• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Request an Individual Moveset / Incomplete Team Help Thread

Status
Not open for further replies.
Like what my calculation showed, after Stealth Rock damage, you have a 20% chance of being OHKOed (switching back into Stealth Rock damage, or LO recoil secures the KO). I don't know how it doesn't 2HKO. Dx You don't want to stay in on Scizor at all, taking around 90% from Scizor is too much. :| Switching back to Cresselia, Lunar Dancing, and switching back to Gallade is a bad idea because after another Stealth Rock damage, you will faint (Lunar Dance does not work before entry hazard damage). And you're losing Cresselia in the process. LO Adamant Close Combat also has a 40% chance of OHKOing Scizor after SR damage: 383 Atk vs 236 Def & 343 HP (120 Base Power): 271 - 321 (79.01% - 93.59%). Jolly doesn't OHKO though, and Expert Belt Jolly does even worse.

I still think hitting Gliscor is much more important than hitting Scizor who OHKOs Gallade before it can even use a move.

I already have 2 Ice Beamers already so Gliscor isn't a threat. Most likely I can get rid of Fire Punch for Stone Edge to deal with Gyara and any other flyings or fires if Alakazam is out of the game already. If Starmie has already spun away the rocks that would help. Gah I'm always Scizor weak whenever I try and make a Psychic team. Cresselia isn't of any use after all the enemy Mence is fainted after than her purpose is Lunar Dance support. I'll just do a special Azelf w/Flamethrower and see if that puts Scizor at bay since I already have 2 Physical attackers (Gallade and Metagross) or maybe even a Mixed Azelf any good sets for a Mix Azelf?
 
Offensive Raikou or Substitute + Calm Mind?

I'm going to EV train a Timid Raikou and I need to know what would be the more effective version of it as an individual Pokémon.
 
I'm going to EV train a Timid Raikou and I need to know what would be the more effective version of it as an individual Pokémon.

Raikou @ Leftovers
Nature : Timid
EV : 68 HP / 116 SpA / 72 SpD / 252 Spe
- Calm Mind
- Substitute
- Thunderbolt
- Hidden Power Ice / Hidden Power Grass

^ Basically setup a sub on something that can't hurt you and start CMing up. Once you have a 2-3 you can start sweeping =]
 
I need help with my team, I have a Infernape, Empoleon and Roserade ready, but need help with movesets, and my last 3 members.
 
I already have 2 Ice Beamers already so Gliscor isn't a threat.
K.
I'll just do a special Azelf w/Flamethrower and see if that puts Scizor at bay since I already have 2 Physical attackers (Gallade and Metagross) or maybe even a Mixed Azelf any good sets for a Mix Azelf?
[PokeCommunity.com] Request an Individual Moveset  / Incomplete Team Help Thread
@ Leftovers
Ability: Levitate
EVs: 8 HP / 180 Atk / 104 SpA / 216 Spe
Naive Nature (+ Spe / - SpD)
- Zen Headbutt
- Fire Blast
- Grass Knot
- Taunt / Explosion

Fire Blast 2HKOs Bronzong and the steels (no SR up). Grass Knot helps deal damage against Swampert, Hippowdon, etc. Taunt is helpful against stall and Baton Pass teams. Explosion can also be used. Psychic is also a pretty nice to hit on both sides. You need to weaken Blissey a small amount because Zen Headbutt doesn't fully 2HKO (this is Calm Blissey too). HP EVs allow Azelf to survive a Choice Band Scizor's Bullet Punch, and the Speed EVs lets it outrun Timid Gengar. This is basically a stall breaker, you just need to weaken Blissey some, and get rid of Spiritomb.

Also, if you are able to have SR up, you can use an alternative spread: 8 HP / 244 Atk / 40 SpA / 216 Spe, it 2HKOs Bronzong with SR up.
 
Ive got a team I want to post here, but it is a Double Battle team. It is called Gagagigas (its a Regigias team, and the base of it was created by Gigatitan, but I have tweaked it alot to make my own...only 2 or 3 Pokemon stayed the same). So, would i be able to post it in this forum, cuz usually all i see are Single Battle RMTs.
Here is what it would look like, the title:

Gagagigas (DB RMT)

Is this okay!?
 
Ive got a team I want to post here, but it is a Double Battle team. It is called Gagagigas (its a Regigias team, and the base of it was created by Gigatitan, but I have tweaked it alot to make my own...only 2 or 3 Pokemon stayed the same). So, would i be able to post it in this forum, cuz usually all i see are Single Battle RMTs.
Here is what it would look like, the title:

Gagagigas (DB RMT)

Is this okay!?

Yah but use THIS thread for them.
 
But its not imcomplete or anything. I just need it to be reviewed, like all other complete teams here. Why are DB teams getting neglected!? T_T

Because no one does it so they dont warrant their own thread since they take up space as they will get no replies because of the lacking fan base compared to singles.
 
Intro:
Heyo. I am back, and I am here to try Competitive battling once again. Though, this time, it is in Double battling. So, I searched the internet, looking for a great team I could copy to perfection. I am kidding, but there is a team that I really liked, and it was called Gigatitan, named after the user who created it. Now, I have changed up a few of the Pokemon and strategy, and with that, you get Gagagigas.

