I noticed a bug that is quite dramatic, actually.
It doesn't always happens, but sometimes when my pokemon gets hit, its HP drops down to a certain point where it gets stuck (enters in a loop), and the game can't continue.
Exemple: Wild Spearow used Peck on my Happiny. HP dropped from 40 to 30... then keeps on a crazy cycle between 29 and 30, really fast 29,30,29,30,29,30,29,30,29,30... and so on.
It may be a problem with how the game approximates the damage taken, and can't round it properly. I would guess it is related to some new feature, like the black thing in the HP bar, because it never happened before.
It happened three times this week, but it is hard to replicate the same situations.
Any ideias what could be causing this?
Thank you!