SUSPECT TIER PLAY HERE
Modest Cresselia @ Life Orb/Choice Specs/Leftovers
EVs: 252 HP/124 Def/8 SpA/124 Def
-Psychic
-Ice Beam
-Moonlight
-Lunar Dance
I recently started playing Suspect with a Psychic mono team except for Manaphy since it's the Poke I'm trying to test. This was made specifically as a Garchomp counter. Specs Ice Beam can OHKO if there isn't a Yache and if there is Cress can take a hit and shoot again.
Adamant Girafarig @ Life Orb
EVs: 4 HP/252 Atk/252 Spe
-Zen Headbutt
-Sucker Punch
-Return
-Wish
This is what I call a "suprise" Girafarig since it's attacking from the Phsyical end. Also Life Orbed STABed Return then Sucker Punch takes
Lati@s by suprise. When it's getting low on health he can use Wish to help the next Pokemon who's coming in after he goes down. Also Life Orbed STABed Return does major damage to anything not resistant to Normal, usually not an OHKO but a good amount of damage.
Jolly Weavile @ Focus Sash
EVs: 4 HP/252 Atk/252 Spe
-Night Slash
-Ice Punch
-Ice Shard
-Brick Break/Pursuit
This Weavile goes great with above Girafarig or any WishPasser to take down Garchomp. If there are entry hazards or weather effects on the field WishPassing gives back the damage taken from it so Sash still works. Use Ice Punch on Chomp and it should OHKO it. If it's a YacheChomp, Weavile will survive the hit from Chomp thanks to Focus Sash, use Ice Shard next = gg Chomp.
Manaphy can be countered by using any Weather effect to nullify Rain Dance, since Kyogre isn't allowed in Suspect, rendering it's Hyrdation Rest useless. Also a Hazer or the very cliche Blissey can deal with that annoying Tail Glow.