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[Pokeemerald] PokedexPlus in HGSS style UPDATED

Excellent version of the pokedex, I liked it a lot so I inserted it in my repository, I tried it in the game and everything is fine, now only the dexnav remains

<3 thanks for this and I will not forget to give credits!
 
Just pushed a huge update, I hope you enjoy!
Now with ALL follow up evolutions, improved layout and information display style!
[PokeCommunity.com] PokedexPlus in HGSS style UPDATED


If you use my dex in your project and its public let me know, I'll add a link!
 
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Hey xaman started a new project and tried pulling this into it, got a couple of errors, that seem to stem from gEvolutionTable.

[PokeCommunity.com] PokedexPlus in HGSS style UPDATED


I was guessing that for some reason it can't get the function, so I tried adding #include "data/pokemon/evolution.h" to the top, but it causes other issues.

[PokeCommunity.com] PokedexPlus in HGSS style UPDATED
 
Hey xaman started a new project and tried pulling this into it, got a couple of errors, that seem to stem from gEvolutionTable.

[PokeCommunity.com] PokedexPlus in HGSS style UPDATED


I was guessing that for some reason it can't get the function, so I tried adding #include "data/pokemon/evolution.h" to the top, but it causes other issues.

[PokeCommunity.com] PokedexPlus in HGSS style UPDATED
To solve your problem you just have to define gEvolutionTable as an extern function in the file where you intend to make use of it.
In other words, throwing in a extern struct Evolution gEvolutionTable[][EVOS_PER_MON]; somewhere near the top at src/pokedex.c should fix it.

Ex:
[PokeCommunity.com] PokedexPlus in HGSS style UPDATED


Also yeah, remove that #include "data/pokemon/evolution.h". That's incorrect.
 
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To solve your problem you just have to define gEvolutionTable as an extern function in the file where you intend to make use of it.
In other words, throwing in a extern struct Evolution gEvolutionTable[][EVOS_PER_MON]; somewhere near the top at src/pokedex.c should fix it.

Ex:
[PokeCommunity.com] PokedexPlus in HGSS style UPDATED


Also yeah, remove that #include "data/pokemon/evolution.h". That's incorrect.

Ah, that did it. Thanks a lot. I had seen extern functions all over the decomp, but I wasn't sure what they were. Still new to C.
 
First, thank you. while i have some problem when compiling, when its success it works nice.
but i wanna ask about something (sorry for bad english).
[PokeCommunity.com] PokedexPlus in HGSS style UPDATED
https://im.ge/i/DsHEr
in this picture, the text kinda overflowing the selector.
so i wanna ask, how can i change the size of the selector? is it from function in pokedex.c file or image?
thanks in advance.

While im at it, i wanna share an issue and fix while compiling this project.
Spoiler:


and if you experience cant go back from search result page to pokedex. try this:
Spoiler:


i hope this can be useful
 
First, thank you. while i have some problem when compiling, when its success it works nice.
but i wanna ask about something (sorry for bad english).
[PokeCommunity.com] PokedexPlus in HGSS style UPDATED
https://im.ge/i/DsHEr
in this picture, the text kinda overflowing the selector.
so i wanna ask, how can i change the size of the selector? is it from function in pokedex.c file or image?
thanks in advance.

While im at it, i wanna share an issue and fix while compiling this project.
Spoiler:


and if you experience cant go back from search result page to pokedex. try this:
Spoiler:


i hope this can be useful


Thank you for telling me, fixed it!
[PokeCommunity.com] PokedexPlus in HGSS style UPDATED
 
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So I followed your tutorial to a T and i also have the the newer battle engine by RHH. This is the error I'm getting
Code:
make: *** No rule to make target `src/tx_difficulty_challenges.h', needed by `build/emerald/src/pokedex.o'.  Stop.
 
Hi there. I'm also new to decomp, and I'm trying to implement this using the RHH as well.

I followed the instructions in the first post to the best of my ability, and got some merge conflicts. A friend helped me out through those, but now when I go to make the game, I get this and no game:
[PokeCommunity.com] PokedexPlus in HGSS style UPDATED


Any idea what to do?

Edit: My friend figured it out and it's working for us now. She said "i had to replace all instances of the sSpriteXXXXXX stuff with gSpriteXXXXXXX in the pokedex thing"; the files with these changes can be found here if anyone else is having the same problem: https://www.mediafire.com/file/eqowlmvn1uw9zi4/PokedexPlus_Fixes.zip/file
 
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