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- Age 31
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- Seen Dec 8, 2013
They'd be locked on struggle every other move.
I've got an interesting question...
What happens if my opponent has a choice item, uses an attack (so they're theoretically stuck with it), then I get off mean look and torment?
Smogon said:If the target is forced to select the same move twice in a row due to Choice Band, Choice Scarf, Choice Specs, Disable, Encore, Taunt, or not having any other moves with PP remaining, the target uses Struggle every other turn.
?_____?
But yeah, consider Stealth Rock and / or Counter too.
Ah okay, so the spikes can only be absorbed upon switching in. That makes sense. Thanks!!No, it can't. The only ways that Flying types or Levitators can be affected by Toxic Spikes are to be switched in while Gravity is active (not 100% sure; only about 30%), holding an Iron Ball, or Baton Passed in by a Pokemon that used Ingrain.
It only decreases it while you hold it, when you take it off it returns to normal speed and it doesn't affect overall speed at Lv100 =]I want to ev train all the pokes in my sig. I wana use the power items i.e. power anklet and such, does it reduce my speed in battle only or reduce my speed stat overall? I dont want to sacrifice my speed in the long run for another stat
Two questions
#1: For SMEARGLE movesets, is METAL BURST a viable replacement for COUNTER?
#2*: How do the game mechanics surrounding ASSURANCE operate (requirements and such)?
*I'm stumped by the mention of previous damage as Stealth Rocks and such...
I need a completely new team, in case my old team becomes obsolete. If someone could please help me make a SUPERIOR team, I would love it. I don't care about quick battles, all I want is a winning team. If it could be based around my Suicune, I would love it:
Suicune @ Leftovers
-Surf
-Hidden Power [Electric]
-Calm Mind
-Roar / Rest
*If rest was used, I would use a Chesto berry instead of leftovers. Roar is for Skarmory, listed below:
Skarmory @ Leftovers
-Spikes
-Stealth Rock
-Roost
-Brave Bird / Roar
*I might switch to roar, as it is more useful and deals no damage to Skarmory.
If you have any changes to the following pokemon tell me!
How does this sound?
Breloom @ Toxic Orb
Nature: Adamant
Ability: Poison Heal
252 Attack / 208 Speed / 50 HP
-Swords Dance
-Substitute
-Stone Edge
-Facade
With this combo, Breeloom should get about 70 HP substitutes. Now, if by chance the opponent does not have any Flying, Poison, Fire, Psychic, or Ice moves Breeloom will get the full effect of this set. Hence, this pokemon should be switched out to a ground pokemon. The key is to use Substitute, Swords Dance, then go in for the Facade. With Breeloom's 80 Base Defense against a ground pokemon, it might get up to three Swords Dances before it has to go in for a Facade. This pokemon, to me, could make an excellent sweeper if planned right.
1) Nobody in their right mind would let you get 3 Swords Dances.How does this sound?
Breloom @ Toxic Orb
Nature: Adamant
Ability: Poison Heal
252 Attack / 208 Speed / 50 HP
-Swords Dance
-Substitute
-Stone Edge
-Facade
With this combo, Breeloom should get about 70 HP substitutes. Now, if by chance the opponent does not have any Flying, Poison, Fire, Psychic, or Ice moves Breeloom will get the full effect of this set. Hence, this pokemon should be switched out to a ground pokemon. The key is to use Substitute, Swords Dance, then go in for the Facade. With Breeloom's 80 Base Defense against a ground pokemon, it might get up to three Swords Dances before it has to go in for a Facade. This pokemon, to me, could make an excellent sweeper if planned right.