Request an Individual Move Set Thread

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Eh, just seeing if I could get a physical houndoom...

Houndoom @ Muscle Band
Adamant/Naive
252Atk/252Spe/6hp

- Howl
- Thunder Fang
- Fire Fang
- Crunch/Iron Tail


Meh, Probably screwed up bad...

Help?

Oh and can someone help me with an Ambipom set?
 
Eh, just seeing if I could get a physical houndoom...

Houndoom @ Muscle Band
Adamant/Naive
252Atk/252Spe/6hp

- Howl
- Thunder Fang
- Fire Fang
- Crunch/Iron Tail


Meh, Probably screwed up bad...

Help?

Oh and can someone help me with an Ambipom set?

Arcanine kinda does that better and gets priority in Extremespeed and better attack =p.


Ambipom@Choice Band
252 ATT /252 SPEED / 6 HP
Jolly
Technician
~ Return
~ Focus Punch / Brick Break
~ Payback
~ Fake Out / U-turn / Fire Punch

or

Ambipom@Leftovers
252 HP / 4 SpA / 252 Spe
Timid
Technician
~ Baton Pass
~ Nasty Plot
~ Swift
~ Thunderbolt / Taunt / Substitute

or

Ambipom@Life Orb
252 ATT /252 SPEED / 6 HP
Jolly
Technician
~ Fake Out
~ U-turn
~ Brick Break
~ Payback / Return

=p
 
meh, if you're going to try a pure physical set, it's not easy at all.

Houndoom@Salac Berry
Adamant/Lonely or Jolly/Hasty
252atk/252speed/6HP

Endure/Substitute
Reversal
Crunch
Howl/Fire Blast

Sub/Endure Reversal is your best shot at a physical set. Getting a Howl in the switch-in, Sub or Endure as you see fit, activate Salac Berry at 1HP, then sweep (Hopefully). If you go Fire Blast, that'll get rid of big steels, although you might have to invest in some special attack to do notable damage.

Sub protects you from status, but Endure makes Stealth Rock/Spikes unable to ruin your plan. Sandstorm or Hail ruin both sets, unfortunately. Therefore, get a weather changer if you dare try this.
 
still looking for a bold spiritomb set as a mix wall

Walling spiritomb need the SpDef boost, so you're gonna have to find a way of breeding. Odds are your spiritomb's IVs won't be top-notch if it isn't bred anyway. The only standard spiritomb to use bold is:

Spiritmob@Lefties
Bold
252HP/252Def/6HP
Rest
Sleep Talk
Calm Mind
Dark Pulse

Mono-attacker. More defence, less coverage. The sets D_A listed are generally more effective.
 
Hey, what's a good lead that can counter Aerodactyl and Azelf leads? I've been considering Bullet Punch CBGross, but that obviously dies to both.

Pokemon@Trick scarf

Also there are fake out anti leads (e.g ape and weavile) and Meteor Mash + BP Lead gross does it too. Azelf also looses to tar.

However preventing them setting up sr is a tough task.
 
Pokemon@Trick scarf

Also there are fake out anti leads (e.g ape and weavile) and Meteor Mash + BP Lead gross does it too. Azelf also looses to tar.

However preventing them setting up sr is a tough task.

Hm, seems pretty broad. Is there anything that can counter (or at least defend against) suicide leads, while still serving a purpose later in a battle?
 
I got an UT Palkia and I'm interested to go with the "Mixed Attacker" set that's on Smogon.

Thing is, my Palkia is Naive (+Spd / -Sp.Def) instead of Hasty (+Spd / -Def)
IVs: 1/24/3/30/14/30

Is it really a pain ?!
 
I got an UT Palkia and I'm interested to go with the "Mixed Attacker" set that's on Smogon.

Thing is, my Palkia is Naive (+Spd / -Sp.Def) instead of Hasty (+Spd / -Def)
IVs: 1/24/3/30/14/30

Is it really a pain ?!
Shouldn't make a huge difference, no. Just keep in mind it can't switch in as easily on Special Attacks as it could before. You should be fine, though.

Airconditioning, I usually let them set up their SR and faint (Baiting and Predicting an explosion from Azelf). Afterwards, I will just resort to spinning.

If you must, Adamant LO Fake Out & Ice Shard Weavile can take out both without letting them move, iirc. It can also make a half decent Revenge killer for later on. It has troubles with the new Metagross Leads, though. Your choice. :D

Reese, you may want to elucidate the sort of moveset that you wish to use? It just has quite a lot of options, ta.
 
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Thanks a lot dudes ;)
I was thinking of the pretty same setup as Smogon...

