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FireRed hack: Pokemon Flare Red Version

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Splash

But nothing happened.
  • 658
    Posts
    15
    Years
    I'm on Holiday right now.. Be back after a few months. Ciao!

    [PokeCommunity.com] Pokemon Flare Red Version

    FlareRed: Total Reboot

    Base Rom: Firered V1.0
    Demo Patch: Mediafire


    "Power, Justice or Fame. Which path is worth taking?"

    Creator's Notes:
    Hi guys it's me again here to bring you a new old hack for those
    who want to rewind their nostalgia. FlareRed is a hack which
    will completely reinvent the Original Firered Story. We at Team
    Splash have brainstormed for hours thinking new features that
    can make the game exciting and hopefully has a lot more
    replayability than the original game. So I hope you support this
    game until it finishes.


    Progress Log
    Code:
    _________________________________________________________________________
                             [COLOR=Silver]Build 1 Progress[/COLOR]
    _________________________________________________________________________
    [COLOR=SeaGreen]||[/COLOR]||| - Events
    [COLOR=Green]|||[/COLOR][COLOR=SeaGreen]|[/COLOR]| - Features
    [COLOR=SeaGreen]||[/COLOR][COLOR=Green]|[/COLOR]|| - Map Editing
    [COLOR=SeaGreen]||[/COLOR][COLOR=Green]|[/COLOR]|| - Script
    [COLOR=Green]|[/COLOR][COLOR=SeaGreen]||[/COLOR]|| - Misc
    _________________________________________________________________________
                                   [COLOR=silver]Hack News[/COLOR]
    _________________________________________________________________________
    [CENTER] Current Arc in Progress: Cerulean Arc
    [/CENTER]
     _________________________________________________________________________
    *Added some more features in the upper floor
    *Made mew and deoxys obey my will!
    *Changed the intro a bit
    *Added a way to have evolutionary stones early on
    *Removed D/N cause it's buggy in my hack.. O.o
    *Finished the final scenario of the Mt. Moon Arc
    *Added more events to the game
    *Change some of the Pallet Town Events
    *Edited the Intro
    *Re-Edited the Titlescreen
    *Changed in-battle messages
    *Forced Text Speed to "Fast"
    *Edited Wild Grass Pokemon From Route 1 - Mt Moon
    *Fixed some Typo in the intro O.o
    *Changed a couple of the main character's team
    *Nerfed some early trainer battles
    *Finished some text files for the Documentation
    *Reduced the price of stuff like Potions
    *Increased the price of stuff like BerrIES
    *Inserted Barry the Berry Dude
    *Fixed a couple of bugs in the internal parts of the game
    *Added New Pokemon(Finally O.o)
    [COLOR=DarkOrange]-> Starly Line
    -> Shinx Line
    -> Gible Line
    -> Riolu Line
    -> Croagunk Line
    -> Munna Line
    -> Sewaddle Line
    -> Venipede Line
    -> Cottonee Line
    -> Scraggy Line
    -> Foogus Line
    -> Joltik Line
    -> Ferroseed Line
    -> Tynamo Line
    -> Litwick Line
    -> Axew Line
    -> Cubchoo Line
    -> Druddigon
    -> Golett Line
    -> Pawniard Line
    -> Boufallant
    -> Heatmor
    -> Durant
    -> Deino Line
    -> Larvesta Line
    -> Bunnelby Line
    -> Flabebe Line
    -> Skiddo Line
    -> Pancham Line
    -> Skrelp Line
    -> Clauncher Line
    -> Tyrunt Line
    -> Hawlucha
    -> Goomy Line
    -> Phantump Line
    -> Bergmite Line
    -> Noibat Line[/COLOR]
    *Inserted a Couple of Sprites
    *Added New Items:[COLOR=DarkOrange]
    -> Link Cable
    -> Dawn Stone
    -> Dusk Stone
    -> Shiny Stone[/COLOR]
    *Edited Titlescreen
    *Implemented Day/Night System
    *Added all Cross Gen Evolutions
    *Added a Demo with Bugfix
    01/07/15 -> [COLOR=Red]Demo 2 is released[/COLOR]
    *Nurse Joy Healing Script Bug fixed
    *Dynamic Marts are now a thing
    *Edited Trainer Valley
    *Edited Pewter
    *Edited Viridian Forest
    *Edited Route 2
    *Edited Route 22
    *Primo will now be essential to continue the story
    *Disabled Poison in the Overworld
    *TMs are now reusable
    *Player will now face the trainer before the battle
    *Egg Hatch Level changed from 5 to 1
    *Edited the Pickup Table:
    [I][COLOR=DarkOrange]->15% Sitrus Berry
    ->10% Nugget
    ->10% Lum Berry
    ->10% Leppa Berry
    ->10% Rare Candy
    -> 5% Shell Bell
    -> 5% PP Max[/COLOR][/I]
    *Updated Critical Hack to Gen VI Standards
    *Inserted Run Off Ledges
    15/06/15 -> [COLOR=Red]Uploaded Demo Patch[/COLOR]
    *Added NPCs saying random stuff
    *Edited Viridian City
    *Inserted New Atlas Sprite
    *Inserted New Blue Sprite
    *Edited Route 1
    *Edited Pallet Town
    *Inserted Love ASM
    *Inserted B/W Repel Routine
    *Inserted Exp upon Capture
    *Inserted JPAN's Hacked Engine
    *Inserted DPPt Font
    *Inserted DS Style Sprites
    *Inserted MrDS's Rombase
    If it's under an uploaded patch then it means that the feature is inserted.

