately, is because people were able to use scripts/binds on their mouse to repeatedly input left click with a few ms delay which gave them 100% accuracy. Here's a reddit post here that is where I originally heard of it, and goes into more depth of how the exploit worked.And then I shall now Gush for at least 20 sentences on the Solder 76 nerf because i feel that this needs to be discussed in greater detail, and also for the less FPS shooting crowd to fully understand what the nerf means.
Soldier 76:
I will discuss on some detail on what Spread recovery is and why that change in bold font is quite the nerf. So Spread recovery.. basically when you fire a gun in a shooting game, more likely than not, there will be some shots that do not exactly land between the crosshairs. That's basically what spread is. Now given that Solder 76's damage is basically firing full auto on his foes at medium to short range or using short round bursts to not suffer from spread when fighting at a range, this addition of a delay in Spread recovery means that Soldier is going to suffer risks in the fire fights that he's going to get himself into. This means you have to be more incontrol of your short round bursts, thus slowing down your time-to-kill or your DPS.
This will basically make it harder for S76 players to do what they were intended to do, counter the likes of Pharah while playing an Assault Class and having the benefit of a full auto hit-scannery weapon.
But Xin, why are you so ticked off with a change like that? Because its a mechanics nerf that greatly changes how you'll have to play S76. I find this an unecessary change and doesn't really help with balancing the game. This is Riot level of bullsh*ttery that outdoes Riot even..