Ársa
k.
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- Queensland, Australia
- Seen Jun 6, 2016
how are you going to pair them together when you can only have one megamon per team???
Because Luke doesn't have to be Mega?
how are you going to pair them together when you can only have one megamon per team???
Smogon always does this to be honest. There's just stuff that is top-tier in terms of offense/defense/support and fits in the metagame despite that but they'd rather ban it because they don't want to deal with it anymore. Which is fair for centralization issues I guess. But Gengar-M is by no means broken, although if we are talking about ladder play and the amount of poor players then I suppose in the hands of a good player it may be.
Smogon was far from ban happy in Gen 5. There were plenty of top-tier threats like weather, Keldeo, Terrakion, Reuniclus, the dragons, and so on that they never bothered to ban. And look what happened to the metagame. Heck, they even went so far to unban a controversial Uber (Kyurem-B). While they could've balanced the metagame significantly by banning more stuff like weather, they probably decided it would take up too much time, or they simply decided to stick with the hand they were dealt.Smogon always does this to be honest. There's just stuff that is top-tier in terms of offense/defense/support and fits in the metagame despite that but they'd rather ban it because they don't want to deal with it anymore.
Gen IV Mence was not broken in the least, every team carried SR, the most dangerous variant was MixMence. Switching in and attacking cost you 35%, you had to play it very well and when you do it was extremely effective. But the facts remains it had drawbacks, Scizor running around on 30% of teams and dealing 65% to it with BP didn't help it either. SS teams also got quite popular if I recall, shortening his lifespan even more. Mence was simply a portable nuke on a timer and the player needed to use it well, a good tool doesn't mean it's broken.Every Pokemon is manageable depending on the skill of the player. It's not exactly difficult to beat a newbie who uses an Ubers team, for example. (Arceus is a bit ridiculous, though.) Stuff like Gen 4 Salamence and Mega Gengar may not seem overpowered in the hands of a typical battler on the ladder, but a good player may use it well enough to be considered broken.
Smogon was far from ban happy in Gen 5. There were plenty of top-tier threats like weather, Keldeo, Terrakion, Reuniclus, the dragons, and so on that they never bothered to ban. And look what happened to the metagame. Heck, they even went so far to unban a controversial Uber (Kyurem-B). While they could've balanced the metagame significantly by banning more stuff like weather, they probably decided it would take up too much time, or they simply decided to stick with the hand they were dealt.
How so? Gen 5 UU was almost on par with the balance that Gen 4 OU had, and the same can be said for Gen 5 RU and Gen 4 UU. Gen 5 UU was like that mostly because weather was banned in addition to the aforementioned Pokemon not being available in the tier. Gen 5 OU had the potential to be balanced if Smogon banned more, but they chose not to.Gen V OU was broken no matter what Smogon did, it was basically who had the bigger gun in every match. Nintendo handed Smogon a jug that been shattered and basically told them to fix it. It's no wonder they gave up. So yeah I speak more of Gen IV bans.
Even before the Mence ban it was still relatively balanced, getting rid of Mence weakened offense I suppose. But the problem is Mence never dominated like a Uber should, he was rarely top 5 iirc. He had checks, he could be revenge-killed, DDsets were stopped cold by several viable mons. MixMence was the only arguable case due to "nocounters Uberz!1". Dragmag didn't seem too common, I mean yeah it was popular but I didn't see anything wrong with it. There was still a healthy blend of stall, bulky offense and hyper offense.I personally thought Salamence and, to a lesser extent, Dragonite were overpowered in Gen 4. Gen 4 OU was much more balanced after the Salamence ban anyway; Dragmag teams weren't so dominant after it happened. Then again, I didn't like dragons to begin with.
How so? Gen 5 UU was almost on par with the balance that Gen 4 OU had, and the same can be said for Gen 5 RU and Gen 4 UU. Gen 5 UU was like that mostly because weather was banned in addition to the aforementioned Pokemon not being available in the tier. Gen 5 OU had the potential to be balanced if Smogon banned more, but they chose not to.
Gen 5 was my first competitive experience, so I can't comment on the past generations, but I do feel like OU had way too much emphasis on power. Not to mention I lost interest in the OU side of the metagame since everyone was using weather. I resided in the NU side of things for the longest time. Looking back, I don't think I liked the gen 5 metagame all that much because it took way too little time to get good at it. Everyone was putting too much emphasis on power and I think I won my first tournament a month into competitive play. I don't know about you, but that's way too little time.Even before the Mence ban it was still relatively balanced, getting rid of Mence weakened offense I suppose. But the problem is Mence never dominated like a Uber should, he was rarely top 5 iirc. He had checks, he could be revenge-killed, DDsets were stopped cold by several viable mons. MixMence was the only arguable case due to "nocounters Uberz!1". Dragmag didn't seem too common, I mean yeah it was popular but I didn't see anything wrong with it. There was still a healthy blend of stall, bulky offense and hyper offense.
