Request an Individual Moveset / Incomplete Team Help Thread

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thats rather rare lol -.-

@ Golden Apple : I havent gone to the deapest Wayward Cave so Im not sure =/

Go into the hidden entrance and go into it deeper until you see some steps. Thats where TM26 is.
 
So I finished my first team and I'm moving on to breeding/EVing my 2nd team.
Though I have a question about 2 of the Pokemon I already EV'd.

First my Empoleon, his spread @ lv. 100:

369/173/253/229/243/127

I am pleased with him seeing as how he can take a few hits, I have used him in battle and he was able to take out 3 neutral pokemon (weren't weak against his ice/water attacks) before he was KO'd by a Jolteon.
Lucarios are his nightmares as well, though he can stand up to at least one aura sphere.

I was wondering if this spread is good enough or is there anything I can fix/change?
If you're wondering I EV'd him like this: HP: 252 | Def: 160 | Sp. D: 92 | Speed: 4

- - -

Okay my 2nd pokemon is my Raichu, her spread @ lv. 100:

255/193/228/190/183/244

Not too pleased with her. She gets OHKO'd after just one sp. attack like Surf.
I trained her like this: Def: 252 | Sp. A: 6 | Speed: 252
I want to re-EV train her and wonder if this spread is better: Speed: 252 | Def: 160 | Sp. D: 92 | HP: 4

I am not going to rebreed any of them, I am pleased with their natures and movesets,
I am only asking about their EV spreads, so don't ask these or tell me to get different pokemon, thank you.


Edit: One more question, is it better to EV train in Sp. D, rather than Defense for pokemon that are not going to be used like walls? For example a Blissey would be EV'd in defense, but a pokemon like my Raichu who will only be switched in to take something down would be better off being trained in Sp. D? Just a thought.
 
Um, Empoleon is EVd fine, however, you shouldn't EV a Raichu in either Defense. Instead, if you have a Sp. Attacking Raichu (Using attacks such as Thunderbolt), a spread like 252 Sp. Atk, 252 Speed, 4 HP would be better.
 
Um, Empoleon is EVd fine, however, you shouldn't EV a Raichu in either Defense. Instead, if you have a Sp. Attacking Raichu (Using attacks such as Thunderbolt), a spread like 252 Sp. Atk, 252 Speed, 4 HP would be better.

Yes my Raichu uses Thunder and Volt Tackle, I have her equipped with Leftovers to neutralize the recoil damage. Thank you for the suggestion.
 
Thunder needs Rain Dance Support =/, Thunderbolt > Thunder . and Volt Tackle is useless since this is an Sp.Attacking Raichu ....
 
Thunder needs Rain Dance Support =/, Thunderbolt > Thunder . and Volt Tackle is useless since this is an Sp.Attacking Raichu ....

She does have Rain Dance actually ~

And it wouldn't be useless if I EV her like Ooka suggested; in Att/Sp.A
or maybe something like Speed: 252 | Attack: 160 | Sp. A: 92 | HP: 4
(I kinda want high EVs in speed)

It's just that I'm still wondering about her poor D/Sp.D
I guess it wouldn't matter cause she's not going to be used like a wall..just used to take down water/flying types
 
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Well, if you want an EV spread like that, I'd suggest you move them around like this:

Speed: 252 | Attack: 96 | Sp. A: 160
 
Well, if you want an EV spread like that, I'd suggest you move them around like this:

Speed: 252 | Attack: 96 | Sp. A: 160

I'm going to try that, thank you for the help ~
 
I guess I need help with this Magneton :

Magneton @ Leftovers
Nature : Modest
Trait : Magnet Pull
EVs : 108 HP / 252 SpA / 144 Spe
-Thunderbolt
-Hidden Power Ground
-Substitute
-Magnet Rise

Its my Steel Killer , the problem is with the Hidden Power , which one suits it ?
 
