PMD Orbs

Seth Rollins

Holding on to You |-/
  • 2,397
    Posts
    12
    Years
    In Pokemon Mystery Dungeon, we had several orbs. Escape Orb which lets you escape a dungeon, Petrify Orb which petrifies all enemies in the room for you, etc...

    Which orbs did you find the most useful?
     
    In the original PMD games, I know I used Escape Orbs frequently, but Petrify Orbs were helpful in a pinch, and Warp Orbs are good when you need to fend off certain opponents, especially in monster houses. There are a lot of other orbs I know i've used in the Explorers games regularly, I just can't remember all of them off the top of my head. xP
     
    I frequently use escape orb to avoid danger when such low supply or critical health on the exploration, another useful orbs are stars orb which actually convenient to pinpoint the location of the stairs it mostly saves time wondering around to look for stairs and Trapburst which eliminate hazards on current floor
     
    Escape is the most useful orb of the games by far, certainly in the Rescue Team games, where you have to get your recruits out of the dungeons alive. Cleanse orbs are pretty useful too, too desticky your items, but it's so terribly annoying when it's the cleanse orb that gets stickied...
     
    I've only played less than half of Blue Rescue Team... but based on what I played I basically never used the Orbs, or even carried them. SOMETIMES I carried Escapes, but I don't think I ever actually used them.
     
    I only ever used Escape Orbs occasionally. I tend to just sell all of the other ones. If I happen to pick up one in a dungeon I might use it then, but I wasn't very partial to orbs, I guess.​
     
    Stairs Orb, Rollcall Orb, Luminous Orb are great. :)
    There's an Orb that can paralyze the entire room, but I have forgotten what is it called.
     
    Back
    Top