Request a Team / Individual Move Set Thread

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This is my NB team:
Charizard@Charcoal(need help w/ evs)
-Belly Drum
-Double Team
-Dragon Claw
-Heat wave

Lapras@Mystic Water(need help w/ evs)
-Blizzard
-Confuse Ray
-Hydro Pump
-Substitute

Metagross@Starf Berry(need help w/ evs)
-Agility
-EQ
-Ice Punch
-Meteor Mash

Mew@Shell Bell(need help w/ evs)
-Toxic
-Psychic
-Softboiled
-Solar Beam

Tyranitar@Lum Berry(need help w/ evs)
-Crunch
-Dragon Dance
-HP(Bug)
-EQ

Rayquaza@Salac Berry(need help w/ evs)
-Dragon Dance
-Dragon Claw
-Rock Slide
-Thunder Wave

rate/fix, feel free to change pokemon/moves/items if you want to.
 
This could go in its own topic, this topic's for requesting teams not asking for team rates. That's what the whole forum is for. :P
But I shall rate anyway and help you out. You do need it. Changes in bold.
This is my NB team:
Charizard@Salac Berry
EVs: 252 Atk / 140 Spd / 116 SAtk
Jolly Nature (+Spd -Sp.Atk)
-Belly Drum
-Substitute
-Hidden Power[Flying]
-Overheat
EEEEEEEEEEEWWWW no don't use Double Team. This is the Bellyzard, and I would suggest you lead with another Pokemon. Dragon Claw isn't a physical attack until Diamond and Pearl and it's still not as powerful as HP Flying with Same Type Attack Bonus.

Lapras (F) @ Leftovers
Trait: Water Absorb(Be sure you have it!)
EVs: 36 HP / 22 Def / 252 SAtk / 200 SDef
Modest Nature (+SAtk, -Atk)
- Heal Bell/Roar/Confuse Ray
- Ice Beam
- Surf
- Thunder/Thunderbolt
If you use Smogon's mod or any mods with XD moves then Heal Bell is an option for you, but failing that go with Roar or Confuse Ray. Maybe Safeguard too. Lapras can plow through Vaporeon or Suicune with Thunder. You can use Thunderbolt instead for accuracy but Thunder gives you some good milage.

Metagross@Leftovers
EVs: 180 HP / 232 Atk / 96 Spd
Adamant Nature (+Atk, -SAtk)

-Agility
-EQ
-Explosion
-Meteor Mash
Explosion is great if Metagross is near its end.

Mew@Leftovers
252 HP / 180 Def / 4 spd / The rest in sp. def
-Toxic
-Psychic/Thunderbolt
-Softboiled
-Protect/Calm Mind/Thunderbolt/Flamethrower/infinite possibilities here
A defensive Mew would work well here.

Tyranitar@Leftovers
EVs: 252 HP / 68 Spd / 188 SAtk
Quiet Nature (+SAtk, -Spd)
- Crunch
- Focus Punch
- Substitute
- Thunderbolt

Ai yi yi, too many physical sweepers already, so I made this the Tyraniboah. I would've normally suggested Choice Band Tyranitar, but you already have two physical sweepers so go with this. Sand Stream kind of hurts your Charizard though.

Rayquaza@Leftovers/Lum Berry
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk) or Modest Nature (+Sp. Atk, -Atk)
- Thunderbolt
- Ice Beam
- Dragon Claw
- Crunch

Special Sweeping Rayquaza is what you need.

rate/fix, feel free to change pokemon/moves/items if you want to.
Mew and Lapras are your only defensive Pokemon but you should do ok with the changes I've made. Items like Mystic Water or Charcoal don't give enough of a boost to matter.
Good luck, and next time post a new topic for a team rate, not in Request-a-team. :P
 
Not sure if this is the right topic but i didn't want to create my own thread for this.(i don't EV train cause i'm lazy and like my pokemons stats to be as even as possible and i only recently started paying attention to natures)

I have my Acanine
lv 74.
Modest nature
HP 223
Attack 184
Defense 148
Sp.Atk. 200
sp.Def 141
Speed 185

Solarbeam (Weavile knows sunny day)
Flamethrower
dragon pulse
Extremespeed

I thinking of adding earthquake instead of extremespeed or Dragon pulse so it can take down other fire types.
Suggestions?
 
