Thanks, everyone! I'm always happy to see continuing support for Throwback even now, and the kind words are always appreciated. They really do mean a lot.
Sorry for not getting back for several days, BTW. I spent most of my free time last week watching March Madness and going out. Reeeeally gutted for UCF.
Welcome back! Seeing your comment got me really excited. I hope you do pick up this project again and if you do, best of luck! I can't wait to see any future updates coming from you!
Like I said in my first post back, I can't promise that I'll get back to fully working on Throwback. I certainly want to keep it around in case of the odd server cleanup here or there. I also intend to fully incorporate the bug fixes tkim's added into the source and documentation at some point.
Anything else would depend on how much I'd be willing to invest to get back into all this. It'd certainly be interesting if I do start work on it again. It's been closer to two years since I've last touched any Pokemon hacking tools, so it'd be a slog at first. The more interesting thing would be my changed perspective on it. I've lightened up a bit with the passage of time, and these past couple of years have helped me mature my views on things. I might even surprise myself with some of the choices I'd theoretically make for the hack if I do get back to it!
I just don't understand why every rom hack has decapitalization nowadays, I simply don't like it haha. It feels off and takes away some of the nostalgia for me personally. Anyway, you jokingly mentioned editing but I'm curious, how hard would that actually be? I wouldn't mind getting into rom hacking if it's not too crazy, I just need a place to start.
It's all a subjective thing. There's plenty of JRPGs that either capitalize or colorize important words, and I'm pretty sure that there's still some being released with that today. So it's not just an archaic practice of an old time. It's entirely optional in Throwback, and that's something I want to keep consistent for mainline Throwback no matter what: play with the features that you want to use. As for general Pokemon hacks, it's just something you have to accept and get used to. It's in their efforts to bring an experience more in line with the most recent official games in the series and, given how popular Pokemon still is today, it's easy to see why they choose to do that.
If you want to get into Pokemon hacking, check out the
ROM Hacking Help section of the forums. It's got plenty of tutorials for you to both learn the basics (editing maps, items, Pokemon, etc.) and more advanced techniques (scripting and, at the end of the totem pole, assembly). There's also a lot of resources for you to. Most importantly of all, there's plenty of people around that you can ask if you're confused about any of it or want to dive even deeper.
It might be a substantial amount of stuff, but it's all helpful in its own way. If you want to start small, ask yourself what you want to accomplish. If it's just modifying a thing here or there in another hack to your liking, figure out what tools or techniques you need to use to change it, and learn how to change them yourself. If you have bigger ambitions, try to learn the general gamut of hacking skills, starting with the smaller and easier concepts before you go into bigger things like scripting. Build up your repertoire of skills and be amazed at what you can accomplish!
But that's only if you want to put the time and passion into it. That's where you should truly start: determine if you actually want to get into hacking. If you do, though, you'll have plenty of help around for your journey! :nod:
I can go ahead and edit the RHDN page to not list it as an addendum (anyone can submit entries and edits to those entries). I figured that was completely wrong, but I didn't upload it to the site.
Welcome back!
EDIT: Submitted!
Thanks for that! I was never going to do it myself without asking tkim, just because of how inappropriate it'd seem for me to touch his work like that.