    Features:
    Code:
    [COLOR=Green]Green[/COLOR] means it's already added into the patch
    [COLOR=Blue]Blue[/COLOR] means it's in the works or semi-working but not released
    [COLOR=Red]Red[/COLOR] means it's planned
    [COLOR=SlateGray]Grey[/COLOR] means it's in limbo for now
    Green's Douchebaggery Increased by 30%
    Yes that's the first feature I'm gonna mention :P

    Moral Compass
    This feature allows your character to make ingame decisions
    which will affect your gameplay sooner or later.

    Factions
    Three factions hold influence over Kanto. Your Moral Compass
    will decide in which faction you end up with.

    Different Endings
    Because of the Moral Compass the game will have multiple endings
    all of which is based on some ingame decisions you will make.

    More Rivals
    Unlike the original game which only gives you one rival this game will
    give you three different rivals. And all three of them have different paths.

    Challenging Gyms
    No more boring gyms. This game will reimagine every gym so that you
    would have more fun!

    Faction Perks!
    After joining a faction you will also gain perks from said factions.
    The perks are planned but will be revealed later on.

    Minor Aesthetic Changes
    Some places in the map are changed for better or worse xD

    Pokemon making sense
    Your Pokemon will now obey you if happiness is high enough
    even if you dont have the proper badge.

    Reusable TMs
    You can now reuse TMs as many times as you want.

    Trainer with EVs
    Trainers will now have custom EVs, Natures and IVs

    Items Banned!
    Items are now banned in battle.
    Berries are fine though.

    Faction Exclusive Areas
    Factions will have areas solely dedicated to them.
    That means you can only enter it when you join them.

    Minor Features:
    Spoiler:


    Screenies:
    Spoiler:



    Bugs ;(
    Spoiler:


    Let's plays of the hack
    MaxEzzy's Playthrough:

    Spoiler:


    Playthrough Link:

    Galatic Pokemon's Playthrough:
    Spoiler:


    Playthrough Link:
    https://www.youtube.com/playlist?list=PLsWAsarmQkCfYgqT04f3NxKDgDchDMFfw

    FatefulEndingz' Playthrough
    Spoiler:

    Playthrough Link:
    https://www.youtube.com/watch?v=ePMNn3dEBQk&list=PL3Ii752bj35HZt9IyShIb32tniGVABO_v




    Credits:
    Me for the Scripting and for most of the ideas
    tonic and Blueshine for testing and ideas
    Delta - For his custom sprites :D
    MrDollSteak for the rombase
    JPAN for his engine
    Doesntknowhowtoplay for his exp upon capture, Trainer with EVs and displaying iv stat routine
    Darthatron for his B/W Repel Routine
    Kurapika for his G3T
    FBI Agent for his Love Routine
    daniilS for his Run Off Ledges Routine
    Aethestode for his Rocket Duo Sprite
    Slowpoke13 for his DS Style Sprites
    Diegoisawesome for his tutorials and tools
    Luho for his tool
    Hackmew for his tool
    LoveTails for his sprite
    chimcharfireworkd for the Blue sprite
    R&D Department for giving me all the answers before I even ask
    and you for supporting me! xD
     
    Last edited:
    Yep, glad to be on board! Also, by username may be Blueshine, but you can call me Theo, it's what all of my friends call me.
     
    I was tempted to release it later on with more content but I was too excited so I released it just after a few days of making it haha. I promise to make another demo up to Pewter.
    Cool will we be able to face Brock too. I want to ask will romance be an option in this game the reason Isak because it was in your last hack so will Aqua be in this game or will Blue be your default interest if romance is an option.
     
    Hey the game looks awesome! I'll definitely be giving it a go. I like the idea of the luck system, that should add a fun extra element.
     
    Hey the game looks awesome! I'll definitely be giving it a go. I like the idea of the luck system, that should add a fun extra element.

    Thanks man! Will be adding more features to the list soon :)

    Cool will we be able to face Brock too. I want to ask will romance be an option in this game the reason Isak because it was in your last hack so will Aqua be in this game or will Blue be your default interest if romance is an option.
    Id like to leave my options open but no romance for now hehe
     
    A reboot? Sounds like DarkViolet.
    I highly suggest looking at Master Bryss's run of that game of the Nuzlocke forums, as he has some insights that could very well improve the quality of your game.
    I might take a look at this game at some point, though.
     
    A reboot? Sounds like DarkViolet.
    I highly suggest looking at Master Bryss's run of that game of the Nuzlocke forums, as he has some insights that could very well improve the quality of your game.
    I might take a look at this game at some point, though.

    Yup a reboot just like what the title says xD
    Also read the features you might see the distinction between the two hacks ;)

    Oh and thanks I'll check it out later!
     
    Last edited:
    {:3} This looks like it's gonna be one of the most awesome hacks in a while. Still playing FART {XD} But I'm trying this out soon as I get home
     
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