Using it in UU then your current HP suits it, for Nosepass and Aggron killing (Although they're very rare, it's about the only steel types you'll see, along with other Magnetons,). Now if you aren't out for steel killing specifically, and reserve the right for diversity, then go for HP Water to hit Fire type switch ins, rock type switch ins, and ground type switch ins, which are what mainly counter him.
 
I guess I need help with this Magneton :

Magneton @ Leftovers
Nature : Modest
Trait : Magnet Pull
EVs : 108 HP / 252 SpA / 144 Spe
-Thunderbolt
-Hidden Power Ground
-Substitute
-Magnet Rise

Its my Steel Killer , the problem is with the Hidden Power , which one suits it ?

Hidden Power Fire is probably your best bet, it still hits Steelix whilst maintaining coverage on grass types and i mean the other steels in uu can do anything to you anyway after M-Rise so get worn down with T-Bolt regardless lol
 
OU team - Lacking balance it seems:p

My weird OU team:P Im trying to get into competetive battling and well i think i need some pointers:P might also need to switch some pokes for balance. Also i cant calculate EV's so i dont really know, all i know is some of the vitamins i feed em:P

Electivire(M)@ Quick Claw(Just while i wait for getting a expert belt or another lifeorb for him:P)
Adamant Nature
Motor Drive Ability
Moves:
Thunder Punch
Ice Punch
Cross Chop
Earthquake

All out attacking physical sweeper his moves covers alot what ive seen so far^.^

Scizor(M)@Life Orb
Lax Nature
Technician Ability
Moves:
Brick Break
Pursuit
X-Scissor
Bullet Punch

I seem to have mixed two diffrent movesets of a scizor, while it works in game i doubt it works fine in competetive, which means i either have to replace brick break and x-scissor or bullet punch and pursuit riiight?:P

Lucario(F)@N/A(will probs use choice specs)
Serious Nature
Inner Focus Ability
Moves:
Aura Sphere
Shadow Ball
Dragon Pulse
Flash Cannon

My only poke in my team using special insted of physical:P

Rhyperior(F)@Leftovers
Hasty Nature
Solid Rock Ability
Moves:
Megahorn
Earthquake
Avalance
Stone Edge

More god damn physical:P but he can take several hits ^^

Metagross(well right now metang but he is lvling:P)@N/A(No idea what to use)
Careful Nature
Clear Body Ability
Moves:
Meteor Mash
Earthquake
Thunder Punch
Zen Headbutt

Since its still training i cant really say i know what he does:P but i just love metagross^^

Tyranitar(F)@Amulet Coin(xD, i really have an item lack)
Adamant Nature
Sand Stream Ability
Moves:
Stone Edge
Earthquake
Crunch
Hyper Beam(Random slot i will replace it just dont know with what:P)

Either she'll be a dragon dancer or ...something else... but well...as said im new to this.

PKMN i got for replacement who are also useful:
Garchomp(but what i seen it sometimes counts as Uber which whouldent fit in my team)
Blissey
Glisor
Salamence
Heracross
Porygon-Z
Togekiss
Magnezone
Gyarados
Vaporeon
 
Feraligatr @ Life Orb / Leftovers
Nature: Adamant
4 HP / 252 ATK / 252 SPD

Waterfall
Earthquake
Rock Slide / Ice Punch
Swords Dance / Dragon Dance

Swords Dance is for immediate power while DD gives you both the Attack boost (not as much as SD) and a Speed Boost. Jolly can be used as well to outspeed some Base 80 Speed Pokemon. Rock Slide lets you hit Gyarados harder while Ice Punch hits Grass-types. Life Orb boosts your power while Leftovers gives Feraligatr some longevity.
 
thanks very much what do you think about my team i beat all types:
*pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*

Can anyone give me some movesets for that pokemons and what you think about my team?
 
Seriously , Feraligatr is a UU Gyarados , so use Gyarados over him , its rather that Feraligatr is good in UU while Gyarados is a superior choice than Feraligatr in OU
 
Hey can you look over this quick UU team lineup?

Yanmega lead, Blaziken, Milotic, Chansey, Honchrow, Roserade

Does this sound solid? I try not to use any legendaries.
 
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