This is my Elite 4 challenging team.

Empoleon - L55
Docile Nature
-Surf
-?
-?
-?

Lucario - L55
Lonely Nature
-Aura Sphere
-?
-?
-?

Palkia - L55
Mild Nature
-?
-?
-?
-?

Rampardos - L55
Gentle Nature
-Ancient Power
-Zen Headbutt
-?
-?
.
Suggestions please.
 
OU, can have D/P pokemon, can have legendaries (any pokemon, including darkrai, arceus, etc.), CAN have ubers, 2 physical sweepers, 2 special sweepers, 1 physical wall, 1 special wall.
 
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Hey, could someone please do me a team if they can please?
I have decided on
Shuckle
Blissy
Garchomp
Weavile

I am not sure what to have next.
Would someone be able to do a move set and EV spread for shuckle, blissy, Garchomp and the other 2 in my team please? You can choose 2 which would go best.
I have got Weaviles set! thanks again people!
Gaara!
 
I would like a team. I would like it surrounded around annoying pokemon and attacks like Curse, Confuse Ray, Attract, Thunder Wave, Toxic, and Destiny Bond. I would like its stats to be high Def and SDef. No UBER if you dont mind. thx. I know that i want a Dusknoir on it.
 
First, take out shuckle, garra.

Put in swampert and a fire type. followed by a legend if u want one, or a skarmory
 
Hmm
What about a team with these Pokemon?

Garchomp
Weavile
Staraptor
Empoleon
Rapidash
Luxray

You can change some Pokemon if you want, or have the team revolve around one of them.
 
im thinking about starting a new game. and i want a team that doesnt consist of gyrados/luxray. you know the typical pokemon. can someone make me a non typical team?
 
Hey! I'm trying to base a Team around a very underused (For a reason) Kecleon. It's a Generic Skill Swapping Shadow Clawer Kecleon, currently trying to improve its speed EVs.

Kecleon@Leftovers
EVs: 126 Attack 252 Sp Attack 126 Speed 4 HP
-Skill Swap
-Shadow Claw
-Aerial Ace (It's Fast unavoidable and covers its' Fighting Weakness)
-Return (STAB)

A May include a Dew more under Used Pokes Like Mantine, Octillery or Persian. No Leegendaries or ubers Please.
 
Infernape is a good fire, garra. or a guy wit a fire attack will do
 
i want a wi-fi team with no ubers that is based on a Pikachu
 
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I was away from this topic long enough, so I should at least answer some calls
Hmm
What about a team with these Pokemon?

Garchomp
Dusknoir
Blissey
Empoleon
Rapidash
Zapdos

You can change some Pokemon if you want, or have the team revolve around one of them.
Too Sweeper based. I'm changing a few of them.

Garchomp @ Leftovers / Life Orb
Ability: Sand Veil
EVs: 176 HP / 128 Atk / 204
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Stone Edge / Fire Fang
- Earthquake
- Dragon Claw / Outrage / Dragon Rush

Dusknoir @ Leftovers
Ability: Pressure
EVs: 228 HP /104 Atk / 176 Def
Impish Nature (+Def, -SAtk)
- Shadow Claw
- Substitute / Will-o-Wisp
- Pain Split
- Focus Punch / Thunderpunch

Blissey @ Leftovers
Ability: Natural Cure
EVs: 212 HP / 216 Def / 80 SAtk
- Softboiled
- Stealth Rock
- Aromatherapy
- Ice Beam / Thunder / Seismic Toss
If you actually have the patience to play Emerald for Battle Points, then run Seismic Toss. Otherwise, Ice Beam and Thunder are your other 2 viable options.

Empoleon @ Wise Specs / Petaya Berry / Leftovers
Ability: Torrent
EVs: 44 HP / 216 Spd / 248 SAtk
Modest Nature (+SAtk, -Atk)
- Agility
- Hydro Pump / Surf / Brine
- Ice Beam
- Flash Cannon / Grass Knot
Brine can be pretty awesome if you can weaken the enemy team beforehand.