Strategy:
Togekiss and Driftblim are sent out. Togekiss uses Taunt (learned via daddy knowing it), so this team isn't destroyed, since it basically relies on non-attacking moves while using it. Meanwhile, Driftblim Stockpiles 1. Togekiss uses Follow Me for the next two turns, letting Driftblim Stockpile two more times. Now, I switch out my Togekiss for Regigigas. Now the fun begins. Driftblim now uses Skill Swap, taking its Slow Start, and giving it the Unburden ability. What that does is when the held item is used up, so basically a berry, the speed on the pokemon holding it doubles. Regigigas will now use Psych Up, taking the Stockpiled defense stats from Driftblim. Driftblim uses Swagger on Regigigas, doubling its attack, but making it confused. Though, now the Lum Berry activates, making him not confused. Now that Regigigas has Unburden, his speed is doubled. So, now you have a Regigigas without Slow Start, double speed, double attack, and 2.5 double defense stats. BEAST! Basically I sweep the team from then on. So, what are the other three pokemon for? Cherrim is a PC favourite, of course, but it uses Helping Hand, to boost the attack power of Regigigas's move by 50%, making it even more powerful. Also, it can Sunny Day things up, for many Solarbeams in a row and to power up the Infernape. Metagross and Infernape are only their if late game, something wrong happens, I have two really good sweepers to finish things off.

Team:

Togekiss @ Quick Claw
Jolly
252 Spe / 152 HP / 106 Atk
Extremespeed
Taunt
Follow Me
Protect

Driftblim @ Leftovers
Unburden
Timid
12 HP / 216 Spe / 80 Def / 200 Sp.Def
Hypnosis
Stockpile
Skill Swap
Swagger

Regigigas @ Lum Berry
Adamant
252 HP / 252 Atk
Drain Punch
Crush Grip
Earthquake
Psych Up

Cherrim @ Heat Rock
Modest
252 HP / 252 Sp.Def / 6 Sp.Atk
Helping Hand
Sunny Day
Solarbeam
Protect

Metagross @ Choice Band
Adamant
112 HP / 252 Atk / 132 Def / 12 Spe
Meteor Mash
Explosion
Thunderpunch
Rock Slide

Infernape @ Life Orb
Naïve
64 Atk / 252 Sp.Atk / 192 Spe
Heat Wave
Close Combat
Nasty Plot
Grass Knot

Ending Comments:
Well, that's the team. If everything works out, it is so beast. Please R&R fairly, I will take constructive criticism. Too bad I couldn't make this a real thread though. I know the team is complete, but D_A wouldnt let me make a thread for double battles T_T
 
damn. well, i posted where you wanted me too. I had it all ready in Word, it even looks like a really great thread, eh? Too bad i couldnt post...
 
ok, i'm completely new to competitive battling,so could someone please give me a basic setup?
 
Togekiss doesn't learn Taunt at all (from looking at multiple sites like Smogon, Bulbapedia, etc). Dx
[/FONT]

well, what if I have a male Snubbull (Fairy) that knows Taunt, and I breed it with a female Togepi. Wouldnt the bred Togepi know Taunt!?
 
well, what if I have a male Snubbull (Fairy) that knows Taunt, and I breed it with a female Togepi. Wouldnt the bred Togepi know Taunt!?

even in breeding no way ... theres actually a TM Taunt , and Togekiss cant learn it via TM , so that means it also cant learn it from breeding /

take an Example of Charizard that can learn Dragon Claw via breeding , as it can actually learn it via TM .
 
even in breeding no way ... theres actually a TM Taunt , and Togekiss cant learn it via TM , so that means it also cant learn it from breeding /

take an Example of Charizard that can learn Dragon Claw via breeding , as it can actually learn it via TM .

Well, then I guess I should take it out of the moveset. Ill add Air Slash. & dont worry, this team does fine without Taunt. I havnt seen much people donig 2v2 using Taunt.

Any other suggestions!?
 
Oh hai. Since NU isn't used very often, I'd like to post this here:

My team is incomplete, and I can't think of anything that could be used for this. So far I have...

Sableye as a lead. It's a trick set with iron ball, so that marowak can (hopefully) do some damage. It also know sunny day to speed up my band pluff and get rid of any rain dance leads. Body slam for parahax.

Jumpluff is a band sweeper. I know, pretty lol, but it can get the jump on lots of fighting types and water types that seem to be prominent in NU. It also has encore and sleep powder so that it can still support the team.

Marowak is all out physical attacking, with HP evs instead of speed evs.

Whishcash is a wall of sorts, with tickle and amnesia. It's can lure out any pokemon that use energy ball, which jumpluff can come in on and beat, since they are usually outsped and frail. Spark is there to surprise flying types that expect earthquake or water types that think im gonna ice beam/aqua tail. Also, it keeps the parahax going.

Basically, the theme of this is to let marowak and jumpluff sweep by softening up the opponent and slowing them down. For the last two slots im looking for something that can paralyze and take hits, and then another sweeper, maybe with sunny day again.

I'm not looking for a rate, just suggestions for the last two. I understand that this team is fairly gimmicky, but I want to have fun with this.
 
Status
Not open for further replies.
Back
Top