sky_queen3
Mimikyu is cute :3
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o.O What kind of bugs aew we talking about?
o.O What kind of bugs aew we talking about?
If you use scripts found in those areas, they will be deleted, ASM scripts you insert may not work at all, lots of things, you HAVE to use it, or you WILL get messed up.
(It will clean out everything, clearing the original scripts put in by Nintendo.)
Seriously, there is a reason JPAN said it works with his cleaned patch, because he made this ASM with it, this is best used when starting a NEW hack.
For anyone wondering, you should NOT apply this to a Clean Fire Red Rom, but instead, use JPAN's Clearing Patch, that clears out all of the scripts, signposts, and sprites in every map. Otherwise, some bugs may occur. You can find it in the OLD rom hacking thread, for those who can't find it anymore, here is a link.
https://www.pokecommunity.com/posts/5005730/
(That is his post.)
When i use Fly or surf,it freezes the game!
Why it happens?
~sonic1~
Can't you just make it set those vars at the start of your hack and set the sethealingplace table pointer to those vars +8 ?Now heres an idea for ya ;)
U know the sethealingplace command?
since u already seem to know abunch about ASM
would you be able to change that one
OR be able to make it so that we can set
a var (for example lets use 0x7FFF)
the PC script would be: setvar 0x7FFF 0x[map bank] setvar 0x7FFE 0x[map number]
then alter the part that makes us scurry to the PC to simply warp us to the places specified in the two variables.
Just an idea.
Er, I have a question.
How would I make an overworld have one of the new palettes that I made a new pointer to in the table, and what would I number the new palette?
Now heres an idea for ya ;)
U know the sethealingplace command?
That's weird? I never got an error with mine. But for everyones info this takes out EVERY script. Including the ability to nickname pokemon. But this is easy to fix. Just insert it from a clean rom.