Review 4.0

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ah so you stuck with magic coat. that oughta be fun ^.^ it's just a toughie because grumpig is ideal with reflect + twave. but no! i won't bother you with such thoughts.

anywho, it looks ok. let's hope sceptile doesn't immediately die =(
 
Thank you, thank you!

Yeah, I know T-Wave is most effective, but Magic Coat is so damn fun. It's a shame it's wifi, I'd love to see te look on their faces when their Toxic/T-Wave/Hyponosis/Metal Sound is relflected.

I'm thinking or a Sceptile Starter.
 
Yay a team that isnt covered in OU! I love Sims's teams! *Reserves space to give advice later on*
 
Meh, I play with what interests me. If every poke I like was OU, I'd use nothing but OU. If every poke I like was BL/UU, tose will be on my team. I draw the line at uber, but I'm not going to use something because it's popular, and I'm not going to NOT use it because it's popular.

I liked Blissey before I got into the metagame.
 
About Heatran, the ones that carry Dark Pulse are a joke, and only about 1% of them actually do. Grumpig can just stall it out of PP for any Fire move if it is foolish enough to stay. Even MS Heatran is eaten up. Also if Heatran blows up to kill itself you did counter it :P

The team is looking pretty good, I'm blowing out my hearing right now with the end of Behind Blue Eyes with the volume at full blast, I'll get back to this later lol
 
Sorry to bump this back up, but I need to know this. T-tar has been causing me much grief. Specifically the ones that carry Stone Edge & Fire Blast (which are less than I thougt). I need to know, since Forry won't be able to counter it, would Gya be able to counter it? I understand if Gya comes in on Fire Blast, then yeah, but he can't safely switch in on Stone Edge & hope to counter. Swampert would be a surefire counter, but there is no one that I want to replace.

The ones I wouldn't mind replacing are Forretress & Gya. Gya is my answer to Hera, so maybe Forretress? Can I? Obviously, Vileplume would be the best one to lose, but you can go to hell. He stays. Do I open up any major weaknesses by replacing Forry for Swampert? Other than a loss of a spinner, of course. Or maybe Donphan would work better? With this set:

Donphan@Leftovers/Choice Scarf/Choice Specs(CS is teh best)
Nature:Impish/Adamant/Modest(IMO, the best nature)
EV:252 HP, ???
Rapid Spin
EQ
Ice Shard
Stealth Rock/Roar/Rest

I think he is just what I need.

In reality, it's those Life Orb'ed Mixed sets that causes me the most grief. Dark Azelf showed me that if it gets a speed boost, I can't do anything but try to play it with Forry & Gya. I'd like Roar, but Rest seems more practical. If I can catch it on the Baton Pass, I can counter right-especially with Roar.
 
Sorry to bump this back up, but I need to know this. T-tar has been causing me much grief. Specifically the ones that carry Stone Edge & Fire Blast (which are less than I thougt). I need to know, since Forry won't be able to counter it, would Gya be able to counter it? I understand if Gya comes in on Fire Blast, then yeah, but he can't safely switch in on Stone Edge & hope to counter. Swampert would be a surefire counter, but there is no one that I want to replace.

The ones I wouldn't mind replacing are Forretress & Gya. Gya is my answer to Hera, so maybe Forretress? Can I? Obviously, Vileplume would be the best one to lose, but you can go to hell. He stays. Do I open up any major weaknesses by replacing Forry for Swampert? Other than a loss of a spinner, of course. Or maybe Donphan would work better? With this set:

Donphan@Leftovers/Choice Scarf/Choice Specs(CS is teh best)
Nature:Impish/Adamant/Modest(IMO, the best nature)
EV:252 HP, ???
Rapid Spin
EQ
Ice Shard
Stealth Rock/Roar/Rest

I think he is just what I need.

In reality, it's those Life Orb'ed Mixed sets that causes me the most grief. Dark Azelf showed me that if it gets a speed boost, I can't do anything but try to play it with Forry & Gya. I'd like Roar, but Rest seems more practical. If I can catch it on the Baton Pass, I can counter right-especially with Roar.



T-tars Ice Beam kind dominates donphan =X.

Even more so, the poke i use to pass speed with actually has HP ice or Grass << I forgot, heck i dont even know, i replaced it with Sub though, so ill let you off XP

I dunno, bulky waters seem to work the best, that swampert that i traded you seems ideal NOT Gyarados though lol, sometimes they pack stone edge.

