Martin Yiu
disappeared... forever
- 493
- Posts
- 19
- Years
- Seen Feb 8, 2008
Hello! My application is here! Yay?
I thought that I would drop in my application. This group seems appealing to me, and the other reasons are ones that Andrea already knows XD. If you take me in, I will be very happy and hope I will be helpful.
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Name
Martin Kolenic
E-Mail
[email protected]
Contact
MSN: [email protected] | ICQ: 474310008
Time Zone
GMT+1 using Daylight Saving Time
Skills
Mapping, Spriting, Scripting
Proof of Work
Mapping
A simple map of size 20x24 tiles. Some custom blocks used, mostly made from default game resources. The G/S/C series small tree revamped and reshaded by me. The emptiness, most obvious around the centre of the map, has a reason (people walking there). If the small tree tiles aren't suitable for the application map, may they be replaced with default tiles.
Spriting
A Mew Pixel-over. Based off Ken Sugimori's official art. Low quality due to 16-color limitations (suggested use for titlescreen - fits the tilemap - only for use in this group, if accepted)
Scripting
A simple radio script. Tested on HackMew's XSE beta version, should be fully functional.
Past Experience
I thought that I would drop in my application. This group seems appealing to me, and the other reasons are ones that Andrea already knows XD. If you take me in, I will be very happy and hope I will be helpful.
------------------------------------------------------------------------------------------------------------------------------------------------
Name
Martin Kolenic
[email protected]
Contact
MSN: [email protected] | ICQ: 474310008
Time Zone
GMT+1 using Daylight Saving Time
Skills
Mapping, Spriting, Scripting
Proof of Work
Mapping
A simple map of size 20x24 tiles. Some custom blocks used, mostly made from default game resources. The G/S/C series small tree revamped and reshaded by me. The emptiness, most obvious around the centre of the map, has a reason (people walking there). If the small tree tiles aren't suitable for the application map, may they be replaced with default tiles.
Spoiler:
![[PokeCommunity.com] ROM Raiders [PokeCommunity.com] ROM Raiders](https://i243.photobucket.com/albums/ff81/Martin-Yiu/MyMapYay.png)
Spriting
A Mew Pixel-over. Based off Ken Sugimori's official art. Low quality due to 16-color limitations (suggested use for titlescreen - fits the tilemap - only for use in this group, if accepted)
Spoiler:
![[PokeCommunity.com] ROM Raiders [PokeCommunity.com] ROM Raiders](https://i243.photobucket.com/albums/ff81/Martin-Yiu/MewPixelOverYay.gif)
Scripting
A simple radio script. Tested on HackMew's XSE beta version, should be fully functional.
Spoiler:
#org 0x800000
lock
faceplayer
msgbox 0x800100
callstd 0x5
compare LASTRESULT 0x1
if 0x1 goto 0x800200
msgbox 0x800300
callstd 0x2
release
end
#org 0x800200
playsong 0x150
msgbox 0x800400
callstd 0x2
playsong 0x139
msgbox 0x800500
callstd 0x2
release
end
#org 0x800100
= Turn the radio on?
#org 0x800300
= Let's go, not much time left...
#org 0x800400
= REGIONAL CHANNEL 1\nWelcome to our broadcast!\pToday we will have a guest!\n...
#org 0x800500
= [PLAYER]: Ah, nothing special. Gotta go!
Legend
Command | Property | Hex Value - Offset | Uncommon text command | Line Break | Text
lock
faceplayer
msgbox 0x800100
callstd 0x5
compare LASTRESULT 0x1
if 0x1 goto 0x800200
msgbox 0x800300
callstd 0x2
release
end
#org 0x800200
playsong 0x150
msgbox 0x800400
callstd 0x2
playsong 0x139
msgbox 0x800500
callstd 0x2
release
end
#org 0x800100
= Turn the radio on?
#org 0x800300
= Let's go, not much time left...
#org 0x800400
= REGIONAL CHANNEL 1\nWelcome to our broadcast!\pToday we will have a guest!\n...
#org 0x800500
= [PLAYER]: Ah, nothing special. Gotta go!
Legend
Command | Property | Hex Value - Offset | Uncommon text command | Line Break | Text
Past Experience
- Pokémon: Next Generation (an old project that some of you might remember)
- Founder of the RHA hacking group (which is closed due to inactivity of members... what a shame)
- Helping with radio system in Pokémon Liquid Ocean (a simple radio script shown as a proof)
- Some mapping in Pokémon Liquid Ocean (not sure if still used)
- Other minor activities
Last edited: