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ROM Raiders

sorry, but I can't decide that...
Andrea will decide that, he's the leader

but I think you're welcome to the team ;)
now wait for Andrea
 
Name: Joshua, aka EarthsVisitor
E-Mail: [email protected]
MSN/AIM/YIM/ICQ: [email protected]/EarthsVisitor/No/No
Skills: My strongest are Scripting and Mapping.
Proof of Work: Rocket's Revenge
If you want some more solid proof, PM or AIM me.
Most of my work I am keen to release publically.
Past Experience: Rocket's Revenge, Leader of an 18 Person Staff for said hack.

If it's any consolation, I am also an Advanced Graphic Designer. (Not spriting)
Websites, etc.
 
@EarthVisitor Ok! I know about RR, but we really need Proofs of work... Maybe you can send some stuff to Andrea and maybe me..?(I can help Andrea with deciding - Bad English I know)
 
Name:thethethethe
E-Mail:
MSN/AIM/YIM/ICQ:Same as above/no/no/no
Skills:Scripting
Proof of Work:Well here is rock jump script that I've tried to use to impersonate the rock climb from DP.
Code:
#org $start
checkflag 0x82F 'Checks for running shoes
if 1 goto $active ' if true jumps to another place
message $would 'displays a message
boxset 6
release 'ends
end 'ends

#org $active
message $willyou 'asks if you want to jump opver the rock
boxset 5
compare LASTRESULT 1 'if yes
if 1 goto $jump 'goto the jump
release
end

#org $jump
#raw 68 ' assigns an amount to 0x800C which will display which you you're looking
compare 0x800C 0x1 'if you're facing down
if 1 goto $down 
compare 0x800C 0x2 'if you're facing up
if 1 goto $up
compare 0x800C 0x3 'if you're facing left
if 1 goto $left
compare 0x800C 0x4 'if you're facing right
if 1 goto $right
release
end

#org $down 
applymovement 0xFF $move 'jumps two places down
pausemove 0 'waits for the movement to be completed
release
end

#org $up 
applymovement 0xFF $move1  'jumps two places down
pausemove 0 'waits for the movement to be completed
release
end

#org $left 
applymovement 0xFF $move2  'jumps two places down
pausemove 0 'waits for the movement to be completed
release
end

#org $right
applymovement 0xFF $move3  'jumps two places down
pausemove 0 'waits for the movement to be completed
release
end

#org $move
$move 1 ; #binary 0x14 0xFE 'movements

#org $move1
$move1 1 ; #binary 0x15 0xFE 'movements

#org $move2
$move2 1 ; #binary 0x16 0xFE 'movements

#org $move3
$move3 1 ; #binary 0x17 0xFE 'movements

#org $would
$would 1 =This rock could be climbed over.

#org $willyou
$willyou 1 =Would you like to climb\nover the rock?
And a link to a video. There is also another script in the video to give the shoes.
https://www.youtube.com/watch?v=5fuGvje4ynY

EDIT: I'm just adding another script. I've just figured out how to write it for a HM. Here is this script. I've posted a video down the bottom.
Code:
#org $start
checkflag 0x825  'Checks for 6th badge
if b_false goto $notready   'If not unable to use
message $do  'Would you like to use Rock Climb
boxset 5
compare LASTRESULT 1
if 1 goto $true  'If true jump to script
release
end

#org $notready
message $youcould
boxset 6
release
end

#org $true
#raw 0x7C 0xF9 0x00   'Checks for Rock Smash move in Party
compare LASTRESULT 0x6  'Checks if it isn't there
if 1 goto $no 'If not there jump
#raw 0x7F 0x00 0x0D 0x80  'Assigns pokemon for the animation
#raw 0x9D 0x00 0x0D 0x80  'Assigns name of pokemon \v\h02
#raw 68  'Not sure why its here, but I can't remember whether it works without it here.
#raw 0x9C 0x25 0x00  'Rock Smash animation
#raw 27  'I think to prevent freezing.
#raw 6B  
goto $jump
end

#org $jump
#raw 68  'Not sure what you said about this. But I've got what I think it does above.
compare 0x800C 0x1  'Checks if you're looking down
if b_true goto $down
compare 0x800C 0x2  'Checks if you're looking up
if b_true goto $up
compare 0x800C 0x3  'Checks if you're looking left
if b_true goto $left
compare 0x800C 0x4  'Checks if you're looking right
if b_true goto $right
release
end

#org $down 
applymovement 0xFF $move  'jumps two down
pausemove 0
release
end

#org $up 
applymovement 0xFF $move1  'jumps two up
pausemove 0
release
end

#org $left 
applymovement 0xFF $move2  'jumps two left
pausemove 0
release
end

#org $right
applymovement 0xFF $move3  'jumps two right
pausemove 0
release
end

#org $no
message $youcould
boxset 6
release
end

#org $move
$move 1 ; #binary 0x14 0xFE

#org $move1
$move1 1 ; #binary 0x15 0xFE

#org $move2
$move2 1 ; #binary 0x16 0xFE

#org $move3
$move3 1 ; #binary 0x17 0xFE

#org $do
$do 1 =Do you want to use Rock\nClimb?

#org $youcould
$youcould 1 =You might be able to climb this\nrock.
https://www.youtube.com/watch?v=W1cZpknTQJQ

Past Experience:Rocket's Revenge, Legend of Dragons, some others.
 
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I would like to apply:

Name: ﷲWaveﷲ
MSN: [email protected]
Skills: Mapping, Tiling, Pallet Editing, Text Editing, Spriting, a little bit Scripting.
Proof of Work: I will send HackMew the proof.
Past Experience:

*Pokemon Mystic Ice, Aurora, Garnet (Onix), Species. (I will send also images to HackMew.
 
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Name: Roy A.K.A Poke-Roy
E-Mail: [email protected] for other email account (because I don't look at this one so much) PM me please.
MSN/AIM/YIM/ICQ: [email protected]
Skills: Mapper / Palette editor
Proof of Work:
Spoiler:


Past Experience: I have made fakemon and faketown's and have at least 18 months of experience in making hacks for myself...
And I'm working on a hack right now called Pokémon Brilliant [highlight]here[/highlight] is the thread of it it's on a dutch topic so if you want anything translated just ask..:)

and if you want to know my timezone is I dunno but it's 23:57 now...

Greetz P-R,
 
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@ Lex_14: Your proofs are nice but I'd like to see the code used for the scripts, fully commented to take my decision. Thanks in advance ^^

@ Poke-Roy: I'm sorry to say but just mapping and palette editing are a bit too less. Your maps are quite good anyway therefore I'd like to see other ones, if possible.
 
@ Lex_14: Your proofs are nice but I'd like to see the code used for the scripts, fully commented to take my decision. Thanks in advance ^^

@ Poke-Roy: I'm sorry to say but just mapping and palette editing are a bit too less. Your maps are quite good anyway therefore I'd like to see other ones, if possible.

Thanks..:)
Here is my photobucket account there are almost all of my maps and there are also sprites on it...(so I could make fakemon or/and faketrainers to)

Greetz,

P.S. I can change tiles and can do a little scripting.
 
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