The t-tar covers Flying, Ground, Steel, Psychic, Ghost, Bug, Grass, Dragon, Fire and Ice. plus Electric and Rock if you use Earthquake.

Something not weak to those. I have the perfect poke for you, i didnt want to give it you, due to you using it on me >=[, but this dude was commonly used in advance to counter Tyraniboah, so it counters my Life Orb t-tar aswell.


Anyways, This is my own Anti Spin-Block Hitmontop

Hitomntop@Leftovers
252 HP / 100 ATT / 100 DEF / 56 SP.DEF
Impish nature
Trait : Technician
- Pursuit
- Toxic
- Close Combat
- Rapid Spin

Feel free to use intimidate, but i love hitting Gengar with a Technician Pursuit, besides, it has great coverage with Close Combat. Toxic wears down bulky waters and Dusknoir and Spiritomb =).Very cool t-tar counter also, due to its bulk.

Spoiler:
 
T-tars Ice Beam kind dominates donphan =X.

Even more so, the poke i use to pass speed with actually has HP ice or Grass << I forgot, heck i dont even know, i replaced it with Sub though, so ill let you off XP

I dunno, bulky waters seem to work the best, that swampert that i traded you seems ideal NOT Gyarados though lol, sometimes they pack stone edge.

The t-tar covers Flying, Ground, Steel, Psychic, Ghost, Bug, Grass, Dragon, Fire and Ice. plus Electric and Rock if you use Earthquake.

Something not weak to those. I have the perfect poke for you, i didnt want to give it you, due to you using it on me >=[, but this dude was commonly used in advance to counter Tyraniboah, so it counters my Life Orb t-tar aswell.


Anyways, This is my own Anti Spin-Block Hitmontop

Hitomntop@Leftovers
252 HP / 100 ATT / 100 DEF / 56 SP.DEF
Impish nature
Trait : Technician
- Pursuit
- Toxic
- Close Combat
- Rapid Spin

Feel free to use intimidate, but i love hitting Gengar with a Technician Pursuit, besides, it has great coverage with Close Combat. Toxic wears down bulky waters and Dusknoir and Spiritomb =).Very cool t-tar counter also, due to its bulk.

Spoiler:

But wouldn't I need a new wall? That's why I thought Swampert wouldn't be such a huge loss. I would love to use Hitmontop, but remember, Forry goes for it to stay in. So would I lose a huge deal if I use it over Hitmontop?
 
But wouldn't I need a new wall? That's why I thought Swampert wouldn't be such a huge loss. I would love to use Hitmontop, but remember, Forry goes for it to stay in. So would I lose a huge deal if I use it over Hitmontop?

Well Donphan kinda sucks as a spinner imo, as soon as they send out a Ghost your screwed, spinners must be able to cope with spin blockers, Starmie can, Tenta can, Forry can somewhat, but its screwed against sturdy ghosts and Rotom. Donphan cant do anything, again why i love Toxic on both the dudes.


Try Gliscor as a wall, covers hera.


Gliscor
Hitmontop

Grumpig
VilePlume
Sceptile
Raichu


ftw !!! That actually covers weaknesses well. Hitmons got weavile, so you dont need to worry.
 
I really didn't wanna replace both...

Isn't there anything else that can deal with Hera while walling? Or am I doomed to use Gliscor? I mean, I don't mind, but, any other options?
 
I really didn't wanna replace both...

Isn't there anything else that can deal with Hera while walling? Or am I doomed to use Gliscor? I mean, I don't mind, but, any other options?




Tbh, Gyarados is fine and dandy Hera counter, i dunno if youve ever faced a Choice band one, yeah, it dominates DOs. Ask King Dragun, last time i battled him my CB Heracross's megahorn 2hko'd his Salamence, even though its resisted. It really starts to wear down on gyara with repeated switch ins, especially if it predicts and uses stone edge.

Gliscor and Weezing, Aerial Ace nidoqueen, Fire Punch Dusknoir are probably the best counters around.
 
Heracross is walled by most poison types (the ones that don't roll over to Stone Edge that is). Muk is actually quite viable though CB Stone Edge hurts really, really bad. Nidoqueen and even Nidoking work fine, resisting its STAB moves. Weezing of course is awesome for it, and Dusknoir works as well (it doesn't mind Pursuit if you don't switch)...so yeah.

Also Donphan is one of the best at killing Spin Blockers IMO. It is one of the only spinners Dusknoir really takes a beating from and spirirtomb does not like STAB Earthquakes coming from 300 attack at all. Gengar is trouble, but that's the easiest thing to beat with a bit of prediction. Forretress rolls over to all ghosts that stand in its path. Starmie is gone the minute Weavile shows up and isn't quite as bulky as other spinners.