PALKIA @ Lustrous Orb / Life Orb
252 Sp.Atk / 252 Spd / 6 Atk
- Surf
- Thunderbolt (instead of Thunder)
- Spatial Rend
- Aqua Tail

It'll be used on an Uber-rain-team with Kyogre
 
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AC, Metagross actually does a great job at owning Azelf and Aero. I use this;

Metagross@Leftovers *FACE!!*
Adamant
204HP/76atk/224sp.def

Meteor Mash
Bullet Punch
Stealth Rock
Earthquake

I can't stress how many people don't expect this, but this thing owns both Aero and Azelf rather easily. Meteor Mash + Bullet Punch crushes Azelf, and 2 Bullet Punches brings Aero down, but you might lead with Mash anyway to trick sash leads. Don't Stealth Rock until AFTER you eliminate their lead or scare it off. It's too vulnerable to Taunt to not lead with an attack, and the first turns are crucial. If you Meteor Mash a Taunting Azelf, it's ruined.

The copious amount of special defense is to deter Fire Blast, as well as being a better check to Gengar. It's designed to survive something like an Overheat from Heatran, so you should be fine on all accounts.
 
Thanks a lot dudes ;)
I was thinking of the pretty same setup as Smogon...

PALKIA @ Lustrous Orb / Life Orb
252 Sp.Atk / 252 Spd / 6 Atk
- Surf
- Thunderbolt (instead of Thunder)
- Spatial Rend
- Aqua Tail

It'll be used on an Uber-rain-team with Kyogre
If you have Rain Support, then Thunder is the better option. It always hits in the Rain.
 
airconditioning: I think that the only way to prevent Suicide leads from setting up is being faster and Taunting them. I dont think that there is anyother way you can stop SR. But then again you can always pack a spinner so..
 
Metagross@Leftovers *FACE!!*
Adamant
204HP/76atk/224sp.def

Meteor Mash
Bullet Punch
Stealth Rock
Earthquake

Interesting... but how does it fare mid-late game? It looks pretty nice, but I want to make sure.

As for the spinner issue, I'm not sure I can spare it. I use Slowbro on my team (non-negotiable), so Starmie would only add to the number of weaknesses he carries. Donphan looks interesting, as does Tentacruel (if only I could get Rapid Spin and Knock Off on the same set...). Any suggestions?
 
Interesting... but how does it fare mid-late game? It looks pretty nice, but I want to make sure.

As for the spinner issue, I'm not sure I can spare it. I use Slowbro on my team (non-negotiable), so Starmie would only add to the number of weaknesses he carries. Donphan looks interesting, as does Tentacruel (if only I could get Rapid Spin and Knock Off on the same set...). Any suggestions?

I ran a Donphan as my Rapid Spinner for a short amount of time, and then switched it to CB because he gave me so many problems. But his moveset was:

Donphan @ Leftovers
Impish (252 HP/4 Atk/252 Def)
-Rapid Spin
-Ice Shard
-Earthquake
-Fire Fang/Knock Off

I chose Fire Fang >> Knock Off on my Donphan because I ran a Tangrowth with Knock Off and didn't want repetition. Like I said, the CB set has worked better for me, but if you like this set and can make it work, more power to you.
 
AC, Metagross actually does a great job at owning Azelf and Aero. I use this;

Metagross@Leftovers *FACE!!*
Adamant
204HP/76atk/224sp.def

Meteor Mash
Bullet Punch
Stealth Rock
Earthquake

I can't stress how many people don't expect this, but this thing owns both Aero and Azelf rather easily. Meteor Mash + Bullet Punch crushes Azelf, and 2 Bullet Punches brings Aero down, but you might lead with Mash anyway to trick sash leads. Don't Stealth Rock until AFTER you eliminate their lead or scare it off. It's too vulnerable to Taunt to not lead with an attack, and the first turns are crucial. If you Meteor Mash a Taunting Azelf, it's ruined.

The copious amount of special defense is to deter Fire Blast, as well as being a better check to Gengar. It's designed to survive something like an Overheat from Heatran, so you should be fine on all accounts.
Well, whatdoya know, that's the moveset I use for my Metagross!
But, uh, I'm still stuck on what Heatran moveset to use...
Taunt or Burn support....
That is the question.....
NOTE:
Don't ask what my team is,
I've just been training pokemons 1-by-1,
in the hopes of making multiple teams at once....
 
Well, whatdoya know, that's the moveset I use for my Metagross!
But, uh, I'm still stuck on what Heatran moveset to use...
Taunt or Burn support....
That is the question.....
NOTE:
Don't ask what my team is,
I've just been training pokemons 1-by-1,
in the hopes of making multiple teams at once....
It depends on what you want to do. The Taunt set can deal with Blissey and other generally stall-based pokemon far better, although Burn Support can help to deal with other (mainly Physical) threats. Sorry, but you do have to consider the make-up of your team. I honestly reckon the Taunt set is a bit gimmicky, so run with Burn Support if you want. :D
 
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