They'd have to ban so much they'd be making their own metagame instead of Nintendo doing it. Nintendo provides the parts, Smogon builds the game. If Nintendo doesn't ban weather, Smogon shouldn't ban it either unless it's ridiculously broken and it wasn't. It just ruined the metagame. And banning like 15+ Pokemon from a tier isn't a good idea either, they've never done it before and people would complain. And you would need like 15 bans because BW OU was full of ridiculously high-powered moves backed by weather and ridiculous offensive stats.
From my experience, Dragmag was all over the place before Salamence's ban, maybe even more so than in Gen 5 OU. Regardless, Gen 4 Salamence and Mega Gengar were only examples. My point was that even the most powerful Pokemon can seem underwhelming when used by a typical battler.Even before the Mence ban it was still relatively balanced, getting rid of Mence weakened offense I suppose. But the problem is Mence never dominated like a Uber should, he was rarely top 5 iirc. He had checks, he could be revenge-killed, DDsets were stopped cold by several viable mons. MixMence was the only arguable case due to "nocounters Uberz!1". Dragmag didn't seem too common, I mean yeah it was popular but I didn't see anything wrong with it. There was still a healthy blend of stall, bulky offense and hyper offense.
I'm not sure I follow. Smogon makes their own metagames; GF isn't the one that makes their tiers. Bans don't alter mechanics. Smogon has plenty of metagames with absolutely massive banlists (see: UU and below), and yet OU shouldn't receive the same treatment? The Uber tier is only going to get larger as the power creep gets worse and worse. Smogon can either do whatever it takes to make OU as balanced as possible, or do very little to retain a "small" and "simple" banlist (because the VGC banlist is so small! /s) and keep it as close to what GF intended. GF is not very capable of keeping competitive Pokemon balanced, so I think Smogon should do what it can to balance its standard metagame while still remaining true to Pokemon's primary mechanics. If I wanted to play GF's metagame, I'd go play VGC, but this is Smogon's metagame.They'd have to ban so much they'd be making their own metagame instead of Nintendo doing it. Nintendo provides the parts, Smogon builds the game. If Nintendo doesn't ban weather, Smogon shouldn't ban it either unless it's ridiculously broken and it wasn't. It just ruined the metagame. And banning like 15+ Pokemon from a tier isn't a good idea either, they've never done it before and people would complain. And you would need like 15 bans because BW OU was full of ridiculously high-powered moves backed by weather and ridiculous offensive stats.
It was popular no doubt, but unlike Gen V which you either ran weather or lost there was potential in every playstyle. And aren't we trying to create a metagame for the general? The fact is any top tier Pokemon is borderline broken if used right, in BW UU I swept more then half of some people's teams with Kingdra (and I'm not even that great of a player) because I played him right with the right support and these weren't new players, they were fairly good players with 1900+ ratings and just played poorly which I capitalized on. Mega-Gar can do that but against a decent player who knows the metagame while he'll have an answer to stop Mega Gar if it threatens your team. If there's a threat, deal with it with good play and team building. Mega Gar isn't so powerful you can never counter it, it has flaws and needs support to be very good hence I don't feel it's broken. Slap Blaziken on any team and that team instantly becomes much more powerful. Slap Lugia on it and the same thing but Mega-Gar is more questionable.From my experience, Dragmag was all over the place before Salamence's ban, maybe even more so than in Gen 5 OU. Regardless, Gen 4 Salamence and Mega Gengar were only examples. My point was that even the most powerful Pokemon can seem underwhelming when used by a typical battler.
Smogon would rather not ban something like weather unless they had because it breaks the game, weather did not break the game, it just made it worse. Gamefreak themselves nerfed weather in the end. Smogon can do whatever it wants but they try make it so it's as close to the cartridge experience as possible, I remember reading a thread on Smogon about this. Weather and powerful isn't broken, it's just awful but Smogon wasn't going to ban weather nor the 15+ powerful Mons for balance but it takes too much away.I'm not sure I follow. Smogon makes their own metagames; GF isn't the one that makes their tiers. Bans don't alter mechanics. Smogon has plenty of metagames with absolutely massive banlists (see: UU and below), and yet OU shouldn't receive the same treatment? The Uber tier is only going to get larger as the power creep gets worse and worse. Smogon can either do whatever it takes to make OU as balanced as possible, or do very little to retain a "small" and "simple" banlist (because the VGC banlist is so small! /s) and keep it as close to what GF intended. GF is not very capable of keeping competitive Pokemon balanced, so I think Smogon should do what it can to balance its standard metagame while still remaining true to Pokemon's primary mechanics. If I wanted to play GF's metagame, I'd go play VGC, but this is Smogon's metagame.
OU is far from being a traditional and pure experience, though. Ubers is the only metagame close to that, and even it has a few clauses that set it apart from that description. I recall there being discussions on Smogon about this too. I've read some of the recent threads but one that sticks out in my mind is, of course, Doug's metagame characteristics thread. In the end, there isn't a right or wrong way to manage a metagame. There's going to be people that want to adhere as closely as possible to what game intended, and those that prefer to do whatever it takes to make the metagame enjoyable. Anyway, change of topic, yes?Smogon can do whatever it wants but they try make it so it's as close to the cartridge experience as possible, I remember reading a thread on Smogon about this.
What Pokemon do you predict to be banned next?