Fire Wolf
it's as humid as a sauna, boy!
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- 15
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- Age 114
- Antarctica
- Seen Jan 23, 2015
I think the Ground egg group and the Monster egg group would suit this the most.
Okay, here's my crack at a movepool I guess lol. Obviously subject to change given peer edits and potential contradictions from the art design.
TM/HM List:
* TM01 - Focus Punch
* TM02 - Dragon Claw
* TM05 - Roar
* TM06 - Toxic
* TM10 - Hidden Power
* TM11 - Sunny Day
* TM12 - Taunt
* TM15 - Hyper Beam
* TM17 - Protect
* TM20 - Safeguard
* TM21 - Frustration
* TM22 - SolarBeam
* TM23 - Iron Tail
* TM26 - Earthquake
* TM27 - Return
* TM28 - Dig
* TM31 - Brick Break
* TM32 - Double Team
* TM35 - Flamethrower
* TM37 - Sandstorm
* TM38 - Fire Blast
* TM39 - Rock Tomb
* TM41 - Torment
* TM42 - Facade
* TM43 - Secret Power
* TM44 - Rest
* TM45 - Attract
* TM46 - Thief
* TM50 - Overheat
* TM52 - Focus Blast
* TM54 - False Swipe
* TM56 - Fling
* TM58 - Endure
* TM59 - Dragon Pulse
* TM60 - Drain Punch
* TM61 - Will-o-wisp
* TM65 - Shadow Claw
* TM66 - Payback
* TM67 - Recycle
* TM68 - Giga Impact
* TM69 - Rock Polish
* TM71 - Stone Edge
* TM72 - Avalanche
* TM76 - Stealth Rock
* TM78 - Captivate
* TM79 - Dark Pulse
* TM80 - Rock Slide
* TM82 - Sleep Talk
* TM87 - Swagger
* TM90 - Substitute
* TM92 - Trick Room
* HM01 - Cut
* HM04 - Strength
* HM06 - Rock Smash
* HM08 - Rock Climb
Level-Up List:
1. Ember
1. Sand Attack
1. Fire Spin
6. Sand Tomb
10. Focus Energy
14. Flame Wheel
20. Sunny Day
25. Recover
32. Rock Slide
39. Acid Armor
46. Fire Blast
54. Earthquake
61. Endure
69. Flail
Egg Move List:
- Magnitude
- Heat Wave
- Bullet Punch
- Trick
- Stockpile
- Swallow
- Spit Up
- Switcheroo
- Scary Face
- Assurance
- Pursuit (*)
Kind of unsure about lots of stuff, so fee free to tear apart...
Can't we just test it first before we nerf it?
tl;dr
Otherwise, obviously the punching/clawing/etc. moves need to go, I figured this would have fists and claws but I stand corrected, so obviously that's all eliminated. There is no reason to add Pursuit especially given how it's supposedly going to eliminate playstyles and be far too broken I guess ?_?
Recover can be eliminated quickly anyway so "we might as well try it out." One moveslot on Recover is one less moveslot to do something else, you must remember.
Oh, no point in Glare IMO. Three status moves is a lot, though I guess I don't care since I doubt anyone would use it, and again, we can delete it.
me said:D_A and I discussed this at length on the server. As our previous posts indicate, there was a big disagreement about how this should be approached. As far as I could tell (I had to leave before we could really finish), the general things we agreed on are that:
1.) This should be able to beat Rotom, but not in a drastic fashion (like a CB Weavile or Tyranitar does).
2.) This should not be able to switch in on Rotom without risk, though it should be able to handle most of its attacks.
3.) This should not be Stealth Rock weak. Seriously.
Dark Azelf said:Lastly the test isnt going to work to work out the kinks in this, PC cant hold a test for squat, everyone saw how the Manaphy test went and previously, the Garchomp and Latias tests in 08 too. :/
Either way i dont want to participate in this anymore so i dont care, you can test it all you want and no its not because of it being broken. Its everything about this, the sprites took too long, lack of other concepts to challenge this one, in favour and against one concept really isn't too good as they haven't got anything else to vote for etc. That id blame lack of challenging concepts on PC's members though lol