Maruno
Lead Dev of Pokémon Essentials
- 5,008
- Posts
- 17
- Years
- Seen May 3, 2024
Can't hold it back any more. Turn away and slam the door!
Let It Grow
- We all know about Mulch. It sits there in the Bag being pointless. UNTIL NOW! Gen 4 berry tree mechanics have been added to Essentials, which is not only a different set of calculations but also allows you to use Mulch. Yes, there's even a little soil patch that appears beneath the plant, which dries out over time (even while you're standing right next to it). Another vegetation-related thing is that there are now separate animations for vigorous grass rustling and shiny grass rustling, both of which are used by the Poké Radar.
- Safari Zone battles have long been dull. You throw a rock, and nothing happens. You throw some bait, and there's nothing there. The player is standing on-screen, and yet when they throw a Poké Ball, it appears from the left while they just stand still. All this has been rectified now, which means you can actually see things happen when you do them. There's another animation which has also been added, which is the one where you throw a Poké Ball at an opposing trainer's Pokémon and they knock it away before calling you a thief. I had to mention it here because no one would ever notice it otherwise.
- Weather used to look a bit naff, let's be honest. It looks better now, and that's also us being honest. Raindrops are a proper pixel density (so they won't look awful if for some reason you choose to play at the smallest screen size) and fall faster, there are several kinds of snowflakes which drift down calmly, and sandstorms have a little more visibility to them. Oh, and there are two new types of weather: heavy rain and blizzard.
- Some of the PBS files have been made slightly more user-friendly. pokemon.txt recognises the alternate names for some growth rates (MediumFast and MediumSlow), and also accepts names for egg groups as well as numbers, and there are a few other things too to let the game better know what you're talking about. There's also a bunch of new methods to replace some clunky code the user used to have to write in order to, say, find the last Pokémon in the party or figure out if the player has seen a Donphan. And as for Essentials letting you know about things, error messages in battle now pop up automatically, and battle logging now includes a few more bits of information.
- Naturally there's a bunch of other stuff that has been done in v15. AI has been tweaked yet again, fixing errors and potentially making significant differences to it (for better or worse). All graphics files have been optimised, which means the whole download is over 10MB smaller than it once was. Essentials no longer supports the inferior bmp and jpg (and jpeg) file types, but on the plus side this may well result in less lag. The Move Relearner screen now looks a whole lot better, and Pokémon can relearn egg moves and any other special move they had when they were obtained. And there's a whole bunch of bug fixes and other goodies.
The full change log for this version is available on the wiki.
Happy New Year!
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