Mab
fleeting assembly
- 8,707
- Posts
- 14
- Years
- She/Her
- Hyperspace
- Seen Apr 29, 2025
>:( you cheated
>:( you cheated
Given that you can move in virtually any direction/angle in Generation VII, and that there's only so many buttons available on the 3DS, and that some of those had to be reassigned for other uses, there is some logic as to why you can only use the circle pad to walk. Then again, a lot of things in the Pokémon games don't make much sense to begin with, though.A pet peeve coming on the top of my head is that you're only restricted to use the circle pad to move while playing Gen 7.
Don't get me wrong, I love the circle pad but I get so scared that my circle pad is going to fall off due to using it so frequently that I want to use the cross to give it a "break"
Given that you can move in virtually any direction/angle in Generation VII, and that there's only so many buttons available on the 3DS, and that some of those had to be reassigned for other uses, there is some logic as to why you can only use the circle pad to walk. Then again, a lot of things in the Pokémon games don't make much sense to begin with, though.
The big thing that really peeves me about any of the mainline Pokémon games is that the RNG system seems to be heavily biased in favor of NPC trainers during battles, especially with moves that inflict status and suffering from status conditions in battle.
Example: When any of my Pokémon get confused, they attack themselves much more often than the advertised 50% rate, yet when I inflict confusion on opponents, they rarely hit themselves before the effect wears off.
Example 2: With paralysis, when a Pokémon I'm fielding gets paralyzed, it'll go into full paralysis more frequently than opponents that my Pokémon paralyze.
Example 3: Though this isn't necessarily limited to trainer battles, whenever I use multi-strike moves like Fury Attack or moves like Wrap in Generation I, those moves usually only hit two times for me, yet when opponents use them, more often than not they'll hit at least three times, and frequently at the maximum hits possible (five).
In gen 1 I hate having to save every time I switch boxes. There also isn't pictures next to the Pokemon, so if I nicknamed something, it takes a painfully long time to find it.
I hate when useful things get tossed because??? The devs felt like it??
WHY DID WE LOSE THE PSS? THAT WAS THE MOST FUNCTIONAL SYSTEM WE'D EVER HAD. FESTIVAL PLAZA IS COMPLETE AND UTTER TAUROS MANURE
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"saving a lot of data..."