TBM_Christopher
Semi-pro Game Dev
- 448
- Posts
- 14
- Years
- Age 30
- Lincoln, NE
- Seen Apr 12, 2018
Yup, that was a mistake from copy pasting. Sorry for the confusion!
Unfortunately, I couldn't fix or redo it in time because there was still other stuff left to do as well...
Still, this was really fun, and it was good practice for the future! ^^ It was my first game jam anyway, so I didn't really know how to manage everything efficiently. XD
Thank you for running the event! ^^ (And since you said we're allowed to reuse stuff we originally made for the game jam, I don't even have to let the Mega Cresselia I made go to waste! XD)
Edit: Oh hey I was ninja'd. Totally saw that. I guess I'll continue trying, then?
I think I probably will just have mine be noncompetitive, though. This is my first time and I'm doing it for fun anyway. ^^
Spoiler:
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Legends of Kanto
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Exception: SystemStackError
Message: stack level too deep
PField_RandomDungeons:247:in `clearEdgeNode'
PField_RandomDungeons:356:in `recurseDepthFirst'
PField_RandomDungeons:345:in `each'
PField_RandomDungeons:345:in `recurseDepthFirst'
PField_RandomDungeons:357:in `recurseDepthFirst'
PField_RandomDungeons:345:in `each'
PField_RandomDungeons:345:in `recurseDepthFirst'
PField_RandomDungeons:357:in `recurseDepthFirst'
PField_RandomDungeons:345:in `each'
PField_RandomDungeons:345:in `recurseDepthFirst'
This exception was logged in
C:\Users\Seth\Saved Games/Legends of Kanto/errorlog.txt.
Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
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Hey zeak can you check this out for me? I honestly have no idea where I'm going - the only thing that seems to mean anything is the white circle in the dungeon as it is the only remarkable different thing there, and when I go to it it plays the exit SE, but pops up that error message.
I'll be trying other things but if I can't find any other way to go I'll have to assume that's the way to progress and you'll have 24 hours to resubmit or we'll have to say the game is unplayable.
Hey Shgeldz, the judging stream will be this coming Saturday(I'm not certain on the time yet because I don't know how many entries there will be to showcase).
At present we have received 3 competitive entries, and the hard cutoff is approaching! Also, bear in mind that you can submit a non-competitive entry any time before Saturday as well, but will be ineligible for any awards other than Participant!
This error is actually the "Dungeon" script fault due to it might of made the Dungeon to big to render.
So for this issue is why I included the "Debug" mode to be on, I recommend saving before going into the dungeon it self.
also when you try to get someone to notice a post please make sure to let someone know @Radical Raptr
Words from Maruno !
Depends on your needs/processor powers/etc.
#ItNeedsMorePowerB2TF
Works Just Fine by the way
it's a two layered random dungeon xD sorry !I can get that far, but there's a part after this, no? where you have to reach a circle? I swear to God if you have a random dungeon that leads to another random dungeon...
To be fair, it is kind of a violation of the spirit of the challenge to simply randomly generate the dungeon. The error only occurs because a recursive formula can be resource-intensive, and frankly updating won't fix a problem like that - it is a designer-side error to assume all computers are up to your specs. After all, if a judge who uses the same program as you cannot run your build, what chance does a player who doesn't have RPG Maker installed have to be able to play? I can run the game, and will evaluate it accordingly, but will probably be assigning a penalty to the mapping category as you've deliberately skipped mapping.Is my game still okay ? The error occurs only if there pc can't handle generating the map not my fault his pc needs updating lol xD
Thank you