EDIT: Beat to it. Gyarados rolls over to Stone Edge though, and I mean an easy 2HKO.
 
I forgot about Dusknoir. How is he as a wall? And, if I DO use Hitmontop, I miss a wall. So it isn't as much as needing a Hera counter as much as needing a true-blue wall.

Unless I keep Donphan (or Forry, whatever), and get Hitmontop, Dusknoir, Wigglytuff, or whatever beats MixedTar over Gya. Remeber, I now gotta get a T-tar counter, as well as a Hera counter. Is there any poke that can do that? Or is it only Gliscor/Weezing (who is the last on my thoughts, since I keep coughing up the nasty remainders of this cold.
 
Dusknoir is an awesome wall, I use it all the time. Fun fighting immunity and resistance to Megahorn make Heracross go "lol wut"

One problem is its weakness to Pursuit which Grumpig already has, so it's quite risky (though you absolutely laugh at Weavile).
 
I forgot about Dusknoir. How is he as a wall? And, if I DO use Hitmontop, I miss a wall. So it isn't as much as needing a Hera counter as much as needing a true-blue wall.

Unless I keep Donphan (or Forry, whatever), and get Hitmontop, Dusknoir, Wigglytuff, or whatever beats MixedTar over Gya. Remeber, I now gotta get a T-tar counter, as well as a Hera counter. Is there any poke that can do that? Or is it only Gliscor/Weezing (who is the last on my thoughts, since I keep coughing up the nasty remainders of this cold.

<Insert Duknoir/Gliscor/Weezing here>
Hitmontop

Grumpig
VilePlume
Sceptile
Raichu

See, your not lacking a wall. Duknoir/Gliscor/Weezing all beat hera


Hitmontop takes ALL versions of T-Tar =)


Slots together nicely IMO.
 
So how does this look

Sceptile
Raichu
Grumpig
Vileplume
Dusknoir w/Fire Punch
Hitmontop/Gya

In reality, I wanted to use a Stealth Rock setter-upper, along with a ghost type. Here is my proposed set for this:

Dusknoir@Leftovers
Nature:Impish
EV:???
Fire Punch
Pain Split
WoW
Shadow Sneak/Ice Punch

Really, I was jus tlooking for a reason to use Ice Punch :P But seriously how would this do? Could it even stand up to Ttar? I might not need to get so overly defensive with this onn my team, so can I afford to use something else that can set up Stealth Rock? With this here, can I afford to keep Gya?

EDIT:Azelf beat me to te punch.
 
So how does this look

Sceptile
Raichu
Grumpig
Vileplume
Dusknoir w/Fire Punch
Hitmontop/Gya

In reality, I wanted to use a Stealth Rock setter-upper, along with a ghost type. Here is my proposed set for this:

Dusknoir@Leftovers
Nature:Impish
EV:???
Fire Punch
Pain Split
WoW
Shadow Sneak/Ice Punch

Really, I was jus tlooking for a reason to use Ice Punch :P But seriously how would this do? Could it even stand up to Ttar? I might not need to get so overly defensive with this onn my team, so can I afford to use something else that can set up Stealth Rock? With this here, can I afford to keep Gya?

EDIT:Azelf beat me to te punch.

That looks much better, answer, is yes to bold and underlined.

As for evs, seeing as this is your phys wall, try 252 HP / 180 DEF / 76 SP.DEF @IMpish nature ;)
 
Yay! So now I must take the painful task of training a Dusknoir...

Which is better, Ice Punch, for additional coverage, or Shadow Sneak, for priority? And since i have both bulk AND WoW, I can battle Ttar much better. Meaning, who could I use in that last spot? It seems that all bases are covered, so does that mean I can afford to go creative on my spot? Is my team secure enough (with just these five here)?
 
Yay! So now I must take the painful task of training a Dusknoir...

Which is better, Ice Punch, for additional coverage, or Shadow Sneak, for priority? And since i have both bulk AND WoW, I can battle Ttar much better. Meaning, who could I use in that last spot? It seems that all bases are covered, so does that mean I can afford to go creative on my spot? Is my team secure enough (with just these five here)?

1. Sceptile
2. Raichu
3. Grumpig
4. Vileplume
5. Dusknoir w/Fire Punch
6. Hitmontop

You dont have 5 slots o_0
 
No, ignore Hitmontop for now. Him excluded, how does my team fare?
 
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