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Emerald hack: Pokémon: Discovery

Should the beta be released sooner or later?

  • Sooner! [Shorter beta]

    Votes: 26 43.3%
  • Later! [Longer beta]

    Votes: 35 58.3%

  • Total voters
    60
  • Poll closed .
Update! I'm still working on it, but this will probably be the last peek for a while.

[PokeCommunity.com] Pokémon: Discovery


"They built the watchtowers to remind us that we aren't safe here..."
 
I just saw that this was revived! I've never loved a rom hack as much as I loved this one, it killed me when I saw that it died. Thank you so much for allowing it to return, Le Pug! *tears of joy* And Pleasure, I wish you luck on the challenge of keeping such a promising game great ^.^
 
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[PokeCommunity.com] Pokémon: Discovery


One of the ideas Pug had for the new version of Discovery was to make it more survival intensive. Here's a preview of one of the methods I'm using to implement that idea. Introducing...

[PokeCommunity.com] Pokémon: Discovery


Bonfires! These will replace the save option from the start menu, meaning you can no longer save when or wherever you want. Don't worry, though. There are several of them along the routes of Discovery.

Can I save in towns, too?

Well, that all depends on the choices you make...
 
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I've just discovered this hack and I find it brilliant. Can't wait to see more.
 
[PokeCommunity.com] Pokémon: Discovery


One of the ideas Pug had for the new version of Discovery was to make it more survival intensive. Here's a preview of one of the methods I'm using to implement that idea. Introducing...

[PokeCommunity.com] Pokémon: Discovery


Bonfires! These will replace the save option from the start menu, meaning you can no longer save when or wherever you want. Don't worry, though. There are several of them along the routes of Discovery.

Can I save in towns, too?

Well, that all depends on the choices you make...

Guau... Love the bonfire idea!!! I'm all in for the "survivalistic" aproach!
 
[PokeCommunity.com] Pokémon: Discovery


One of the ideas Pug had for the new version of Discovery was to make it more survival intensive. Here's a preview of one of the methods I'm using to implement that idea. Introducing...

[PokeCommunity.com] Pokémon: Discovery


Bonfires! These will replace the save option from the start menu, meaning you can no longer save when or wherever you want. Don't worry, though. There are several of them along the routes of Discovery.

Can I save in towns, too?

Well, that all depends on the choices you make...

I love that idea , it reminds me the bonfires of dark souls :) , i am glad you revived this project !!
 
something dumb think its good or ignore...but pokemon actually losing hp as u move along......loses 5 10 hp every 500 steps? be some kind of survival move
 
I'm not too fond of save point mechanics like these, since it leaves a lot of room for error to occur. especially if you arent able to save before a boss, forcing you to go through an entire dungeon again.

Speaking of dungeons can you enable the use of the lantern in the cannibal village? Because that dang builing with the ghost pokemon is a pain due to the risk of running in circles over and over again.
 
I'm not too fond of save point mechanics like these, since it leaves a lot of room for error to occur. especially if you arent able to save before a boss, forcing you to go through an entire dungeon again.

Speaking of dungeons can you enable the use of the lantern in the cannibal village? Because that dang builing with the ghost pokemon is a pain due to the risk of running in circles over and over again.

I agree with the cannibal village part, although I think the dungeon/boss problem can be solved with a bonfire near the boss (or just putting inteligently the bonfires)... or we could always have a Dark Souls, where to fight a stupid unfair boss, you have to keep running like 5 minutes each with the risk of being killed in the way by the minions hahaha xD

Checking the post daily, I'm super hyped for this shit!!!
 
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