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[FireRed]
To skip the Game Freak Presents and intro fight, put 15 89 07 at 0xEC5D0.
To skip the Game Freak Presents and intro fight, put 15 89 07 at 0xEC5D0.
gen vi exp share system (em):
4A4BE - 02 21
4A594 - 01 22
4A634 - 01 20
ok this should be finalized
no more crap from me ahaha
Hey, buddy. I am new at this. is this code a cheat? or how can i add this to my game?
I was facing the same problem a few days ago. Repoint the battle script at 0x2DBD84 is not means to replace the original one with the new one directly in the address.
Firstly, you can place all the machine code in 0xECC060 like this:
"image removed"
Then replace the two pointers here from 84 BD 2D 08 to 60 C0 EC 08:
"image removed"
"image removed"
Finally, replace the bytes at 0x3DE7C with B5 DE 03 08. It may working properly now.
Nidoran Gender Symbol [FR]
I don't know if this bothers anyone else, but I never liked how the Nidorans get special treatment with regards to the gender symbol (because it's part of their name, they don't have one, unless you nickname them).
You can get rid of this but putting 00 at all of the following locations:
Code:0x08136238 0x0813623C 0x081218E4 0x081218E8 0x08049718 0x0804971C
You'll probably want to remove the gender symbols from their species names if you use this, or else it'd essentially be duplicated (once in their name, and then the standard one every Pokémon gets).
0x08093DE8
0x08093DEC
0x081B2C1C
0x081B2C20
0x0807422E
0x08074232
0x081C27E4
0x081C27E8
0x08093DE8
0x08093DEC
This is probably something you could find by yourself but it's nice to have it in one place I guess.
0xE991F8 - Trainer Card Tileset
0x3CC6F0 - Trainer Card Front Tilemap
0x3CC984 - Trainer Card Back Tilemap
0x3CCEC8 - Trainer Card Background Tilemap
0x3CD5E8 - Badges
0x3CC368 - Trainer Card Stickers
0xE99198 - Palettes (first is the Trainer Card itself (and the stickers? I think), then the background for males, then the background for females)
Hello i know everyone know about this but i just found a way to change the color in color textbox like
Pksv Example:
\c\h01\h04- Red
\c\h01\h06- Green
You can literally edit that color!
Open APE and your rom there
Go to offset 471DEC(not compressed)
And edit it, careful thou i don't know if it affect anything inside the game but i'm pretty sure it's safe to edit, just to be safe just edit the 4,5,6,7,8,9 index
If you change index 4 it will the change the \c\h01\h04..
Example you edit the 4rth index to green the command
\c\h01\h04 will be a green color in textbox.
I know almost all of you know about this but maybe some of them not so, there you go.
Merged your thread with this one, since you just state a small thing. And please write which game this is for, thanks!
Thanks for doing that!
Can i request a thing?
Do you know an asm that calls a script, i mean asm that calls a script not script that calls asm.
Because i can't figure out what to do in cfru (void*), it's asking an asm not the script itself, but i want to run some script on it, thanks if you know!