Rapidash @ Choice Band
Ability: Flash Fire
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Flare Blitz
- Megahorn
- Double-Edge
- Quick Attack
Anti-Infernape if you ask me. ;)

Zapdos @ Leftovers
Ability: Pressure
EVs: 128 HP / 108 Def / 136 Spd / 136 SAtk
Modest Nature (+SAtk, -Atk)
- Light Screen
- Thunderbolt
- Hidden Power (Flying) / Hidden Power (Ice)
- Roost
Not really a big need for HP Ice, so probably HP Flying for those unwanted Heracross that visit you.
 
I was away from this topic long enough, so I should at least answer some calls

Too Sweeper based. I'm changing a few of them.

Garchomp @ Leftovers / Life Orb
Ability: Sand Veil
EVs: 176 HP / 128 Atk / 204
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Stone Edge / Fire Fang
- Earthquake
- Dragon Claw / Outrage / Dragon Rush

Thanks for the team! Just one problem.. EVs for Garchomp? 204 of what? xD Oh, and the nature for Blissey. oO;
 
Oh sorry. Garchomp needs 204 EVs in Speed.
Blissey is to be ran with a Bold Nature.
 
I'd like a team. So far the pokemon I have for it are Gengar and Dragonite. Movesets:

Gengar@ (I don't know what item to put)
~Modest
~Levitate
Moves:
-Shadow Ball
-Thunderbolt
-Destiny Bond
-?

Dragonite@ (I don't know what item to put)
~Adamant
~Inner Focus
Moves:
-Dragon Dance
-Dragon Claw
-Fire Punch?
-?

Any suggestions? (movesets aren't 100%, I'd still like some help with that if you think it needs improvement.) I'm thinking about putting in an Infernape. I did, after all, hatch over 30 Chimchars until I got a Jolly one.
 
Hmm..

Someone(not me, not knowledgable enough), should make a team building guide for Diamond/Pearl, unless is already working on it then.. work harder! ^_^ Also, though I know it's not the appropriate topic, WHY DID THEY NOT GIVE FLAREON FLARE BLITZ? WTF? <---was building an Eevee team, and since Flareon was the last one he got, this was my final thoughts on the team. Jolteon baton passing Agility to a Flareon with max Attack EVs and Flare Blitz in its arsenal is a scary thought.. (Just like the first time one faces Ninjask baton passing 3 levels of speed to a Machamp with max HP and Attack IVs).
 
I would like a team. I would like it surrounded around annoying pokemon and attacks like Curse, Confuse Ray, Attract, Thunder Wave, Toxic, and Destiny Bond. I would like its stats to be high Def and SDef. No UBER if you dont mind. thx. I know that i want a Dusknoir on it.

Okay.. so you want a team of annoyers and tanks, and Dusknoir, which is a physical tank, and by using Dusknoir, you're not taking advantage of his attack? Okay..

Wigglytuff@Leftovers
EVs: 252 HP 252 Atk/Def/SDef 6 Atk/Def/SDef
Adamant/Impish/Careful Nature
Ability: Cute Charm
Psych Up
Swagger
Drain Punch
Thunder Wave

Okay, I've never used a Wigglytuff, but this is what I see.. Start with Thunder Wave, move into Swagger, hope either paralyzation/confusion to hit him, OR if he used a physical attack and Cute Charm attracts him/her, and during the stalls, THEN use Psych Up, get the Attack boost, then Drain Punch and hope to regain any HP lost. Run from ghosts!(Unless you want to Swagger it to death).

Ninetales@Leftovers
EVs: 252 Def 252 Spd, 6 Sp Def
Bold Nature
Ability; Flash Fire
Hypnosis
Dream Eater
Over Heat/Will-o-Wisp/Confuse Ray
Nasty Plot

Over Heat or Will-o-Wisp, depending on how you want to deal with pkmn resistant to Dream Eater, unless you've already used Nasty Plot, then a resistance is no longer a matter of substance because with a little luck, and a speedy Hypnosis, you can probably manage a Nasty Plot or two(all Over Heat fodder). Will-o-Wisp is also a viable option for tanking as Burns cut a pkmn's attack stat OR a Nasty Plot'd Over Heat that OHKOs pkmn that are not resistant.

