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I don't know. I feel like the games are already easy enough, so the player shouldn't neccessarily be awarded for nothing, too much, by throwing tons of free mons at him. Not that I have anything against gift Pokemon, I just liked to see them putting more effort into making the player do some challenges, or exploration and rewarding them with a rare Pokemon after they earned it, instead of randomly giving him something to break the game entirely.
Or alternatively, just give me all the event legendaries right at the start, that's a way better method, than tediously having to run to certain shops for codes, or hope that somebody trades theirs, or whatever. {XD}
Or alternatively, just give me all the event legendaries right at the start, that's a way better method, than tediously having to run to certain shops for codes, or hope that somebody trades theirs, or whatever. {XD}