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Pokemon Mercury

Thanks but the credit doesn't go to me it goes too JessieB for the sprite and Darkitsunegirl for the design.
 
It looks real great. Keep it up.
Can't wait to see more fakemons.
 
Hey ryushin5, so how is the update coming along? Also I love the sprite you made in your sig that is awesome. :D
 
Ello!
Ryushin's computer is jipped so he asked me to post a mini update
[PokeCommunity.com] Pokemon Mercury


Okay well it's far from done, but we'll be changing it a lot more, this is just an example of how you're going to get your pokemon.
Credit to OG for the event.
 
wow this looks good ryushin, I can't wait to see the final version of it I know it will be awesome.~emissary
 
Yeah...thats why I said It's not done....we werent going to use those graphics it was just an example -_-'
 
Thanks!, Well this big update is still taking a while so I wanted to show a little sneak peek of a something in my game.(click on the spoiler tag)

Spoiler:
 
It's a Hoverboard and A very good job I might add too. Great job with that Ryushing :P
 
if its a hover board then I assume that ledges and maybe rocks arent a problem? also what about water? can we hover over that too?
 
The hover board replaces the bicycle so I'm guessing that it does everything that a hoverboard does. In other words, you can't hover over water; rocks will interfere so don't try going over them; you can go over ledges if you are already on top of them (not below).
 
Hey ryushin,

I must say that your game looks fabulous, but I did notice one thing that threw off you battle scene's shot:

The placement of the enemy's box in battle (with the HP, Level , Name, etc...), it is too close to the center, possible moving it to the left (until it reaches the end would be better). For example, if you don't understand:

/------Current enemy box placement------\
Move it to:

/----------Leftward Position---------\

It just that the enemy box looks like its cut off currently.
 
I agree. I like the way it is now.
 
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