Skarmory@Leftovers
EVs: 252 Def, 252 SDef, 6 HP
Careful Nature
Ability: Keen Eye(not Sturdy, as OHKO moves are banned, I think)
Roar
Spikes
Roost/Drill Peck/Brave Bird/Stealth Rock
Roost/Drill Peck/Brave Bird/Stealth Rock

I'm not a big Skarmory fan, but if you're looking for a physical tank with little weaknesses, this is your guy. If up against a pkmn with limited arsenal against it, it has time to set up. Spikes, Spikes, maybe a Roost in between, Stealth Rock, Roar, you get the picture. You can choose between Drill Peck or Brave Bird if you don't like Roost or Stealth Rock, Brave Bird because he has no Atk EVs, Drill Peck if you don't like the Recoil damage.

Mismagius@Leftovers
EVs: 252 Def, 252 Spd, 6 SDef
Bold Nature
Ability: Levitate
Pain Split
Destiny Bond
Perish Song
Mean Look

Not much explanation, she's a speedy Destiny Bond, and pulls off the much annoying Mean Look/Perish Song combo well. Pain Split as it doesn't really have much of a better recovery move.

Shuckle@Leftovers
EVs: 252 Def, 252 SDef, 6 HP
Bold/Calm Nature
Ability: Sturdy
Toxic
Protect
Encore/Bide/Rest/Stealth Rock
Encore/Bide/Rest/Stealth Rock

Shuckle's an enigma to me.. if only it had a LITTLE more HP, maybe a base of 60? Or even 40! Sadly it has a meager 20. With more, it'd defeinitely be a little closer towards the UU/OU border. Anyway, basic Toxic Staller, Stealth Rock is there if you don't want to set it up with Skarmory, Bide and Rest are self explanatory, or Encore is there for a little more dashes of annoyance.

Don't understand why you'd want Dusknoir instead of Dusclops, as Dusclops is better for tanking/annoying, but oh well!

Dusknoir@Leftovers
EVs: 252 Def, 252 SDef, 6 Atk
Adamant Nature
Ability: Pressure
Earthquake/Elemental Punches(Physical Filler, basically)
Shadow Punch
Brick Break
Trick Room

Dusknoir was built to be a Physical Tank, and thus he should be. Makes an excellent Trick Room-user.

Dusclops@Leftovers
EVs: 252 Def, 252 SDef, 6 HP
Bold/Calm Nature
Ability: Pressure
Will-o-Wisp
Pain Split
Night Shade
Mean Look

JUST IN CASE, you want to use Dusclops instead. I adore Dusclops, myself, but I'm partial to either one. You can even use both if you desire it!

Dunsparce@Leftovers
EVs; 252 HP, 252 Atk, 6 Spd
Adamant Nature
Ability: Serene Grace <---IMPORTANT
Thunder Wave
Head Butt/Bite(for Ghost-Types)
Water Pulse/Ancient Power/Roost
Water Pulse/Ancient Power/Roost

King of Annoyers! At least in my eyes. There's little explanation, Thunder Wave to allow you to go first, then Head Butt away! Flinching's a pain, especially for pkmn who have to set up the field. Water Pulse/Ancient ARE special attacks, and will do meager damage, but the benefits boosted by Serene Grace will prove useful. Roost is for survability, but I like the luck theme behind it. Makes battling more exciting.

So well there, 8 options for a 6 pkmn team, all viable options, of course. If you're curious about any other pkmn, feel welcome to private message me and I'll try to get back to you as soon as possible. Other options I thought are pkmn like Cloyster or Snorlax, but I'm not sure how much you wanted to dwell into the sub-sweeper so much. Curselax lost a bit of its umph in Diamond/Pearl, but totally viable. Curselax being..

Snorlax@Leftovers/Chesto Berry
EVs: 252 HP, 252 Atk, 6 Def
Ability: Immunity(Thick Fat is an option, but Immunity cuts off Toxi-stallers)
Adamant/Careful Nature
Curse
Body Slam
Earthquake/Crunch
Rest

Many options for annoyers, just get back to me on what you think of this set.
 
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